2010-11-12 update iFrontend with new schemes and weaps, fix up smaller glitches
koda [Fri, 12 Nov 2010 23:59:40 +0100] rev 4284
update iFrontend with new schemes and weaps, fix up smaller glitches
2010-11-13 No svgz and .desktop 0.9.14
unc0rr [Sat, 13 Nov 2010 17:14:51 +0300] rev 4283
No svgz and .desktop
2010-11-12 fancy dust when the drill is drilling
Henek [Fri, 12 Nov 2010 23:40:08 +0100] rev 4282
fancy dust when the drill is drilling
2010-11-12 redo once again file updating, moving stuff around
koda [Fri, 12 Nov 2010 22:47:13 +0100] rev 4281
redo once again file updating, moving stuff around
2010-11-13 Bye-bye sha-1 0.9.14
unc0rr [Sat, 13 Nov 2010 17:11:28 +0300] rev 4280
Bye-bye sha-1
2010-11-12 Light trails for bullets
Palewolf [Fri, 12 Nov 2010 22:38:05 +0100] rev 4279
Light trails for bullets
2010-11-13 Merge 0.9.14
unc0rr [Sat, 13 Nov 2010 17:05:34 +0300] rev 4278
Merge
2010-11-12 copypasta fail
nemo [Fri, 12 Nov 2010 16:06:06 -0500] rev 4277
copypasta fail
2010-11-13 Ban .svg, .psd, .sifz from being present in 'make package_source' output 0.9.14
unc0rr [Sat, 13 Nov 2010 17:05:14 +0300] rev 4276
Ban .svg, .psd, .sifz from being present in 'make package_source' output
2010-11-12 off by 1 error in resurrector index
nemo [Fri, 12 Nov 2010 16:00:28 -0500] rev 4275
off by 1 error in resurrector index
2010-11-13 Some fixes 0.9.14
unc0rr [Sat, 13 Nov 2010 16:52:53 +0300] rev 4274
Some fixes
2010-11-13 merge (stupid reflexive pull -u) 0.9.14
nemo [Sat, 13 Nov 2010 08:55:58 -0500] rev 4273
merge (stupid reflexive pull -u)
2010-11-12 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo [Fri, 12 Nov 2010 15:57:30 -0500] rev 4272
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
2010-11-13 Useless 0.9.14
unc0rr [Sat, 13 Nov 2010 16:47:40 +0300] rev 4271
Useless
2010-11-13 last-minute pl updates 0.9.14
szczur [Sat, 13 Nov 2010 08:54:39 -0500] rev 4270
last-minute pl updates
2010-11-12 fixed breakage of game schemes
Henek [Fri, 12 Nov 2010 21:37:12 +0100] rev 4269
fixed breakage of game schemes
2010-11-13 Updated spanish translation 0.9.14
Palewolf [Sat, 13 Nov 2010 12:07:17 +0100] rev 4268
Updated spanish translation
2010-11-12 merge
unc0rr [Fri, 12 Nov 2010 21:55:55 +0300] rev 4267
merge
2010-11-13 Add 0.9.14 and 0.9.15-dev mapping 0.9.14
unC0Rr [Sat, 13 Nov 2010 11:33:50 +0300] rev 4266
Add 0.9.14 and 0.9.15-dev mapping
2010-11-12 distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
nemo [Fri, 12 Nov 2010 13:54:22 -0500] rev 4265
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
2010-11-12 Apply typo fix also here
unc0rr [Fri, 12 Nov 2010 21:55:33 +0300] rev 4264
Apply typo fix also here
2010-11-13 Remove "-dev" suffix 0.9.14
unC0Rr [Sat, 13 Nov 2010 10:52:27 +0300] rev 4263
Remove "-dev" suffix
2010-11-12 ok... combine a tick check with texture percentage check. this should be a lot less frequent
nemo [Fri, 12 Nov 2010 12:35:30 -0500] rev 4262
ok... combine a tick check with texture percentage check. this should be a lot less frequent
2010-11-13 Fix typo in russian translation, update english translation with plural forms 0.9.14
unC0Rr [Sat, 13 Nov 2010 10:22:06 +0300] rev 4261
Fix typo in russian translation, update english translation with plural forms
2010-11-12 Also switch saucer from updating every N ticks to updating as-needed.
nemo [Fri, 12 Nov 2010 12:30:22 -0500] rev 4260
Also switch saucer from updating every N ticks to updating as-needed.
