nemo [Sun, 24 May 2009 13:01:39 +0000] rev 2105
Allow CJK override for zh_CN/zh_TW/ja
unc0rr [Sun, 24 May 2009 13:01:33 +0000] rev 2104
Update server's message
unc0rr [Sun, 24 May 2009 12:53:46 +0000] rev 2103
- Update russian translation
- lupdate-qt4 && lrelease-qt4
nemo [Sun, 24 May 2009 12:53:03 +0000] rev 2102
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
unc0rr [Sun, 24 May 2009 12:50:11 +0000] rev 2101
Fix fullscreen bug
unc0rr [Sun, 24 May 2009 12:44:52 +0000] rev 2100
- Update training a bit
- Update changelog
nemo [Sun, 24 May 2009 02:45:54 +0000] rev 2099
make lookup consistent
nemo [Sun, 24 May 2009 02:41:34 +0000] rev 2098
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo [Sat, 23 May 2009 21:24:43 +0000] rev 2097
should be 48 for this map
nemo [Sat, 23 May 2009 18:26:16 +0000] rev 2096
set Minefield to 150%, reduce fort distance by 512px
nemo [Sat, 23 May 2009 17:04:06 +0000] rev 2095
correct Firefox e-mail addy
nemo [Sat, 23 May 2009 16:49:14 +0000] rev 2094
oops forgot the translated files and source
nemo [Sat, 23 May 2009 16:49:03 +0000] rev 2093
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
nemo [Sat, 23 May 2009 14:55:33 +0000] rev 2092
Snow theme makeover
nemo [Sat, 23 May 2009 14:48:15 +0000] rev 2091
mobster voice, updated wav for new default voice
nemo [Sat, 23 May 2009 02:17:22 +0000] rev 2090
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo [Fri, 22 May 2009 20:36:57 +0000] rev 2089
Prevent unc0rr's sneaky escape
unc0rr [Fri, 22 May 2009 18:55:38 +0000] rev 2088
Some updates on changelog
nemo [Fri, 22 May 2009 02:01:45 +0000] rev 2087
neglected test on sniper rifle being active
unc0rr [Thu, 21 May 2009 19:42:37 +0000] rev 2086
- Update Bulgarian translation
- lupdate-qt4 && lrelease-qt4
unc0rr [Thu, 21 May 2009 19:40:23 +0000] rev 2085
Update some more translations
unc0rr [Thu, 21 May 2009 19:39:09 +0000] rev 2084
Update russian localization
unc0rr [Thu, 21 May 2009 17:46:38 +0000] rev 2083
Fix INSTALL
unc0rr [Thu, 21 May 2009 17:43:02 +0000] rev 2082
Fix nature theme too (thanks to nemo)
unc0rr [Thu, 21 May 2009 17:41:26 +0000] rev 2081
Fix City theme (could cause desyncs)
unc0rr [Wed, 20 May 2009 16:43:19 +0000] rev 2080
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr [Wed, 20 May 2009 16:35:27 +0000] rev 2079
Silence useless warning
nemo [Tue, 19 May 2009 22:48:27 +0000] rev 2078
Updated default voicepack, policecap hat
nemo [Tue, 19 May 2009 21:01:52 +0000] rev 2077
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
nemo [Mon, 18 May 2009 00:54:21 +0000] rev 2076
increase # of mines to 50, limit max depth of drowning damage tag
nemo [Sun, 17 May 2009 22:48:06 +0000] rev 2075
add Firefox to creds
nemo [Sun, 17 May 2009 22:15:09 +0000] rev 2074
remove 0 damage tag, easter hat fix, pink sun hat
nemo [Sun, 17 May 2009 18:02:21 +0000] rev 2073
I suck at pascal booleans
nemo [Sun, 17 May 2009 14:25:45 +0000] rev 2072
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Setting PaintOnScreen seems safe with current layout
nemo [Sun, 17 May 2009 13:04:58 +0000] rev 2071
Still trying to improve perf of stars - this seems to help a little bit
unc0rr [Sun, 17 May 2009 13:03:56 +0000] rev 2070
Silence useless warning
nemo [Sun, 17 May 2009 00:44:30 +0000] rev 2069
update only the stars - cuts CPU useage in half on my machine
unc0rr [Sat, 16 May 2009 20:54:43 +0000] rev 2068
Fix rope disappearing bug
nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation
- lupdate-qt4 && lrelease-qt4
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter
room with painted map, but frontend shows generated
one (most probably bug is triggered by template
filters)
Untested.
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo:
- Hedgehogs don't take hat off when jumping
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch:
- Speech bubbles
- Vampirism + karma
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch
unc0rr [Sun, 26 Apr 2009 15:45:06 +0000] rev 2015
koda's patch
unc0rr [Fri, 24 Apr 2009 16:53:38 +0000] rev 2014
Fix health widget in reduced quality mode
unc0rr [Fri, 24 Apr 2009 16:50:26 +0000] rev 2013
- set svn:eol-style to native on text files
- two more cues
unc0rr [Thu, 23 Apr 2009 13:54:25 +0000] rev 2012
TheXception's patch:
- Animated stars in frontend's background
unc0rr [Mon, 20 Apr 2009 17:45:01 +0000] rev 2011
Update some sprites
unc0rr [Mon, 20 Apr 2009 15:36:36 +0000] rev 2010
Fix team lists reset when editing weapon sets