2010-04-07 Engine:
smxx [Wed, 07 Apr 2010 12:15:49 +0000] rev 3320
Engine: * readded rope sounds (feedback!)
2010-04-07 Correct interaction of cave and placement.
nemo [Wed, 07 Apr 2010 03:29:38 +0000] rev 3319
Correct interaction of cave and placement.
2010-04-07 much better
koda [Wed, 07 Apr 2010 03:02:19 +0000] rev 3318
much better
2010-04-07 minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
koda [Wed, 07 Apr 2010 02:58:12 +0000] rev 3317
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
2010-04-07 fix a couple of leaks in hte ifrontend
koda [Wed, 07 Apr 2010 01:22:05 +0000] rev 3316
fix a couple of leaks in hte ifrontend
2010-04-06 usa a cached dictionary and write only when needed
koda [Tue, 06 Apr 2010 21:54:46 +0000] rev 3315
usa a cached dictionary and write only when needed
2010-04-06 restore sndIncoming for the other 2 air attacks
nemo [Tue, 06 Apr 2010 21:00:55 +0000] rev 3314
restore sndIncoming for the other 2 air attacks
2010-04-06 "muerte súbida" duh!
palewolf [Tue, 06 Apr 2010 20:45:20 +0000] rev 3313
"muerte súbida" duh!
2010-04-06 restore and update the old general settings
koda [Tue, 06 Apr 2010 18:14:15 +0000] rev 3312
restore and update the old general settings show hats in the team table
2010-04-06 fixed size of yinyang flag, thanks to inu for the heads up
sheepluva [Tue, 06 Apr 2010 14:32:26 +0000] rev 3311
fixed size of yinyang flag, thanks to inu for the heads up
2010-04-06 Engine:
smxx [Tue, 06 Apr 2010 10:51:09 +0000] rev 3310
Engine: * Teams leaving a net game will now teleport out of the map instead of commiting suicide
2010-04-06 * add fixed grave Simple.png, by "anon__"
sheepluva [Tue, 06 Apr 2010 09:58:43 +0000] rev 3309
* add fixed grave Simple.png, by "anon__" * ran 'find . | grep -i '\.png$' | xargs -d "\n" optipng -o7 -np -nc -nb -fix' on trunk, only took 2h 45m 8-)
2010-04-06 make the tables work also on iphone
koda [Tue, 06 Apr 2010 02:39:06 +0000] rev 3308
make the tables work also on iphone make the popover menu work also on iphone
2010-04-05 These don't belong here.
nemo [Mon, 05 Apr 2010 17:22:54 +0000] rev 3307
These don't belong here.
2010-04-05 Return to -dev builds
unc0rr [Mon, 05 Apr 2010 16:31:02 +0000] rev 3306
Return to -dev builds
2010-04-04 merged code from ipad and iphone frontends
koda [Sun, 04 Apr 2010 19:51:53 +0000] rev 3305
merged code from ipad and iphone frontends (aka HedgewarsMobile is a universal application)
2010-04-04 Engine:
smxx [Sun, 04 Apr 2010 16:38:00 +0000] rev 3304
Engine: * Show active rules/modes while the game is syncing, paused or while the quit confirmation is shown
2010-04-04 with this patch I'm unable to make rope stuck in land
unc0rr [Sun, 04 Apr 2010 15:51:19 +0000] rev 3303
with this patch I'm unable to make rope stuck in land
2010-04-04 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo [Sun, 04 Apr 2010 14:47:45 +0000] rev 3302
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
2010-04-04 CMake:
smxx [Sun, 04 Apr 2010 10:16:40 +0000] rev 3301
CMake: * Set a registry (uninstall) path without version number for easier Xfire detection (needs testing) * Added Lua to INSTALL * Set README's line endings to native
2010-04-04 Better default values
unc0rr [Sun, 04 Apr 2010 07:50:01 +0000] rev 3300
Better default values
2010-04-03 try this instead
nemo [Sat, 03 Apr 2010 16:32:48 +0000] rev 3299
try this instead
2010-04-03 Am i late for last-minute spanish translation?
palewolf [Sat, 03 Apr 2010 16:02:13 +0000] rev 3298
Am i late for last-minute spanish translation?
