Sat, 21 Jul 2007 15:45:41 +0000 |
unc0rr |
Save some memory
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Sat, 21 Jul 2007 12:29:09 +0000 |
unc0rr |
Fix some bug, finish playlist implementation
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Fri, 20 Jul 2007 19:04:24 +0000 |
unc0rr |
Finalize basic playlists implementation
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Sun, 27 May 2007 20:17:55 +0000 |
unc0rr |
Option for alternative damage tags
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Mon, 07 May 2007 21:12:06 +0000 |
unc0rr |
New loading progress sprite code
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Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
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Thu, 15 Mar 2007 22:46:37 +0000 |
displacer |
merge fixes from branch
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Fri, 23 Feb 2007 17:34:30 +0000 |
unc0rr |
Fix "/capture" command
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Sun, 11 Feb 2007 19:38:26 +0000 |
unc0rr |
Many small improvements
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Sat, 10 Feb 2007 17:59:30 +0000 |
unc0rr |
- Enable 'norsk' theme
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Thu, 08 Feb 2007 16:29:33 +0000 |
unc0rr |
- Bind also 9th slot
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Mon, 05 Feb 2007 20:26:13 +0000 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Thu, 01 Feb 2007 21:42:11 +0000 |
unc0rr |
Support unicode input for chat
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Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
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Mon, 22 Jan 2007 18:32:00 +0000 |
unc0rr |
- Fix Blow Torch and Air Attack
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Sun, 21 Jan 2007 21:31:10 +0000 |
unc0rr |
Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Thu, 11 Jan 2007 20:45:59 +0000 |
unc0rr |
Calculate land digest
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Sun, 07 Jan 2007 16:53:16 +0000 |
unc0rr |
Release mouse when keyboard focus lost
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Sun, 17 Dec 2006 17:55:41 +0000 |
unc0rr |
First implementation of Blow Torch
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Sun, 10 Dec 2006 18:57:05 +0000 |
unc0rr |
'Show FPS' and 'FPS limit' options
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Sun, 10 Dec 2006 18:13:10 +0000 |
unc0rr |
Implemented FPS limit and show/hide FPS value
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Sun, 10 Dec 2006 15:55:53 +0000 |
unc0rr |
- Implement ammo cases
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Sat, 09 Dec 2006 19:47:31 +0000 |
unc0rr |
Some Z-ordering
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Tue, 05 Dec 2006 17:27:27 +0000 |
unc0rr |
Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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Fri, 24 Nov 2006 19:33:43 +0000 |
unc0rr |
Protocol version sets in CMake
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Thu, 23 Nov 2006 22:09:35 +0000 |
unc0rr |
Hedgewars is now 0.8.1
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Thu, 23 Nov 2006 21:51:47 +0000 |
unc0rr |
Engine gets Data path from frontend
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