Sun, 05 May 2019 16:57:37 +0200 |
Wuzzy |
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
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Sat, 27 Apr 2019 13:51:02 +0200 |
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Move Hedgewars key IDs to CSV file
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Sat, 20 Apr 2019 05:39:57 +0200 |
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Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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Sat, 20 Apr 2019 05:14:24 +0200 |
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Poison taunts: Fall back to Default voice if missing
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Sun, 07 Apr 2019 20:01:02 +0200 |
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Don't explose mine timer in game if random (using Karma value)
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Sun, 07 Apr 2019 18:21:14 +0200 |
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Add key to display extra gear info tags
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Mon, 01 Apr 2019 22:07:42 +0200 |
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Invert colors if clan color is very dark
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Wed, 16 Jan 2019 15:40:11 +0100 |
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Add SetTeamPassive. Passive teams are treated like frozen teams
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Thu, 10 Jan 2019 17:54:58 +0100 |
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Add button to set bounciness in touch interface
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Wed, 09 Jan 2019 19:39:48 +0100 |
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Add control (default: X) to unselect current weapon
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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Sat, 08 Dec 2018 14:10:42 +0100 |
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Add chat command "/help room" to show room help in game
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Sat, 01 Dec 2018 15:51:35 +0100 |
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Remove unused constand sidEverAfter
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Sat, 10 Nov 2018 21:15:42 +0100 |
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Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 14:33:43 +0100 |
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Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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