2010-04-03 31 is 0.9.13
unc0rr [Sat, 03 Apr 2010 15:45:50 +0000] rev 3297
31 is 0.9.13
2010-04-03 Oops, forgot this
unc0rr [Sat, 03 Apr 2010 15:40:57 +0000] rev 3296
Oops, forgot this
2010-04-03 fix building without DEBUGFILE
koda [Sat, 03 Apr 2010 14:59:41 +0000] rev 3295
fix building without DEBUGFILE
2010-04-03 Update pt_PT again
unc0rr [Sat, 03 Apr 2010 14:54:49 +0000] rev 3294
Update pt_PT again
2010-04-03 Fix last minute patch bug
unc0rr [Sat, 03 Apr 2010 14:49:45 +0000] rev 3293
Fix last minute patch bug
2010-04-03 include cmake_modules into package
unc0rr [Sat, 03 Apr 2010 14:46:54 +0000] rev 3292
include cmake_modules into package
2010-04-03 Update pt_PT translations by inu 0.9.13-release
unc0rr [Sat, 03 Apr 2010 14:01:05 +0000] rev 3291
Update pt_PT translations by inu
2010-04-03 Updated slovak by jose1711
nemo [Sat, 03 Apr 2010 14:00:13 +0000] rev 3290
Updated slovak by jose1711
2010-04-03 Remove -dev suffix from version, set protocol number to 31
unc0rr [Sat, 03 Apr 2010 13:58:31 +0000] rev 3289
Remove -dev suffix from version, set protocol number to 31
2010-04-03 Update russian translation
unc0rr [Sat, 03 Apr 2010 13:56:36 +0000] rev 3288
Update russian translation
2010-04-03 New game scheme option to turn off land objects
nemo [Sat, 03 Apr 2010 13:55:39 +0000] rev 3287
New game scheme option to turn off land objects
2010-04-03 * swedish translation by BeholdMyGlory
sheepluva [Sat, 03 Apr 2010 13:51:12 +0000] rev 3286
* swedish translation by BeholdMyGlory * oh and yay, rev 3333 :D
2010-04-03 * give translators their "unfinished" tags back :>
sheepluva [Sat, 03 Apr 2010 10:35:53 +0000] rev 3285
* give translators their "unfinished" tags back :> * fix xfire.h path in hedgewars.pro file (letter was in wrong case) * lupdate and lrelease again * I hope everything's correct now XD
2010-04-03 Palewolf:
sheepluva [Sat, 03 Apr 2010 10:26:24 +0000] rev 3284
Palewolf: * SniperRifle.lua: convert spaces to tabs * Update spanish translation sheepluva: translations: * ran sed -i 's/ type="[^"]*"//' on .ts files as requested by Smaxx and Palewolf * ran lupdate and lrelease frontend: * reduce min window-size a bit * make option page scale down better engine: * replacing Smaxx' latest commit with a TryDo()
2010-04-03 Some stuff for game server administration task
unc0rr [Sat, 03 Apr 2010 08:47:06 +0000] rev 3283
Some stuff for game server administration task
2010-04-03 Engine:
smxx [Sat, 03 Apr 2010 08:46:01 +0000] rev 3282
Engine: * Avoid GetRandom(0) causing an exception
2010-04-03 Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
nemo [Sat, 03 Apr 2010 06:52:26 +0000] rev 3281
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
2010-04-03 Add ApplyAmmoChanges to get text/animation/crosshairs
nemo [Sat, 03 Apr 2010 06:39:17 +0000] rev 3280
Add ApplyAmmoChanges to get text/animation/crosshairs
2010-04-03 frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
sheepluva [Sat, 03 Apr 2010 06:29:24 +0000] rev 3279
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
2010-04-03 One more tiny island map. Just to pad the Small map section a bit
nemo [Sat, 03 Apr 2010 06:28:36 +0000] rev 3278
One more tiny island map. Just to pad the Small map section a bit
2010-04-03 Oops, fix server
unc0rr [Sat, 03 Apr 2010 06:25:23 +0000] rev 3277
Oops, fix server
2010-04-03 hats \o/
koda [Sat, 03 Apr 2010 03:24:12 +0000] rev 3276
hats \o/
2010-04-03 swedish translation by Henrik Rostedt [tracker: #233]
sheepluva [Sat, 03 Apr 2010 01:55:04 +0000] rev 3275
swedish translation by Henrik Rostedt [tracker: #233]
2010-04-03 more translations! from inu and szczur
sheepluva [Sat, 03 Apr 2010 01:30:13 +0000] rev 3274
more translations! from inu and szczur
2010-04-03 * add some tiny translation from inu
sheepluva [Sat, 03 Apr 2010 01:22:30 +0000] rev 3273
* add some tiny translation from inu * remove useless line * burn another revision x)
2010-04-02 set eol-style of SniperRifle.lua to native
sheepluva [Fri, 02 Apr 2010 23:03:40 +0000] rev 3272
set eol-style of SniperRifle.lua to native
2010-04-02 * add some kind of SniperRifle training mission
sheepluva [Fri, 02 Apr 2010 23:00:56 +0000] rev 3271
* add some kind of SniperRifle training mission * add impactsound to gtTarget * make hats work in lua scripts
2010-04-02 initial support for hat selection on the ifrontend
koda [Fri, 02 Apr 2010 22:44:14 +0000] rev 3270
initial support for hat selection on the ifrontend
2010-04-02 Antialias Target.png and Clouds.png
palewolf [Fri, 02 Apr 2010 22:42:47 +0000] rev 3269
Antialias Target.png and Clouds.png
2010-04-02 GetRandom(0) is illegal
nemo [Fri, 02 Apr 2010 20:57:39 +0000] rev 3268
GetRandom(0) is illegal
2010-04-02 Slightly different easing equations for bigexplosion
palewolf [Fri, 02 Apr 2010 20:49:23 +0000] rev 3267
Slightly different easing equations for bigexplosion
2010-04-02 Slovak translation from jose1711
nemo [Fri, 02 Apr 2010 20:32:37 +0000] rev 3266
Slovak translation from jose1711
2010-04-02 - Parallax effect for horizont when water is out of sight
palewolf [Fri, 02 Apr 2010 18:54:08 +0000] rev 3265
- Parallax effect for horizont when water is out of sight - Honor reducedquality and don't calculate offsets on wimpy machines
2010-04-02 inu adds portugese translation
nemo [Fri, 02 Apr 2010 18:36:14 +0000] rev 3264
inu adds portugese translation
2010-04-02 Fix line endings. Again.
nemo [Fri, 02 Apr 2010 18:35:53 +0000] rev 3263
Fix line endings. Again.
