hedgewars/SDLh.pas
Sun, 24 Apr 2016 00:54:00 +0200 sheepluva drop function that does not exist in SDL2 from SDLh.pas
Tue, 09 Feb 2016 21:11:16 +0300 unc0rr Merge default qmlfrontend
Mon, 01 Feb 2016 15:10:10 +0300 unC0Rr Fix SDL_CreateThread in windows
Wed, 20 Jan 2016 00:57:09 +0100 sheepluva SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
Tue, 12 Jan 2016 21:21:44 +0100 sheepluva use MIX_DEFAULT_FORMAT for sound
Tue, 12 Jan 2016 20:40:12 +0100 sheepluva fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
Sun, 10 Jan 2016 17:39:27 +0100 sheepluva fix/clean-up mousewheel code
Thu, 19 Nov 2015 23:04:53 +0300 unc0rr Lobby page with chat widget(readonly) qmlfrontend
Mon, 16 Nov 2015 22:57:24 +0300 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
Sun, 15 Nov 2015 21:10:44 +0100 koda cmake: Drop image and mixer init and quit check
Sat, 14 Nov 2015 02:57:00 +0100 koda SDLh: Remove linking from file sdl2transition
Fri, 13 Nov 2015 23:46:19 +0100 sheepluva set engine window icon in sdl2 sdl2transition
Fri, 13 Nov 2015 22:05:58 +0100 sheepluva don't use types for custom value enums in pascal, use consts instead sdl2transition
Wed, 11 Nov 2015 23:29:49 +0100 sheepluva cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
Wed, 11 Nov 2015 19:25:56 +0100 sheepluva reenable cursor movement etc. sdl2transition
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