2010-11-12 update translation files for the 4265 text change 0.9.14
nemo [Fri, 12 Nov 2010 18:32:56 -0500] rev 4259
update translation files for the 4265 text change
2010-11-12 Switch to Damage - Tag is already in use
nemo [Fri, 12 Nov 2010 12:25:38 -0500] rev 4258
Switch to Damage - Tag is already in use
2010-11-12 translation update for the release 0.9.14
jose1711 [Fri, 12 Nov 2010 18:32:29 -0500] rev 4257
translation update for the release
2010-11-12 remove floating point/rounding
nemo [Fri, 12 Nov 2010 12:21:40 -0500] rev 4256
remove floating point/rounding
2010-11-12 bugfix. correct crossplatform tips 0.9.14
nemo [Fri, 12 Nov 2010 18:24:11 -0500] rev 4255
bugfix. correct crossplatform tips
2010-11-12 only update flamethrower texture when the percentage changes
nemo [Fri, 12 Nov 2010 12:20:50 -0500] rev 4254
only update flamethrower texture when the percentage changes
2010-11-12 improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index 0.9.14
nemo [Fri, 12 Nov 2010 17:54:49 -0500] rev 4253
improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
2010-11-12 raised version number
koda [Fri, 12 Nov 2010 17:17:25 +0100] rev 4252
raised version number
2010-11-12 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower 0.9.14
nemo [Fri, 12 Nov 2010 17:53:35 -0500] rev 4251
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
2010-11-12 exposing Henek's no wind flag
koda [Fri, 12 Nov 2010 17:08:31 +0100] rev 4250
exposing Henek's no wind flag
2010-11-12 Fix typo 0.9.14
unc0rr [Fri, 12 Nov 2010 21:42:27 +0300] rev 4249
Fix typo
2010-11-12 yay i'm free to break things again!
koda [Fri, 12 Nov 2010 15:20:54 +0100] rev 4248
yay i'm free to break things again!
2010-11-12 Make server listen on ipv4 interface only 0.9.14
unc0rr [Fri, 12 Nov 2010 20:42:36 +0300] rev 4247
Make server listen on ipv4 interface only
2010-11-12 drillstrike! might require the drill patch to improve behavior
koda [Fri, 12 Nov 2010 14:54:53 +0100] rev 4246
drillstrike! might require the drill patch to improve behavior
2010-11-12 merge this two safe commits from trunk to release branch 0.9.14
koda [Fri, 12 Nov 2010 09:49:46 +0100] rev 4245
merge this two safe commits from trunk to release branch
2010-11-11 iphone interface
koda [Fri, 12 Nov 2010 00:11:22 +0100] rev 4244
iphone interface
2010-11-11 added getrandom and addcaption to lua
Henek [Thu, 11 Nov 2010 23:24:06 +0100] rev 4243
added getrandom and addcaption to lua
2010-11-11 Revert to old server in branch 0.9.14 0.9.14
unc0rr [Thu, 11 Nov 2010 22:17:54 +0300] rev 4242
Revert to old server in branch 0.9.14
2010-11-11 Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
nemo [Thu, 11 Nov 2010 11:04:24 -0500] rev 4241
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
2010-11-11 er. and cast to TAmmoType, which burp's routine still requires :)
nemo [Thu, 11 Nov 2010 10:51:38 -0500] rev 4240
er. and cast to TAmmoType, which burp's routine still requires :)
2010-11-11 Forgot burp's new ammo routine
nemo [Thu, 11 Nov 2010 09:59:45 -0500] rev 4239
Forgot burp's new ammo routine
2010-11-11 Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
nemo [Thu, 11 Nov 2010 09:58:10 -0500] rev 4238
Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
