Tue, 24 Apr 2018 19:10:19 +0200 |
Wuzzy |
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
|
file |
diff |
annotate
|
Fri, 13 Apr 2018 20:35:35 +0200 |
alfadur |
Stop minigun sound when gtMinigun is destroyed
|
file |
diff |
annotate
|
Fri, 13 Apr 2018 00:17:30 +0200 |
alfadur |
Fix bullet trails overlapping when the pass through wrap or bounce world edge
|
file |
diff |
annotate
|
Thu, 12 Apr 2018 01:51:38 +0200 |
alfadur |
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
|
file |
diff |
annotate
|
Tue, 27 Mar 2018 13:45:58 -0400 |
nemo |
might as well put this after the last mining
|
file |
diff |
annotate
|
Sat, 24 Mar 2018 19:05:46 -0400 |
nemo |
oops
|
file |
diff |
annotate
|
Sat, 24 Mar 2018 11:07:44 -0400 |
nemo |
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
|
file |
diff |
annotate
|
Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
|
file |
diff |
annotate
|
Sun, 11 Mar 2018 10:50:02 +0100 |
alfadur |
Add new minigun sound
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 01:46:51 +0100 |
Wuzzy |
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 01:28:15 +0100 |
Wuzzy |
Reduce number of minigun bullets from 71 to 70
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 00:54:00 +0100 |
alfadur |
Fix minigun not pausing the turn timer properly
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 23:34:46 +0100 |
alfadur |
Improve appearance of bullet trails, slight fade out at beginning
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 19:45:21 +0100 |
alfadur |
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
|
file |
diff |
annotate
|