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hedgewars/uInputHandler.pas
2014-02-14
unc0rr
In stats-only mode:
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-27
unc0rr
Even more love to pas2c
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-13
unc0rr
Parse " and \ escaping in binds
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2014-01-05
unc0rr
- Fix build via pas2c
webgl
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2014-01-04
unc0rr
merge default
webgl
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2013-12-16
unc0rr
merge default here
sdl2transition
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2013-11-25
nemo
fix tag toggling. I think...
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2013-11-08
unc0rr
- Keyboard bindings seem to work fully
sdl2transition
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2013-11-13
nemo
Delete now toggles hiding team area
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2013-11-08
unc0rr
Use scancodes. Most bindings work now.
sdl2transition
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2013-11-07
unc0rr
Provide more information to SDLTry
sdl2transition
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2013-11-06
nemo
fix f10 default if no team binds
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2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-09-26
unc0rr
- Load default binds from settings.ini
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2013-09-21
unc0rr
Finish rework of default binds system. Default binds now work even before first turn.
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2013-06-04
koda
update branch
webgl
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2013-05-29
nemo
Since this keeps coming up. Sync engine and frontend wheel handling, again.
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-04-02
koda
update webgl branch
webgl
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2013-03-17
koda
use SDL keycode for shortcuts (doesn't fix layout issues)
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2013-02-19
unc0rr
Fix sources so pas2c written in haskell could render them again
webgl
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2013-01-26
koda
update branch
webgl
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2013-01-10
martin_bede
Fix tons of warnings
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2012-12-29
dag10
GCI2012: Advanced Keyboard Configuration
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2012-12-25
koda
update branch with default
webgl
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2012-11-30
Joe Doyle (Ginto8)
Move global variables to units that use them
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2012-11-06
nemo
support ridiculously large maps
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