2010-11-10 by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda [Thu, 11 Nov 2010 00:38:12 +0100] rev 4237
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
2010-11-10 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek [Wed, 10 Nov 2010 19:43:13 +0100] rev 4236
added function GetHogTeamName to lua, makes TeamsCount more useful
2010-11-10 added TeamsCount and TotalTurns to lua as requested by mikade
Henek [Wed, 10 Nov 2010 18:34:11 +0100] rev 4235
added TeamsCount and TotalTurns to lua as requested by mikade
2010-11-10 hide crosshair when switching to no weapon
nemo [Tue, 09 Nov 2010 22:44:12 -0500] rev 4234
hide crosshair when switching to no weapon
2010-11-10 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo [Tue, 09 Nov 2010 22:40:38 -0500] rev 4233
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
2010-11-10 tweak interface, there is no need to manually add new weapons and schemes to the filter list
koda [Wed, 10 Nov 2010 03:08:14 +0100] rev 4232
tweak interface, there is no need to manually add new weapons and schemes to the filter list
2010-11-09 added two games modes and one weaponset
koda [Wed, 10 Nov 2010 00:56:21 +0100] rev 4231
added two games modes and one weaponset
2010-11-09 removed altuse property for sticky mines
Henek [Tue, 09 Nov 2010 19:17:53 +0100] rev 4230
removed altuse property for sticky mines
2010-11-09 Even more png optimizations
unc0rr [Tue, 09 Nov 2010 19:17:53 +0300] rev 4229
Even more png optimizations
2010-11-09 More png optimizations
unc0rr [Tue, 09 Nov 2010 09:46:45 +0300] rev 4228
More png optimizations
2010-11-09 Optimized graphics by size using
unc0rr [Tue, 09 Nov 2010 09:29:16 +0300] rev 4227
Optimized graphics by size using 'optipng -o5 -np -nc -nb *.png'
2010-11-09 compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain.
nemo [Mon, 08 Nov 2010 23:28:39 -0500] rev 4226
compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain.
2010-11-09 Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
nemo [Mon, 08 Nov 2010 22:26:44 -0500] rev 4225
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
2010-11-09 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo [Mon, 08 Nov 2010 22:11:46 -0500] rev 4224
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
2010-11-09 changelog
sheepluva [Tue, 09 Nov 2010 01:56:22 +0100] rev 4223
changelog
2010-11-09 restore circle
nemo [Mon, 08 Nov 2010 19:36:51 -0500] rev 4222
restore circle
2010-11-08 added missing game modifiers to lua
Henek [Tue, 09 Nov 2010 00:21:59 +0100] rev 4221
added missing game modifiers to lua
2010-11-08 merge again? :o
koda [Mon, 08 Nov 2010 23:59:21 +0100] rev 4220
merge again? :o
2010-11-08 fix so gfDisableWind can infact be used in lua
Henek [Mon, 08 Nov 2010 23:16:13 +0100] rev 4219
fix so gfDisableWind can infact be used in lua
2010-11-08 added flag gfDisableWind to be used in lua scripts
Henek [Mon, 08 Nov 2010 23:07:43 +0100] rev 4218
added flag gfDisableWind to be used in lua scripts
2010-11-08 Fix wrong order in results screen when players team up
TheException [Mon, 08 Nov 2010 23:05:44 +0100] rev 4217
Fix wrong order in results screen when players team up
2010-11-08 merge
