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hedgewars/GSHandlers.inc
Sat, 24 Sep 2011 22:16:49 +0400
unC0Rr
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
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Sat, 24 Sep 2011 01:41:03 +0200
sheepluva
rope: CheezeMonkey (omg I mentioned your name :O) has pointed out that there is still a way to get stuck in walls. This should fix it.
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Sun, 25 Sep 2011 10:48:18 -0400
nemo
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
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Tue, 20 Sep 2011 20:52:04 -0400
nemo
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
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Tue, 20 Sep 2011 13:27:07 -0400
nemo
Clear gstAnimation and reset Timer before entering death animation
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Tue, 20 Sep 2011 12:59:02 -0400
nemo
revert prev - that was dumb. wrong gear.
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Tue, 20 Sep 2011 12:46:45 -0400
nemo
Let's actually add the gstHHDeath check to the right line, shall we?
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