Wed, 07 Feb 2007 21:36:55 +0000 |
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Construction tool
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sun, 28 Jan 2007 20:58:06 +0000 |
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AI works properly
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Sun, 28 Jan 2007 16:40:04 +0000 |
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- UFO smokes
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sat, 27 Jan 2007 14:06:29 +0000 |
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- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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Fri, 26 Jan 2007 22:36:21 +0000 |
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AI compiles, but doesn't work
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Sun, 17 Dec 2006 17:55:41 +0000 |
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First implementation of Blow Torch
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Wed, 29 Nov 2006 20:33:07 +0000 |
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Mine Strike weapon
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Thu, 23 Nov 2006 20:10:42 +0000 |
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- Health tags over drowned hedgehogs
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Sat, 28 Oct 2006 12:56:04 +0000 |
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Parachute
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Mon, 16 Oct 2006 17:10:30 +0000 |
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- New crosshair
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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Sat, 09 Sep 2006 17:59:25 +0000 |
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- Small fix for AI
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Sun, 03 Sep 2006 15:26:52 +0000 |
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Implement bot levels
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Fri, 11 Aug 2006 20:00:29 +0000 |
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Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Wed, 12 Jul 2006 15:39:58 +0000 |
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Cluster bomb
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Wed, 28 Jun 2006 18:27:42 +0000 |
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- Changed falling damage scoring
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Tue, 20 Jun 2006 21:18:49 +0000 |
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Many AI improvements, bots do think in separate thread
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Wed, 14 Jun 2006 15:50:22 +0000 |
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- Start AI rewrite
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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