koda [Mon, 08 Nov 2010 23:58:59 +0100] rev 4216
merge
2010-11-08 inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
Henek [Mon, 08 Nov 2010 22:12:14 +0100] rev 4215
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
2010-11-08 fix preview for the FlightJoust test map (not for release)
nemo [Mon, 08 Nov 2010 14:24:31 -0500] rev 4214
fix preview for the FlightJoust test map (not for release)
2010-11-08 smaller update (color and modes)
koda [Mon, 08 Nov 2010 23:58:22 +0100] rev 4213
smaller update (color and modes)
2010-11-08 Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
nemo [Mon, 08 Nov 2010 14:15:26 -0500] rev 4212
Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
2010-11-08 this time i got it right, i'm sure of it; TEST ANYWAYS
koda [Mon, 08 Nov 2010 23:46:34 +0100] rev 4211
this time i got it right, i'm sure of it; TEST ANYWAYS
2010-11-07 revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
nemo [Sun, 07 Nov 2010 18:35:21 -0500] rev 4210
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
2010-11-07 no need to clear this flag
nemo [Sun, 07 Nov 2010 17:48:21 -0500] rev 4209
no need to clear this flag
2010-11-07 revamp gamemodes section in the ifrontend and update ios game modes
koda [Sun, 07 Nov 2010 23:47:29 +0100] rev 4208
revamp gamemodes section in the ifrontend and update ios game modes move minestime and turntime *1000 away from frontend and move it in engine (preserving lua compatibility)
2010-11-07 better end of turn in infinite attack mode. NEEDS TESTING.
nemo [Sun, 07 Nov 2010 17:40:55 -0500] rev 4207
better end of turn in infinite attack mode. NEEDS TESTING.
2010-11-07 oops, remove weapon delays for clean slate - or else crates get frustrating
nemo [Sun, 07 Nov 2010 17:03:10 -0500] rev 4206
oops, remove weapon delays for clean slate - or else crates get frustrating
2010-11-07 keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
nemo [Sun, 07 Nov 2010 16:51:16 -0500] rev 4205
keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
2010-11-07 swedish translation tweaks
Henek [Sun, 07 Nov 2010 21:54:15 +0100] rev 4204
swedish translation tweaks
2010-11-07 swedish translation
FIQ [Sun, 07 Nov 2010 21:21:10 +0100] rev 4203
swedish translation
2010-11-07 JAWOHL! German translations
Always-Godlike [Sun, 07 Nov 2010 21:04:18 +0100] rev 4202
JAWOHL! German translations
2010-11-07 Merge README and CREDITS files into CREDITS
Palewolf [Sun, 07 Nov 2010 20:59:43 +0100] rev 4201
Merge README and CREDITS files into CREDITS
2010-11-07 SOMEONE SET US UP THE BOM!
nemo [Sun, 07 Nov 2010 14:54:30 -0500] rev 4200
SOMEONE SET US UP THE BOM!
2010-11-07 remove BOM from ja.txt, fix line endings
nemo [Sun, 07 Nov 2010 14:49:16 -0500] rev 4199
remove BOM from ja.txt, fix line endings
2010-11-07 err better wait after relase for this one
koda [Sun, 07 Nov 2010 20:40:30 +0100] rev 4198
err better wait after relase for this one
2010-11-07 move turnstime and minestime * 1000 outside frontend and place it in engine
koda [Sun, 07 Nov 2010 20:27:05 +0100] rev 4197
move turnstime and minestime * 1000 outside frontend and place it in engine
2010-11-07 japanese gets some love
mikade [Sun, 07 Nov 2010 14:24:00 -0500] rev 4196
japanese gets some love
