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hedgewars/uSound.pas
2012-02-17
koda
the most important commit of the year
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2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2012-01-06
koda
fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
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2011-12-09
nemo
missing nil
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2011-11-30
Henek
present somthing that could be taken as a structure
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2011-11-24
koda
GSoC 2011: Android port - merged mainstream
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2011-11-13
koda
be more gentle when you stop channels at the end of the game
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2011-11-13
nemo
Use -1 to clear all channels before playing victory sound
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2011-11-13
koda
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
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2011-11-13
nemo
Clear all other sounds before playing flawless victory / victory
0.9.17
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2011-10-28
koda
one dangerous merge
hedgeroid
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2011-09-30
koda
a little code cleanup
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2011-09-16
Xeli
merge
hedgeroid
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2011-09-15
sheepluva
moar sparkles :3
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2011-09-15
nemo
Avoid hog repeating himself
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2011-09-01
Xeli
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-08-23
nemo
restore screwed up test
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2011-08-24
= Xeli
merg with the latest rev of 22nd (end of GSoC)
hedgeroid
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2011-08-22
nemo
Put it in the add as well
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2011-08-22
nemo
Add check for no sound
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2011-08-21
nemo
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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2011-08-21
Xeli
changed an ifdef so that android too uses mono sound
hedgeroid
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2011-06-13
nemo
Bit more reusability
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2011-06-13
nemo
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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2011-04-10
sheepluva
//
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2011-04-05
nemo
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
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2011-03-26
koda
fix a couple of loose ends
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2011-03-01
koda
Happy 2011 :)
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2011-02-27
nemo
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
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2011-02-26
koda
usound: added function for loops with fade in and out
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