2010-04-02 Complete slovak locale by jose1711
nemo [Fri, 02 Apr 2010 18:22:53 +0000] rev 3262
Complete slovak locale by jose1711
2010-04-02 Rebalance Default to take into account reweighting of crates, remove redundant check
nemo [Fri, 02 Apr 2010 16:04:37 +0000] rev 3261
Rebalance Default to take into account reweighting of crates, remove redundant check
2010-04-02 Allow to set motd for old client versions (not used yet, as server needs some refactoring)
unc0rr [Fri, 02 Apr 2010 15:59:23 +0000] rev 3260
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
2010-04-02 This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
nemo [Fri, 02 Apr 2010 15:58:45 +0000] rev 3259
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
2010-04-02 Update russian translation a bit more
unc0rr [Fri, 02 Apr 2010 15:58:37 +0000] rev 3258
Update russian translation a bit more
2010-04-02 Maps:
smxx [Fri, 02 Apr 2010 15:53:58 +0000] rev 3257
Maps: * Added two missing 'end' statements in mission scripts
2010-04-02 Spanish translation for new maze settings
palewolf [Fri, 02 Apr 2010 15:50:54 +0000] rev 3256
Spanish translation for new maze settings
2010-04-02 Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
nemo [Fri, 02 Apr 2010 15:41:39 +0000] rev 3255
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
2010-04-02 Call modify damage on poison damage
nemo [Fri, 02 Apr 2010 15:33:11 +0000] rev 3254
Call modify damage on poison damage
2010-04-02 display team contents in the ifrontend
koda [Fri, 02 Apr 2010 15:30:54 +0000] rev 3253
display team contents in the ifrontend
2010-04-02 Retouched Pikachu hat
palewolf [Fri, 02 Apr 2010 15:28:09 +0000] rev 3252
Retouched Pikachu hat
2010-04-02 continue working for team support on the ifrontend
koda [Fri, 02 Apr 2010 15:08:43 +0000] rev 3251
continue working for team support on the ifrontend
2010-04-02 intial support for team configuration on the ifrontend
koda [Fri, 02 Apr 2010 12:38:36 +0000] rev 3250
intial support for team configuration on the ifrontend
2010-04-02 * make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
sheepluva [Fri, 02 Apr 2010 10:50:10 +0000] rev 3249
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
2010-04-02 - Added SkyOffset, HorizontOffset as global vars
palewolf [Fri, 02 Apr 2010 08:46:57 +0000] rev 3248
- Added SkyOffset, HorizontOffset as global vars - Move Sky, Clouds and Flakes with camera too
2010-04-02 Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
sheepluva [Fri, 02 Apr 2010 08:35:34 +0000] rev 3247
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
2010-04-01 * fixing bug #156: Cancel button on password request works now.
sheepluva [Thu, 01 Apr 2010 23:37:28 +0000] rev 3246
* fixing bug #156: Cancel button on password request works now.
2010-04-01 fix an error in passing strings between ObjC and Pascal
koda [Thu, 01 Apr 2010 21:57:03 +0000] rev 3245
fix an error in passing strings between ObjC and Pascal
2010-04-01 Lua:
smxx [Thu, 01 Apr 2010 17:01:04 +0000] rev 3244
Lua: * Set native line endings * No longer install liblua.dll.a
2010-04-01 Sorry
nemo [Thu, 01 Apr 2010 16:59:10 +0000] rev 3243
Sorry
2010-04-01 Suppress warning
nemo [Thu, 01 Apr 2010 16:55:42 +0000] rev 3242
Suppress warning
2010-04-01 sheepluva's name is finally revealed (watch out for fangirls)
koda [Thu, 01 Apr 2010 16:48:55 +0000] rev 3241
sheepluva's name is finally revealed (watch out for fangirls)
2010-04-01 Maps:
smxx [Thu, 01 Apr 2010 16:46:44 +0000] rev 3240
Maps: * Basketball/Knockball: Avoid trying to count score or show mission goals before round start (would crash engine)
2010-04-01 this was not checking all of Land[]
nemo [Thu, 01 Apr 2010 16:44:56 +0000] rev 3239
this was not checking all of Land[]
2010-04-01 Somehow, these files are not using local encoding
nemo [Thu, 01 Apr 2010 16:34:20 +0000] rev 3238
Somehow, these files are not using local encoding
2010-04-01 Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
nemo [Thu, 01 Apr 2010 16:28:03 +0000] rev 3237
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
2010-04-01 Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo [Thu, 01 Apr 2010 16:08:09 +0000] rev 3236
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-04-01 Trainings:
smxx [Thu, 01 Apr 2010 10:47:04 +0000] rev 3235
Trainings: * Updated Polish translations
2010-04-01 Trainings:
smxx [Thu, 01 Apr 2010 10:40:12 +0000] rev 3234
Trainings: * Updated file properties to use native line breaks as well as removed spaces in file names
2010-04-01 Misc:
smxx [Thu, 01 Apr 2010 10:33:29 +0000] rev 3233
Misc: * Added Piano Strike (ultimate weapon) * Added Limburger Cheese Bomb (grenade) * Even more day-1-goodness
2010-04-01 * make invul animations of different hogs run asynchronously
sheepluva [Thu, 01 Apr 2010 09:04:42 +0000] rev 3232
* make invul animations of different hogs run asynchronously