2010-11-07 Credit comunity submitted content
Palewolf [Sun, 07 Nov 2010 20:21:05 +0100] rev 4195
Credit comunity submitted content
2010-11-07 hee hee
nemo [Sun, 07 Nov 2010 14:03:16 -0500] rev 4194
hee hee
2010-11-07 pt again
inu [Sun, 07 Nov 2010 13:29:11 -0500] rev 4193
pt again
2010-11-07 Fix stats messages
unc0rr [Sun, 07 Nov 2010 21:23:29 +0300] rev 4192
Fix stats messages Add ru description
2010-11-07 merge
nemo [Sun, 07 Nov 2010 13:20:06 -0500] rev 4191
merge
2010-11-07 fix about.cpp and update swedish locale
Henek [Sun, 07 Nov 2010 19:19:06 +0100] rev 4190
fix about.cpp and update swedish locale
2010-11-07 Fix vertical Sky line with some cards in Castle theme
Palewolf [Sun, 07 Nov 2010 19:17:33 +0100] rev 4189
Fix vertical Sky line with some cards in Castle theme
2010-11-07 pt_BR, the return. also fix line ending screwups
arrom [Sun, 07 Nov 2010 13:19:55 -0500] rev 4188
pt_BR, the return. also fix line ending screwups
2010-11-07 remove last warnings from xcodeproj
koda [Sun, 07 Nov 2010 19:00:41 +0100] rev 4187
remove last warnings from xcodeproj update credits
2010-11-07 spanish translation
Palewolf [Sun, 07 Nov 2010 18:58:17 +0100] rev 4186
spanish translation
2010-11-07 merge
unc0rr [Sun, 07 Nov 2010 20:39:23 +0300] rev 4185
merge
2010-11-07 fix stray offset in resurrector, make resurrector use time
nemo [Sun, 07 Nov 2010 12:37:29 -0500] rev 4184
fix stray offset in resurrector, make resurrector use time
2010-11-07 My wife now
unc0rr [Sun, 07 Nov 2010 20:38:56 +0300] rev 4183
My wife now
2010-11-07 Fix rev dec8aafc6414 (not tested)
unc0rr [Sun, 07 Nov 2010 20:36:16 +0300] rev 4182
Fix rev dec8aafc6414 (not tested)
2010-11-07 Small fix to russian translation
unc0rr [Sun, 07 Nov 2010 20:33:34 +0300] rev 4181
Small fix to russian translation
2010-11-07 lupdate
unc0rr [Sun, 07 Nov 2010 20:29:54 +0300] rev 4180
lupdate
2010-11-07 Fix a typo
unc0rr [Sun, 07 Nov 2010 20:29:25 +0300] rev 4179
Fix a typo
2010-11-07 Fix 4162:49ad7bea4a33 by renaming the file too
nemo [Sun, 07 Nov 2010 12:14:31 -0500] rev 4178
Fix 4162:49ad7bea4a33 by renaming the file too
2010-11-07 Fix some more messages
unc0rr [Sun, 07 Nov 2010 20:08:33 +0300] rev 4177
Fix some more messages
2010-11-07 Fix i18n of plural forms
unc0rr [Sun, 07 Nov 2010 19:59:34 +0300] rev 4176
Fix i18n of plural forms
2010-11-07 merge
unc0rr [Sun, 07 Nov 2010 19:49:39 +0300] rev 4175
merge
2010-11-07 Restore es and pl translations to TrophyRace map
Palewolf [Sun, 07 Nov 2010 17:48:34 +0100] rev 4174
Restore es and pl translations to TrophyRace map
2010-11-07 spanish translation
Palewolf [Sun, 07 Nov 2010 17:46:11 +0100] rev 4173
spanish translation
2010-11-07 Don't use operator /=
unc0rr [Sun, 07 Nov 2010 19:49:16 +0300] rev 4172
Don't use operator /=
2010-11-07 merge
unc0rr [Sun, 07 Nov 2010 19:27:22 +0300] rev 4171
merge
2010-11-07 portuguese update for map lua
inu [Sun, 07 Nov 2010 11:23:30 -0500] rev 4170
portuguese update for map lua
2010-11-07 updated chinese translation
tonghuix [Sun, 07 Nov 2010 11:18:49 -0500] rev 4169
updated chinese translation
2010-11-07 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek [Sun, 07 Nov 2010 19:24:37 +0300] rev 4168
renaming gtAmmo_Bomb and gtAmmo_Grenade
