Sat, 11 Aug 2018 21:43:55 +0200 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 21:43:55 +0200] rev 13651
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful. Scripters usually want to know the real number of rounds.
Sat, 11 Aug 2018 18:36:22 +0200 Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Aug 2018 18:36:22 +0200] rev 13650
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Thu, 09 Aug 2018 19:14:58 +0200 Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 09 Aug 2018 19:14:58 +0200] rev 13649
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
(0) -10000 -3000 -1000 -300 -100 -30 -10 -3 +3 +10 +30 +100 +300 +1000 tip