Mon, 26 Sep 2011 01:16:15 +0200 |
koda |
code working on ios now
hedgeroid
|
file |
diff |
annotate
|
Mon, 26 Sep 2011 00:03:14 +0200 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
|
file |
diff |
annotate
|
Fri, 19 Aug 2011 17:22:12 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Fri, 19 Aug 2011 15:41:04 +0400 |
unc0rr |
Remove PosInStack function, as bots behave better (they search more positions) without it
|
file |
diff |
annotate
|
Tue, 09 Aug 2011 21:31:49 +0200 |
Xeli |
removed prints
hedgeroid
|
file |
diff |
annotate
|
Tue, 09 Aug 2011 20:52:26 +0200 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
|
file |
diff |
annotate
|
Thu, 04 Aug 2011 17:44:55 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Tue, 05 Jul 2011 18:33:42 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Thu, 07 Jul 2011 12:34:07 +0400 |
unc0rr |
This seems to be a much better place
|
file |
diff |
annotate
|
Tue, 05 Jul 2011 21:41:48 +0400 |
unc0rr |
This should improve performance on singlecore computers
|
file |
diff |
annotate
|
Mon, 04 Jul 2011 10:26:16 +0400 |
unc0rr |
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
|
file |
diff |
annotate
|
Wed, 22 Jun 2011 00:38:31 +0200 |
Xeli |
First commit..
hedgeroid
|
file |
diff |
annotate
|
Tue, 19 Apr 2011 14:20:52 +0400 |
unc0rr |
Fix test for water in airstrike handler
|
file |
diff |
annotate
|
Tue, 19 Apr 2011 12:35:43 +0400 |
unc0rr |
Fix AI trying to turn around in targeting mode
|
file |
diff |
annotate
|
Sat, 16 Apr 2011 23:21:15 +0400 |
unc0rr |
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 19:41:19 +0300 |
unc0rr |
uDebug
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 22:09:07 -0500 |
nemo |
remove some more PHedgehog casts
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 22:14:41 +0300 |
unc0rr |
uTeams
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
file |
diff |
annotate
|
Mon, 08 Nov 2010 22:26:44 -0500 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
|
file |
diff |
annotate
|
Mon, 08 Nov 2010 23:46:34 +0100 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 18:35:21 -0500 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 23:47:29 +0100 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 20:40:30 +0100 |
koda |
err better wait after relase for this one
|
file |
diff |
annotate
|