2010-11-07 merge
unc0rr [Sun, 07 Nov 2010 18:39:34 +0300] rev 4167
merge
2010-11-07 * Updated German translation
smaxx [Sun, 07 Nov 2010 16:30:45 +0100] rev 4166
* Updated German translation * Removed campaign button
2010-11-07 Fix hanging in air after whip or bat attack
unc0rr [Sun, 07 Nov 2010 18:35:40 +0300] rev 4165
Fix hanging in air after whip or bat attack
2010-11-07 some updates
inu [Sun, 07 Nov 2010 17:37:49 +0300] rev 4164
some updates
2010-11-07 Polish updade
szczur [Sun, 07 Nov 2010 17:30:55 +0300] rev 4163
Polish updade
2010-11-07 update and fix some lua stuff
Henek [Sun, 07 Nov 2010 17:30:20 +0300] rev 4162
update and fix some lua stuff
2010-11-07 Remove more int64 casts
unc0rr [Sun, 07 Nov 2010 17:02:04 +0300] rev 4161
Remove more int64 casts
2010-11-07 Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr [Sun, 07 Nov 2010 17:01:48 +0300] rev 4160
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
2010-11-07 REmove stupid int64 conversions, provide real fixes to compiler hints
unc0rr [Sun, 07 Nov 2010 16:41:03 +0300] rev 4159
REmove stupid int64 conversions, provide real fixes to compiler hints
2010-11-07 Fix freepascal version detector to ask only version from compiler rather than all help on parameters
unc0rr [Sun, 07 Nov 2010 16:33:42 +0300] rev 4158
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
2010-11-07 Fix some warnings
unc0rr [Sun, 07 Nov 2010 16:21:20 +0300] rev 4157
Fix some warnings
2010-11-07 more portuguese
arrom [Sat, 06 Nov 2010 22:27:22 -0400] rev 4156
more portuguese
2010-11-07 Prevent escape
nemo [Sat, 06 Nov 2010 22:03:12 -0400] rev 4155
Prevent escape
2010-11-07 more polish
inu [Sat, 06 Nov 2010 21:00:37 -0400] rev 4154
more polish
2010-11-06 2 more variables to control water rise and health loss during sudden death.
henek [Sat, 06 Nov 2010 17:56:24 -0400] rev 4153
2 more variables to control water rise and health loss during sudden death.
2010-11-06 Prevent vgtFlake's rotation angle to grow too high in its absolute value
unc0rr [Sat, 06 Nov 2010 23:07:20 +0300] rev 4152
Prevent vgtFlake's rotation angle to grow too high in its absolute value
2010-11-06 add Timeless and Fort game modes, tweaks to other modes
koda [Sat, 06 Nov 2010 20:38:59 +0100] rev 4151
add Timeless and Fort game modes, tweaks to other modes
2010-11-06 perform an additional check on gamestart
koda [Sat, 06 Nov 2010 19:40:49 +0100] rev 4150
perform an additional check on gamestart
2010-11-06 update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
koda [Sat, 06 Nov 2010 18:21:30 +0100] rev 4149
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
2010-11-06 Decouple forts from divide/mines/explosives, since those can be set individually these days
henek [Sat, 06 Nov 2010 12:56:09 -0400] rev 4148
Decouple forts from divide/mines/explosives, since those can be set individually these days
2010-11-06 Forgot to disable these in 4116:877ecc9d9d82
nemo [Sat, 06 Nov 2010 12:33:24 -0400] rev 4147
Forgot to disable these in 4116:877ecc9d9d82
2010-11-06 Small tweak to Nature/LandTex
Palewolf [Sat, 06 Nov 2010 14:49:11 +0100] rev 4146
Small tweak to Nature/LandTex Change icon.png too, you idiot!
2010-11-06 Fix watermelon fragments stray pixels.
