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hedgewars/uScript.pas
Tue, 28 Dec 2010 19:32:21 -0500
nemo
return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
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Sat, 25 Dec 2010 21:35:40 -0500
nemo
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
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Wed, 22 Dec 2010 11:59:35 -0500
nemo
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
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Tue, 21 Dec 2010 02:17:45 +0100
Henek
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
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Thu, 16 Dec 2010 15:26:19 -0500
nemo
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
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Tue, 14 Dec 2010 20:41:33 -0500
nemo
add optional state parameter to hogsay
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Mon, 13 Dec 2010 19:22:09 -0500
nemo
oops. forgot the getter.
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