hedgewars/uLandGenTemplateBased.pas
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 02 Nov 2018 22:59:22 +0100 unc0rr Finish porting FindPoint()
Sun, 14 Oct 2018 18:01:58 +0200 unc0rr Remove some dead code from template-based land gen
less more (0) -30 -10 -3 tip