2010-04-01 * fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
sheepluva [Thu, 01 Apr 2010 08:26:16 +0000] rev 3231
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off * ran "optipng -o5 -np -nc -nb *.png" on Data/Graphics
2010-04-01 * check for valid TWave before starting/drawing them, prevents segfault
sheepluva [Thu, 01 Apr 2010 05:33:32 +0000] rev 3230
* check for valid TWave before starting/drawing them, prevents segfault
2010-04-01 Fix build
unc0rr [Thu, 01 Apr 2010 05:25:10 +0000] rev 3229
Fix build
2010-04-01 - update russian translation a bit
unc0rr [Thu, 01 Apr 2010 05:10:50 +0000] rev 3228
- update russian translation a bit - lupdate + lrelease
2010-04-01 add fixed mission script files incl. inu's translation (portuguese I believe)
sheepluva [Thu, 01 Apr 2010 00:56:38 +0000] rev 3227
add fixed mission script files incl. inu's translation (portuguese I believe)
2010-04-01 removing corrupted mission scripts (diff can't handle them)
sheepluva [Thu, 01 Apr 2010 00:56:15 +0000] rev 3226
removing corrupted mission scripts (diff can't handle them)
2010-04-01 another uninitialised value radz[k] for corresponding pa.ar of NTPX
nemo [Thu, 01 Apr 2010 00:48:26 +0000] rev 3225
another uninitialised value radz[k] for corresponding pa.ar of NTPX
2010-04-01 possible map gen desync "fix" -- test please
sheepluva [Thu, 01 Apr 2010 00:38:02 +0000] rev 3224
possible map gen desync "fix" -- test please
2010-04-01 credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
koda [Thu, 01 Apr 2010 00:21:00 +0000] rev 3223
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current fixed diglett hat szczur updated locale
2010-04-01 move this island further away from water too
nemo [Thu, 01 Apr 2010 00:16:23 +0000] rev 3222
move this island further away from water too
2010-03-31 koda's changelog turn
koda [Wed, 31 Mar 2010 22:54:28 +0000] rev 3221
koda's changelog turn fix to build mac system remove some warnings forgot one hat debug stuff
2010-03-31 Partial update by jose1711
nemo [Wed, 31 Mar 2010 22:02:12 +0000] rev 3220
Partial update by jose1711
2010-03-31 Partial translation by BeholdMyGlory
nemo [Wed, 31 Mar 2010 20:54:50 +0000] rev 3219
Partial translation by BeholdMyGlory
2010-03-31 Updated by FIQ
nemo [Wed, 31 Mar 2010 20:51:26 +0000] rev 3218
Updated by FIQ
2010-03-31 Add inu to credits since he kept going on about it
nemo [Wed, 31 Mar 2010 20:47:38 +0000] rev 3217
Add inu to credits since he kept going on about it
2010-03-31 Only require a minimum speed if object is descending.
nemo [Wed, 31 Mar 2010 20:44:38 +0000] rev 3216
Only require a minimum speed if object is descending.
2010-03-31 YOUR AD HERE! (just fixed a typo)
sheepluva [Wed, 31 Mar 2010 20:03:43 +0000] rev 3215
YOUR AD HERE! (just fixed a typo)
2010-03-31 General:
smxx [Wed, 31 Mar 2010 17:56:24 +0000] rev 3214
General: * Some more changes to changelog
2010-03-31 General:
smxx [Wed, 31 Mar 2010 17:52:55 +0000] rev 3213
General: * Updated changelog for 0.9.13 (might require some sorting)
2010-03-31 changin da changelog
sheepluva [Wed, 31 Mar 2010 17:51:36 +0000] rev 3212
changin da changelog
2010-03-31 broken
nemo [Wed, 31 Mar 2010 17:48:23 +0000] rev 3211
broken
2010-03-31 nemo's update to changelog
unc0rr [Wed, 31 Mar 2010 17:40:46 +0000] rev 3210
nemo's update to changelog
2010-03-31 General:
smxx [Wed, 31 Mar 2010 17:35:06 +0000] rev 3209
General: * Updated my stuff ;)
2010-03-31 pika pika
nemo [Wed, 31 Mar 2010 17:23:01 +0000] rev 3208
pika pika
2010-03-31 Partial update from FIQ (those parts that didn't require correct encoding)
nemo [Wed, 31 Mar 2010 16:03:19 +0000] rev 3207
Partial update from FIQ (those parts that didn't require correct encoding)
2010-03-31 3 more pokemon
nemo [Wed, 31 Mar 2010 15:43:52 +0000] rev 3206
3 more pokemon
2010-03-31 CMake:
smxx [Wed, 31 Mar 2010 13:41:05 +0000] rev 3205
CMake: * Fixed heaptrc tracking blocks (parameter order is important?)
2010-03-31 Engine:
smxx [Wed, 31 Mar 2010 11:59:32 +0000] rev 3204
Engine: * Fixed cursor shown twice in some cases while weapon menu is shown
2010-03-31 make use of Smaxx latest commit(s) when playing ImpactSounds
sheepluva [Wed, 31 Mar 2010 11:34:58 +0000] rev 3203
make use of Smaxx latest commit(s) when playing ImpactSounds
2010-03-31 Engine:
smxx [Wed, 31 Mar 2010 11:00:30 +0000] rev 3202
Engine: * Forgot one overloaded function in last commit
2010-03-31 Engine:
smxx [Wed, 31 Mar 2010 10:59:30 +0000] rev 3201
Engine: * Enable uSound to not play a sound if it's already/still playing
2010-03-31 Minor tweak
nemo [Wed, 31 Mar 2010 02:33:05 +0000] rev 3200
Minor tweak
2010-03-30 fixes to the mac build system
koda [Tue, 30 Mar 2010 23:29:30 +0000] rev 3199
fixes to the mac build system sending team data for the ifrontend
2010-03-30 CMake:
smxx [Tue, 30 Mar 2010 23:20:07 +0000] rev 3198
CMake: * Removed debug flags that caused desyncs/infinite lag (just weird ...)