Palewolf [Sat, 06 Nov 2010 14:05:17 +0100] rev 4145
Fix watermelon fragments stray pixels. Clean Nature/Landtex.svg a little
2010-11-06 help pages for iphone
koda [Sat, 06 Nov 2010 03:57:47 +0100] rev 4144
help pages for iphone
2010-11-06 Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
henek [Fri, 05 Nov 2010 22:32:00 -0400] rev 4143
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
2010-11-06 more portugese
inu [Fri, 05 Nov 2010 21:59:02 -0400] rev 4142
more portugese
2010-11-05 2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
nemo [Fri, 05 Nov 2010 19:07:17 -0400] rev 4141
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise. They aren't dynamic yet.
2010-11-05 revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
nemo [Fri, 05 Nov 2010 18:56:12 -0400] rev 4140
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy. probably best to allow any weapon to be targetted, and store the target in the gear and draw it there instead of uworld, but I'm leaving this alone
2010-11-05 and again with the polish
szczur [Fri, 05 Nov 2010 18:10:05 -0400] rev 4139
and again with the polish
2010-11-05 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo [Fri, 05 Nov 2010 17:53:58 -0400] rev 4138
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
2010-11-05 polish update
szczur [Fri, 05 Nov 2010 17:31:47 -0400] rev 4137
polish update
2010-11-05 swedish updates, new goals and such
henek [Fri, 05 Nov 2010 17:30:53 -0400] rev 4136
swedish updates, new goals and such
2010-11-05 This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo [Fri, 05 Nov 2010 17:27:14 -0400] rev 4135
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
2010-11-05 merge
nemo [Fri, 05 Nov 2010 15:37:36 -0400] rev 4134
merge
2010-11-05 merge
Tobias Neumann <mail@tobias-neumann.eu> [Fri, 05 Nov 2010 20:08:15 +0100] rev 4133
merge
2010-11-05 Add some more game goals. Sorry translators.
nemo [Fri, 05 Nov 2010 15:36:45 -0400] rev 4132
Add some more game goals. Sorry translators.
2010-11-05 add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
nemo [Fri, 05 Nov 2010 14:49:44 -0400] rev 4131
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
2010-11-05 Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
nemo [Fri, 05 Nov 2010 14:14:32 -0400] rev 4130
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
2010-11-05 frontend french update - still some unfinished blocks
geekshadow [Fri, 05 Nov 2010 13:45:06 -0400] rev 4129
frontend french update - still some unfinished blocks
2010-11-05 Release custom hats into the wide wide world
nemo [Fri, 05 Nov 2010 13:28:53 -0400] rev 4128
Release custom hats into the wide wide world
2010-11-05 scale down larger buttons to match the others
nemo [Fri, 05 Nov 2010 13:16:50 -0400] rev 4127
scale down larger buttons to match the others
2010-11-05 updated swedish translation
henek [Fri, 05 Nov 2010 13:16:36 -0400] rev 4126
updated swedish translation
2010-11-05 Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
nemo [Fri, 05 Nov 2010 12:52:37 -0400] rev 4125
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
2010-11-05 update translation files
nemo [Fri, 05 Nov 2010 12:33:52 -0400] rev 4124
update translation files
2010-11-05 New title and campaign mode images
nemo [Fri, 05 Nov 2010 12:32:35 -0400] rev 4123
New title and campaign mode images
2010-11-05 merge
nemo [Fri, 05 Nov 2010 11:51:56 -0400] rev 4122
merge
2010-11-05 fix issue 2 - taunts during AI turns
koda [Fri, 05 Nov 2010 16:07:39 +0100] rev 4121
fix issue #2 - taunts during AI turns
2010-11-05 more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
nemo [Fri, 05 Nov 2010 11:51:34 -0400] rev 4120
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
2010-11-05 Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
nemo [Fri, 05 Nov 2010 11:06:22 -0400] rev 4119
