unc0rr [Sat, 09 Jun 2012 17:05:16 +0400] rev 7204
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
- Temporarily make AI tell its expectations in chat
belphegorr <szabibibi@gmail.com> [Mon, 25 Jun 2012 11:16:24 +0300] rev 7203
Copied the first two campaign missions and the helper script into share/hedgewars/Data/
Xeli [Sat, 09 Jun 2012 12:15:05 +0200] rev 7202
restore fpc 2.4.2 compatibility
belphegorr <szabibibi@gmail.com> [Mon, 25 Jun 2012 10:46:48 +0300] rev 7201
The first campaign commit with a lot of changes...
branch 'default'
added QTfrontend/campaign.cpp
added QTfrontend/campaign.h
changed QTfrontend/CMakeLists.txt
changed QTfrontend/game.cpp
changed QTfrontend/game.h
changed QTfrontend/hwform.cpp
changed QTfrontend/hwform.h
changed QTfrontend/ui/page/pagecampaign.cpp
changed QTfrontend/ui/page/pagecampaign.h
changed QTfrontend/ui/page/pagesingleplayer.cpp
changed hedgewars/uCommandHandlers.pas
changed hedgewars/uIO.pas
changed hedgewars/uScript.pas
changed hedgewars/uVariables.pas
unc0rr [Fri, 08 Jun 2012 23:56:08 +0400] rev 7200
New bright and shiny TestFirepunch which actually works
Xeli [Fri, 08 Jun 2012 19:25:40 +0200] rev 7199
fix shift key by disabling the key modifiers for now
Stepan777 <stepik-777@mail.ru> [Fri, 08 Jun 2012 02:52:35 +0400] rev 7198
1. Add IFDEFs for video recording
2. Options for video recording were hardcoded in engine,
now they are hardcoded in frontend and passed to engine thru command line
(later it will be possible to change them in frontend)