2010-03-30 Maps:
smxx [Tue, 30 Mar 2010 23:13:12 +0000] rev 3197
Maps: * Disable Sudden Death on mission maps
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 23:03:51 +0000] rev 3196
Engine: * Added missing space in pickup messages
2010-03-30 Frontend:
smxx [Tue, 30 Mar 2010 20:51:25 +0000] rev 3195
Frontend: * Check for missing item data due to entry being a separator in map list
2010-03-30 Updated as for version 3225 to translate the tunnel things by Renato Gelmini
palewolf [Tue, 30 Mar 2010 20:39:34 +0000] rev 3194
Updated as for version 3225 to translate the tunnel things by Renato Gelmini
2010-03-30 hopefully set the correct property...
koda [Tue, 30 Mar 2010 20:36:52 +0000] rev 3193
hopefully set the correct property...
2010-03-30 Insert commit message here about deleting hats
palewolf [Tue, 30 Mar 2010 20:34:16 +0000] rev 3192
Insert commit message here about deleting hats ...oh, also Rambo hat i had lying around
2010-03-30 Maps:
smxx [Tue, 30 Mar 2010 20:33:20 +0000] rev 3191
Maps: * Updated Knockball's preview once more
2010-03-30 Bad Palewolf, don't commit flags as hats
palewolf [Tue, 30 Mar 2010 20:31:28 +0000] rev 3190
Bad Palewolf, don't commit flags as hats
2010-03-30 inu and szczur locale files
koda [Tue, 30 Mar 2010 20:30:51 +0000] rev 3189
inu and szczur locale files
2010-03-30 Maps:
smxx [Tue, 30 Mar 2010 20:30:28 +0000] rev 3188
Maps: * Updated Knockball
2010-03-30 Pokemon hats
palewolf [Tue, 30 Mar 2010 20:27:26 +0000] rev 3187
Pokemon hats
2010-03-30 Blox theme Sky.png was ¿white?
palewolf [Tue, 30 Mar 2010 20:18:54 +0000] rev 3186
Blox theme Sky.png was ¿white?
2010-03-30 Frontend:
smxx [Tue, 30 Mar 2010 20:18:04 +0000] rev 3185
Frontend: * Added separator and better sorting to map selection * Updated German translation
2010-03-30 - Birdy is no longer translated
palewolf [Tue, 30 Mar 2010 20:17:12 +0000] rev 3184
- Birdy is no longer translated - Missing 03:41 translation
2010-03-30 typo in template 41 definition. using FPoints from 40
nemo [Tue, 30 Mar 2010 17:50:58 +0000] rev 3183
typo in template 41 definition. using FPoints from 40
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 17:44:02 +0000] rev 3182
Engine: * Ensure support libs are unloaded properly before trying to call Mix_CloseAudio() - fixes SegFault when running newer versions of SDL_mixer
2010-03-30 Engine/Frontend:
smxx [Tue, 30 Mar 2010 17:17:15 +0000] rev 3181
Engine/Frontend: * Added prg's inverted mazes * Updated ts files and German translation
2010-03-30 fix fpc 2.2.4 type related warning with unclear origin
sheepluva [Tue, 30 Mar 2010 16:01:12 +0000] rev 3180
fix fpc 2.2.4 type related warning with unclear origin
2010-03-30 recompress pngs
nemo [Tue, 30 Mar 2010 15:46:33 +0000] rev 3179
recompress pngs
2010-03-30 Themes:
smxx [Tue, 30 Mar 2010 13:51:19 +0000] rev 3178
Themes: * Updated icons for halloween and olympics
2010-03-30 move RSR to reserved for this release
nemo [Tue, 30 Mar 2010 13:49:32 +0000] rev 3177
move RSR to reserved for this release
2010-03-30 bustamove flag. Thanks Tiy
nemo [Tue, 30 Mar 2010 13:45:41 +0000] rev 3176
bustamove flag. Thanks Tiy
2010-03-30 New hat
nemo [Tue, 30 Mar 2010 13:41:06 +0000] rev 3175
New hat
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 13:35:26 +0000] rev 3174
Engine: * Made home run harder to achieve Graphics: * Added laurel hat
2010-03-30 This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
nemo [Tue, 30 Mar 2010 13:33:01 +0000] rev 3173
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
2010-03-30 Engine:
smxx [Tue, 30 Mar 2010 13:20:04 +0000] rev 3172
Engine: * Lowered the number of feathers spawned by Birdy * Made hogs caugh/moan once they lose health due to poison - no longer random Frontend: * Modified game scheme editor to lookup the number of default ammoschemes (no longer hardcoded) * Added new default game schemes: Barrel Mayhem, Tunnel Hogs * Added new default weapon scheme: Tunnel Hogs
2010-03-30 crank up r a bit
nemo [Tue, 30 Mar 2010 02:45:31 +0000] rev 3171
crank up r a bit
2010-03-30 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
2010-03-30 prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo [Tue, 30 Mar 2010 00:02:40 +0000] rev 3169
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
2010-03-29 Fix a small glitch due to scaling down in mines and airplaine pixmaps
palewolf [Mon, 29 Mar 2010 23:47:38 +0000] rev 3168
Fix a small glitch due to scaling down in mines and airplaine pixmaps
2010-03-29 Finish fixing pngs gray border when zooming
palewolf [Mon, 29 Mar 2010 23:39:31 +0000] rev 3167
Finish fixing pngs gray border when zooming
2010-03-29 properties for everyone!!!