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
2010-11-05 portugese translation for opendesktop files
inu [Fri, 05 Nov 2010 09:55:58 -0400] rev 4118
portugese translation for opendesktop files
2010-11-05 adding qm files and hwengine.desktop to .hgignore
sheepluva [Fri, 05 Nov 2010 13:05:08 +0100] rev 4117
adding qm files and hwengine.desktop to .hgignore
2010-11-05 some changelog changes
sheepluva [Fri, 05 Nov 2010 13:03:55 +0100] rev 4116
some changelog changes
2010-11-04 make the support page more portable
koda [Fri, 05 Nov 2010 00:38:30 +0100] rev 4115
make the support page more portable fix the respondsToSelector calls and update modes
2010-11-04 fix copypasta
nemo [Thu, 04 Nov 2010 18:19:28 -0400] rev 4114
fix copypasta
2010-11-04 it locale for opendesktop
koda [Thu, 04 Nov 2010 22:42:56 +0100] rev 4113
it locale for opendesktop update ios gamemodes
2010-11-04 Oops, didn't see this one. Thanks sheepluva
Palewolf [Thu, 04 Nov 2010 19:52:35 +0100] rev 4112
Oops, didn't see this one. Thanks sheepluva
2010-11-04 Make health machine effects impact health reset
nemo [Thu, 04 Nov 2010 14:46:49 -0400] rev 4111
Make health machine effects impact health reset
2010-11-04 some crappy german translation, feel free to improve :P
sheepluva [Thu, 04 Nov 2010 01:07:14 +0100] rev 4110
some crappy german translation, feel free to improve :P
2010-11-03 spanish opendesktop translations
Palewolf [Thu, 04 Nov 2010 00:56:26 +0100] rev 4109
spanish opendesktop translations
2010-11-03 Move LandBackTex to break simmetry as nemo suggested
Palewolf [Thu, 04 Nov 2010 00:05:58 +0100] rev 4108
Move LandBackTex to break simmetry as nemo suggested Optipng new Nature's LandTex
2010-11-03 adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
henek [Wed, 03 Nov 2010 18:18:16 -0400] rev 4107
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
2010-11-05 new maps: ShoppaKing and TrophyRace
Dragonfly [Fri, 05 Nov 2010 20:06:57 +0100] rev 4106
new maps: ShoppaKing and TrophyRace
2010-11-03 slovak opendesktop translations
jose1711 [Wed, 03 Nov 2010 22:28:55 +0100] rev 4105
slovak opendesktop translations
2010-11-03 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva [Wed, 03 Nov 2010 20:16:31 +0100] rev 4104
copypasta(TM) saves the day (nemo's bugfix part2)
2010-11-03 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo [Wed, 03 Nov 2010 15:03:24 -0400] rev 4103
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
2010-11-03 Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo [Wed, 03 Nov 2010 13:00:17 -0400] rev 4102
Extend shoppa hack to disable health crates to saucer and portal modes as well
2010-11-03 Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo [Wed, 03 Nov 2010 12:28:44 -0400] rev 4101
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
2010-11-03 oops
koda [Wed, 03 Nov 2010 16:35:24 +0100] rev 4100
oops
2010-11-03 health reset mode ftw (replaces gfmines)
koda [Wed, 03 Nov 2010 16:29:17 +0100] rev 4099
health reset mode ftw (replaces gfmines)
2010-11-02 i give up and disable rotation on the iphone; also fix smaller compilation issues
koda [Wed, 03 Nov 2010 00:48:42 +0100] rev 4098
i give up and disable rotation on the iphone; also fix smaller compilation issues
2010-11-02 swedish localisation for opendesktop files
henek [Tue, 02 Nov 2010 10:53:38 -0400] rev 4097
swedish localisation for opendesktop files
2010-11-02 polish localisation for opendesktop files
szczur [Tue, 02 Nov 2010 10:31:51 -0400] rev 4096
polish localisation for opendesktop files
2010-11-02 text tweaks
nemo [Tue, 02 Nov 2010 10:18:27 -0400] rev 4095
text tweaks
2010-11-02 argh. typo.
nemo [Tue, 02 Nov 2010 09:10:53 -0400] rev 4094
argh. typo.
2010-11-02 this line doesn't use WorldDx
nemo [Tue, 02 Nov 2010 09:06:50 -0400] rev 4093
this line doesn't use WorldDx
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