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hedgewars/uLandTexture.pas
2012-02-17
koda
the most important commit of the year
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2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-15
nemo
increase land tex size to 512, which is the current minimum required just to load a hat. On my system max fps rose from 840 to 890 - about 6% change.
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2011-11-15
koda
move the order of reloading texture to workaround buggy drivers
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2011-11-14
nemo
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
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2011-08-22
nemo
Free land texture, reset sky colour.
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2011-03-01
koda
Happy 2011 :)
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2010-11-21
unc0rr
uDebug
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2010-11-20
unc0rr
Move localization data to uVariables, some Uses cleanup
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2010-11-18
unC0Rr
Introduce uRender
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2010-11-18
unC0Rr
Haven't found a better place than uIO for OutError
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2010-11-18
unC0Rr
Introduce uTextures
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2010-11-17
unc0rr
uLand isn't that important to them
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2010-11-17
unC0Rr
Move variables from uMisc to uVariables
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2010-11-17
unC0Rr
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-07-31
koda
remove trailing spaces from end of line
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2010-07-25
nemo
Fix splashes
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2010-07-03
koda
further code cleanup and less redundancy
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2010-07-02
koda
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
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2010-06-30
koda
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
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2010-06-17
koda
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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2010-06-17
nemo
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
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2010-06-03
smxx
Engine:
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2010-03-29
koda
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2010-03-22
unc0rr
Clean Augean stables
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2010-01-26
koda
complete the replacement of init/free wrappers for every unit
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2010-01-18
koda
replace initialization/finalization statements with custom init functions
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2009-11-05
koda
move compiler directives to standard pascal
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2009-10-29
koda
fix missing land on ppc
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