koda [Mon, 29 Mar 2010 23:27:35 +0000] rev 3166
properties for everyone!!! updated locale by szczur
2010-03-29 just some very sane stuff for the iphone port (plus some macro on pascal files)
koda [Mon, 29 Mar 2010 23:20:34 +0000] rev 3165
just some very sane stuff for the iphone port (plus some macro on pascal files)
2010-03-29 Updated spanish translation
palewolf [Mon, 29 Mar 2010 20:49:36 +0000] rev 3164
Updated spanish translation
2010-03-29 Frontend:
smxx [Mon, 29 Mar 2010 20:43:57 +0000] rev 3163
Frontend: * Enabled localization for "Tunnel size" * Updated all TS files as well as German translation
2010-03-29 Engine:
smxx [Mon, 29 Mar 2010 20:40:33 +0000] rev 3162
Engine: * Reenabled centering of non-fullscreen window under Win32 Frontend: * Ensure different team names as well as hats in quick games
2010-03-29 - Add HH dX/dY to Birdy disappearing animation
palewolf [Mon, 29 Mar 2010 20:32:35 +0000] rev 3161
- Add HH dX/dY to Birdy disappearing animation - Feather amount is proportional fo fuel left
2010-03-29 Frontend:
smxx [Mon, 29 Mar 2010 20:27:54 +0000] rev 3160
Frontend: * Avoid two identical team names in quick game.
2010-03-29 Frontend:
smxx [Mon, 29 Mar 2010 18:50:22 +0000] rev 3159
Frontend: * Enabled deletion of teams * Buttons to modify teams (add/edit/delete) are now disabled if options menu is opened from within a game room / local game setup (might change once open issues are fixed) * No longer load/save ignore and friends lists in local game setup
2010-03-29 Add birdy.
nemo [Mon, 29 Mar 2010 16:43:47 +0000] rev 3158
Add birdy.
2010-03-29 Frontend:
smxx [Mon, 29 Mar 2010 16:39:08 +0000] rev 3157
Frontend: * Redirect stdout/stderr from engine to frontend in dev builds (easier debugging) CMake: * Reenabled FPC warnings/notes (forced)
2010-03-29 Update Italian translation by Renato Gelmini
unc0rr [Mon, 29 Mar 2010 13:58:21 +0000] rev 3156
Update Italian translation by Renato Gelmini
2010-03-29 fix typo in team name: possesed -> possessed
sheepluva [Mon, 29 Mar 2010 13:41:10 +0000] rev 3155
fix typo in team name: possesed -> possessed
2010-03-29 Engine:
smxx [Mon, 29 Mar 2010 13:37:52 +0000] rev 3154
Engine: * Reverted last change as it isn't bugged now or whatever... :P
2010-03-29 Engine:
smxx [Mon, 29 Mar 2010 13:35:15 +0000] rev 3153
Engine: * Show engine window centered on screen if not in fullscreen mode
2010-03-29 Engine:
smxx [Mon, 29 Mar 2010 09:52:10 +0000] rev 3152
Engine: * Reverted background textures overlapping by 1 pixel - breaks when using alpha channel
2010-03-28 AfterAttack was issued twice
palewolf [Sun, 28 Mar 2010 23:41:58 +0000] rev 3151
AfterAttack was issued twice
2010-03-28 Return control as soon as Birdy begins to disappear
palewolf [Sun, 28 Mar 2010 23:40:49 +0000] rev 3150
Return control as soon as Birdy begins to disappear
2010-03-28 Birdy appears from off-screen
palewolf [Sun, 28 Mar 2010 23:37:28 +0000] rev 3149
Birdy appears from off-screen
2010-03-28 Feather: sprites was moved to another layer
mbait [Sun, 28 Mar 2010 23:21:07 +0000] rev 3148
Feather: sprites was moved to another layer
2010-03-28 Feather: sprite size fix
mbait [Sun, 28 Mar 2010 23:14:54 +0000] rev 3147
Feather: sprite size fix
2010-03-28 Feather: wrong constant fix
mbait [Sun, 28 Mar 2010 23:11:16 +0000] rev 3146
Feather: wrong constant fix
2010-03-28 Birdy's falling feathers
mbait [Sun, 28 Mar 2010 23:10:33 +0000] rev 3145
Birdy's falling feathers
2010-03-28 Adding small to these has never been useful
nemo [Sun, 28 Mar 2010 23:05:33 +0000] rev 3144
Adding small to these has never been useful
2010-03-28 * tweaked some random stuff in GSHandlers.inc
sheepluva [Sun, 28 Mar 2010 21:53:03 +0000] rev 3143
* tweaked some random stuff in GSHandlers.inc
2010-03-28 claymore_ would like rearranged as so. hearing no objections...
nemo [Sun, 28 Mar 2010 20:53:36 +0000] rev 3142
claymore_ would like rearranged as so. hearing no objections...
