hedgewars/uInputHandler.pas
2014-02-14 unc0rr In stats-only mode:
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-27 unc0rr Even more love to pas2c
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-13 unc0rr Parse " and \ escaping in binds
2014-01-05 unc0rr - Fix build via pas2c webgl
2014-01-04 unc0rr merge default webgl
2013-12-16 unc0rr merge default here sdl2transition
2013-11-25 nemo fix tag toggling. I think...
2013-11-08 unc0rr - Keyboard bindings seem to work fully sdl2transition
2013-11-13 nemo Delete now toggles hiding team area
2013-11-08 unc0rr Use scancodes. Most bindings work now. sdl2transition
2013-11-07 unc0rr Provide more information to SDLTry sdl2transition
2013-11-06 nemo fix f10 default if no team binds
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-09-26 unc0rr - Load default binds from settings.ini
2013-09-21 unc0rr Finish rework of default binds system. Default binds now work even before first turn.
2013-06-04 koda update branch webgl
2013-05-29 nemo Since this keeps coming up. Sync engine and frontend wheel handling, again.
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-02 koda update webgl branch webgl
2013-03-17 koda use SDL keycode for shortcuts (doesn't fix layout issues)
2013-02-19 unc0rr Fix sources so pas2c written in haskell could render them again webgl
2013-01-26 koda update branch webgl
2013-01-10 martin_bede Fix tons of warnings
2012-12-29 dag10 GCI2012: Advanced Keyboard Configuration
2012-12-25 koda update branch with default webgl
2012-11-30 Joe Doyle (Ginto8) Move global variables to units that use them
2012-11-06 nemo support ridiculously large maps
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