Fri, 24 Nov 2006 19:33:43 +0000 |
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Protocol version sets in CMake
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Thu, 23 Nov 2006 21:51:47 +0000 |
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Engine gets Data path from frontend
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Thu, 23 Nov 2006 20:10:42 +0000 |
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- Health tags over drowned hedgehogs
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Sat, 28 Oct 2006 12:56:04 +0000 |
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Parachute
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Thu, 19 Oct 2006 18:57:58 +0000 |
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Support font styles
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Mon, 16 Oct 2006 17:26:50 +0000 |
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Better error message
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Mon, 16 Oct 2006 17:10:30 +0000 |
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- New crosshair
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Wed, 20 Sep 2006 18:24:13 +0000 |
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Engine can generate land preview and send it via IPC
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Wed, 16 Aug 2006 21:35:27 +0000 |
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Fix use of slot 8 and avoid such bug in future
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Thu, 10 Aug 2006 21:52:14 +0000 |
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- Fixed integer->longint
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Mon, 07 Aug 2006 12:08:43 +0000 |
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New faster random generator
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Sun, 06 Aug 2006 17:11:33 +0000 |
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- On windows make packages with all needed dlls
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Sun, 06 Aug 2006 15:48:48 +0000 |
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- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Sat, 05 Aug 2006 20:57:36 +0000 |
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- Fixed compilation
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Wed, 12 Jul 2006 15:39:58 +0000 |
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Cluster bomb
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Thu, 29 Jun 2006 18:27:53 +0000 |
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Basic save support in engine
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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