2010-03-28 prg adds option to toggle girders in maze, adjusts some frontend strings
nemo [Sun, 28 Mar 2010 18:47:35 +0000] rev 3141
prg adds option to toggle girders in maze, adjusts some frontend strings
2010-03-28 Engine:
smxx [Sun, 28 Mar 2010 18:28:46 +0000] rev 3140
Engine: * Reduced steps' volume
2010-03-28 Engine:
smxx [Sun, 28 Mar 2010 18:26:31 +0000] rev 3139
Engine: * Added muffled underwater sound and splashes for homing bee.
2010-03-28 prg tweaks maze
nemo [Sun, 28 Mar 2010 16:46:26 +0000] rev 3138
prg tweaks maze
2010-03-28 One more wacky generated map. bunch of islands suitable for islands shoppa.
nemo [Sun, 28 Mar 2010 16:42:03 +0000] rev 3137
One more wacky generated map. bunch of islands suitable for islands shoppa.
2010-03-28 * removed old hellishimpact.ogg
sheepluva [Sun, 28 Mar 2010 16:35:44 +0000] rev 3136
* removed old hellishimpact.ogg * changed random impactsounds of HHgrenade to more general implementation
2010-03-28 another ban for gstLoser
nemo [Sun, 28 Mar 2010 12:02:51 +0000] rev 3135
another ban for gstLoser
2010-03-28 CMake:
smxx [Sun, 28 Mar 2010 11:34:06 +0000] rev 3134
CMake: * Run FindLua every time, even if LUA_LIBRARY is already set
2010-03-28 prg's maze generator
nemo [Sun, 28 Mar 2010 02:49:39 +0000] rev 3133
prg's maze generator
2010-03-28 Add background color to translucent png to avoid gray borders when zooming
palewolf [Sun, 28 Mar 2010 00:46:34 +0000] rev 3132
Add background color to translucent png to avoid gray borders when zooming
2010-03-28 Updated spanish locale
palewolf [Sun, 28 Mar 2010 00:45:56 +0000] rev 3131
Updated spanish locale
2010-03-27 Themes:
smxx [Sat, 27 Mar 2010 22:37:39 +0000] rev 3130
Themes: * Updated all very small skyL/skyR textures to power of two dimensions to avoid artifacts
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 22:25:18 +0000] rev 3129
Engine: * Added tiny overlapping to repeated background textures to reduce "gaps" between them
2010-03-27 Sometimes you should just check to see if syntax highlighting is kicking in ...
smxx [Sat, 27 Mar 2010 22:10:33 +0000] rev 3128
Sometimes you should just check to see if syntax highlighting is kicking in ...
2010-03-27 CMake
smxx [Sat, 27 Mar 2010 21:04:38 +0000] rev 3127
CMake * I must not eat melon bombs * I must not eat melon bombs
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 21:03:29 +0000] rev 3126
Engine: * Reverted drill rocket sound for now (sound bugs on some sound cards?)
2010-03-27 CMake:
smxx [Sat, 27 Mar 2010 21:02:41 +0000] rev 3125
CMake: * Check for missing Lua library
2010-03-27 General:
smxx [Sat, 27 Mar 2010 20:55:55 +0000] rev 3124
General: * Added missing sounds
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 20:51:53 +0000] rev 3123
Engine: * Added sounds for Birdy (eggs breaking still missing) * Added random coughs/moans to poisoned hogs * Fixed one frame flickers when using fade in/out * Fixed fade in/out while using zoom Frontend: * Added chat context menu icons Themes: * Updated Underwater's horizon
2010-03-27 hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
koda [Sat, 27 Mar 2010 17:45:51 +0000] rev 3122
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
2010-03-27 Restore this for now until I figure out why ShowCrosshair is being cleared on last rope
nemo [Sat, 27 Mar 2010 17:45:26 +0000] rev 3121
Restore this for now until I figure out why ShowCrosshair is being cleared on last rope
2010-03-27 Fix mortar grey border
palewolf [Sat, 27 Mar 2010 17:40:42 +0000] rev 3120
Fix mortar grey border
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 17:32:46 +0000] rev 3119
Engine: * Updated engine to use voice packs' Melon.ogg * Added new drill rocket sound
2010-03-27 New impact sounds for HHG
nemo [Sat, 27 Mar 2010 17:32:04 +0000] rev 3118
New impact sounds for HHG
2010-03-27 complete previous commit (which broken my local copy as well)
koda [Sat, 27 Mar 2010 17:31:01 +0000] rev 3117
complete previous commit (which broken my local copy as well)
2010-03-27 branch ipad/iphone files to keep compatibility between versions
koda [Sat, 27 Mar 2010 17:27:15 +0000] rev 3116
branch ipad/iphone files to keep compatibility between versions
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 17:22:33 +0000] rev 3115
Engine: * Updated Birdy's eggs and added egg shell fragments (missing sound)
2010-03-27 Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps
nemo [Sat, 27 Mar 2010 17:03:27 +0000] rev 3114
Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps
2010-03-27 * port fadeout to opengles
koda [Sat, 27 Mar 2010 16:57:18 +0000] rev 3113
* port fadeout to opengles * better notification mechanism * add a confirmation message before ending game * new structure for custom settings (splitview)
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 15:48:59 +0000] rev 3112
Engine: * Added visible poison effect * Updated homing bee in hand animation
2010-03-27 Keep crosshair active when using rope, regardless of alt wep
nemo [Sat, 27 Mar 2010 15:41:21 +0000] rev 3111
Keep crosshair active when using rope, regardless of alt wep
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 14:57:41 +0000] rev 3110
Engine: * Fixed new animations/sprites for homing bee
2010-03-27 Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
nemo [Sat, 27 Mar 2010 14:55:59 +0000] rev 3109
Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
2010-03-27 4 new hats, 2 reserved
nemo [Sat, 27 Mar 2010 14:49:04 +0000] rev 3108
4 new hats, 2 reserved
2010-03-27 Engine:
smxx [Sat, 27 Mar 2010 14:03:30 +0000] rev 3107
Engine: * Added possibility to fade the screen in/out using black or white * Added flash effect to screenshot key * Added fade in for round start * Added fade out for round end * Goal display now ignores first tick. So long loading times no longer "eat" their visibility time.
