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hedgewars/uConsts.pas
2011-08-31
nemo
Add option for a bottom border. Needs testing.
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2011-08-15
Xeli
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
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2011-07-24
nemo
Add grayscale option for 3d, helps with colour clashing
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2011-07-01
unc0rr
Merge
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2011-06-30
unc0rr
Don't draw snow flakes spawned in land, introduce gstInvisible flag
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2011-06-28
Henek
fake crates now with complementary poison
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2011-06-26
nemo
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
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2011-06-26
Henek
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
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2011-03-17
Henek
added game mode Tag Team, mostly untested, please test :)
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2011-03-01
koda
Happy 2011 :)
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2011-01-17
koda
merge default into experimental3D
experimental3D
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2011-01-10
unc0rr
Fix formatting
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2011-01-04
koda
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2011-01-02
koda
rearrange quality flags a little, disable snow rendering on rqLowRes
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2011-01-02
koda
remove obsolete TrainingFlags code
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2010-12-31
Henek
sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
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2010-12-29
sheepluva
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
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2010-11-21
nemo
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
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2010-11-21
nemo
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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2010-11-20
unc0rr
Introduce uGearsRender
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2010-11-17
unc0rr
Move variables from uConsts to uVariables
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2010-11-17
unC0Rr
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-11-15
koda
update the 3d branch after release
experimental3D
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2010-11-14
nemo
merge 0.9.14.1 to trunk
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2010-11-14
nemo
merge 0.9.14
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2010-11-14
Palewolf
Small animation on bullet impact
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2010-11-14
nemo
disable offsets in GetLaunchX/GetLaunchY instead
0.9.14.1
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2010-11-13
Henek
made napalm use napalmbombs instead of just dropping fire
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2010-11-14
nemo
2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
0.9.14.1
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2010-11-14
nemo
revert prior revision. moving to new branch
0.9.14
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