2010-03-27 CMake:
smxx [Sat, 27 Mar 2010 12:05:01 +0000] rev 3106
CMake: * Fixed last commit
2010-03-27 CMake:
smxx [Sat, 27 Mar 2010 12:01:40 +0000] rev 3105
CMake: * Truncate revision number (version_suffix) to numbers only (some versions of svn seem to add other strings)
2010-03-27 - Bee sprites for target and HH hand
palewolf [Sat, 27 Mar 2010 11:59:03 +0000] rev 3104
- Bee sprites for target and HH hand
2010-03-27 Forgotten sprite
mbait [Sat, 27 Mar 2010 11:53:37 +0000] rev 3103
Forgotten sprite
2010-03-27 Added egg sprite
mbait [Sat, 27 Mar 2010 11:48:02 +0000] rev 3102
Added egg sprite
2010-03-27 Wind does not affect of eggs
mbait [Sat, 27 Mar 2010 08:59:42 +0000] rev 3101
Wind does not affect of eggs
2010-03-27 Added poisoned eggs
mbait [Sat, 27 Mar 2010 08:59:10 +0000] rev 3100
Added poisoned eggs
2010-03-27 Add Wood forts
nemo [Sat, 27 Mar 2010 05:45:45 +0000] rev 3099
Add Wood forts
2010-03-27 Specifically check for current hedgehog being on rope, the tricky bastard.
nemo [Sat, 27 Mar 2010 05:15:52 +0000] rev 3098
Specifically check for current hedgehog being on rope, the tricky bastard.
2010-03-27 Try to reduce expensive Distance() call until sure it is needed
nemo [Sat, 27 Mar 2010 04:02:02 +0000] rev 3097
Try to reduce expensive Distance() call until sure it is needed
2010-03-27 Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo [Sat, 27 Mar 2010 03:55:12 +0000] rev 3096
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
2010-03-27 tweaked hellish impact sound a bit. and yeah, we really need to limit how frequently impact sounds can be triggered on bounce >.<
sheepluva [Sat, 27 Mar 2010 03:39:35 +0000] rev 3095
tweaked hellish impact sound a bit. and yeah, we really need to limit how frequently impact sounds can be triggered on bounce >.<
2010-03-27 making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
sheepluva [Sat, 27 Mar 2010 02:55:35 +0000] rev 3094
making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
2010-03-27 Tweaking water depth with Tiy
palewolf [Sat, 27 Mar 2010 00:48:59 +0000] rev 3093
Tweaking water depth with Tiy
2010-03-27 doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
sheepluva [Sat, 27 Mar 2010 00:03:29 +0000] rev 3092
doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
2010-03-27 some code polish for the ifrontend
koda [Sat, 27 Mar 2010 00:03:25 +0000] rev 3091
some code polish for the ifrontend inu patch for translation
2010-03-26 restore compilation
koda [Fri, 26 Mar 2010 23:47:12 +0000] rev 3090
restore compilation use a tableview instead of random buttons fix the end game
2010-03-26 First go at water depth
palewolf [Fri, 26 Mar 2010 22:53:42 +0000] rev 3089
First go at water depth
2010-03-26 General:
smxx [Fri, 26 Mar 2010 22:52:04 +0000] rev 3088
General: * Fixed CMakeLists.txt files for renamed (casing) themes and maps
2010-03-26 Bad nemo... uppercase theme names in themes.cfg too
palewolf [Fri, 26 Mar 2010 21:03:15 +0000] rev 3087
Bad nemo... uppercase theme names in themes.cfg too
2010-03-26 remove pointless code
nemo [Fri, 26 Mar 2010 19:59:15 +0000] rev 3086
remove pointless code
2010-03-26 Engine:
smxx [Fri, 26 Mar 2010 17:43:21 +0000] rev 3085
Engine: * Added small drop shadow to chat lines * Fixed Birdy to really end the round * Updated German texts
2010-03-26 Engine:
smxx [Fri, 26 Mar 2010 17:34:58 +0000] rev 3084
Engine: * Fix bee.ogg's file name casing
2010-03-26 Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
nemo [Fri, 26 Mar 2010 17:22:52 +0000] rev 3083
Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
2010-03-26 Updated border colours from Tiy
nemo [Fri, 26 Mar 2010 17:18:44 +0000] rev 3082
Updated border colours from Tiy
2010-03-26 Engine:
smxx [Fri, 26 Mar 2010 16:02:47 +0000] rev 3081
Engine: * Reverted Birdy's acceleration back to old values
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