Fri, 24 Dec 2010 00:53:50 -0500 Add a bunch of lua from mikade, update translation files
mikade+nemo [Fri, 24 Dec 2010 00:53:50 -0500] rev 4662
Add a bunch of lua from mikade, update translation files
Fri, 24 Dec 2010 00:21:42 -0500 Whole ton of script callbacks on commands. Poor engine.
mikade [Fri, 24 Dec 2010 00:21:42 -0500] rev 4661
Whole ton of script callbacks on commands. Poor engine.
Fri, 24 Dec 2010 00:20:18 -0500 Add polish translation. Also make it clearer in the commented lines that each line must have a comma
szczur+nemo [Fri, 24 Dec 2010 00:20:18 -0500] rev 4660
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
Thu, 23 Dec 2010 23:46:14 -0500 more fiddling with graphics to try and satisfy both fire and snow
nemo [Thu, 23 Dec 2010 23:46:14 -0500] rev 4659
more fiddling with graphics to try and satisfy both fire and snow
Thu, 23 Dec 2010 20:21:47 -0500 oops
nemo [Thu, 23 Dec 2010 20:21:47 -0500] rev 4658
oops
Thu, 23 Dec 2010 19:17:14 -0500 quick and dirty fix to reversed paths and dropped last message causing drawmap desync
nemo [Thu, 23 Dec 2010 19:17:14 -0500] rev 4657
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
Fri, 24 Dec 2010 00:24:16 +0100 beaver hat
koda [Fri, 24 Dec 2010 00:24:16 +0100] rev 4656
beaver hat
Thu, 23 Dec 2010 18:06:09 -0500 Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
nemo [Thu, 23 Dec 2010 18:06:09 -0500] rev 4655
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
Thu, 23 Dec 2010 21:45:50 +0100 Updated lua Slovak translation
jose1711 [Thu, 23 Dec 2010 21:45:50 +0100] rev 4654
Updated lua Slovak translation
Thu, 23 Dec 2010 20:46:51 +0100 Updated Slovak translation
jose1711 [Thu, 23 Dec 2010 20:46:51 +0100] rev 4653
Updated Slovak translation
Thu, 23 Dec 2010 20:44:15 +0100 fix commit
jose1711 [Thu, 23 Dec 2010 20:44:15 +0100] rev 4652
fix commit
Thu, 23 Dec 2010 20:32:45 +0100 merge
jose1711 [Thu, 23 Dec 2010 20:32:45 +0100] rev 4651
merge
Thu, 23 Dec 2010 22:05:42 +0300 Oops, typo
unc0rr [Thu, 23 Dec 2010 22:05:42 +0300] rev 4650
Oops, typo
Thu, 23 Dec 2010 22:01:19 +0300 Add logging of map drawing process
unc0rr [Thu, 23 Dec 2010 22:01:19 +0300] rev 4649
Add logging of map drawing process
Thu, 23 Dec 2010 21:54:57 +0300 - Remove loading from file procedure
unc0rr [Thu, 23 Dec 2010 21:54:57 +0300] rev 4648
- Remove loading from file procedure - Add an assert on data format
Thu, 23 Dec 2010 20:26:31 +0100 merge+Slovak transl update
jose1711 [Thu, 23 Dec 2010 20:26:31 +0100] rev 4647
merge+Slovak transl update
Thu, 23 Dec 2010 12:30:33 -0500 stub locale
nemo [Thu, 23 Dec 2010 12:30:33 -0500] rev 4646
stub locale
Thu, 23 Dec 2010 12:14:44 -0500 sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
nemo [Thu, 23 Dec 2010 12:14:44 -0500] rev 4645
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
Thu, 23 Dec 2010 11:13:57 -0500 merge
jose1711 [Thu, 23 Dec 2010 11:13:57 -0500] rev 4644
merge
Thu, 23 Dec 2010 11:06:52 -0500 Portuguese updates
arrom [Thu, 23 Dec 2010 11:06:52 -0500] rev 4643
Portuguese updates
Thu, 23 Dec 2010 10:54:47 -0500 Try to be safer in my pixel checks
nemo [Thu, 23 Dec 2010 10:54:47 -0500] rev 4642
Try to be safer in my pixel checks
Thu, 23 Dec 2010 00:01:56 -0500 Tweak more wind values / densities
nemo [Thu, 23 Dec 2010 00:01:56 -0500] rev 4641
Tweak more wind values / densities
Wed, 22 Dec 2010 23:46:07 -0500 oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
nemo [Wed, 22 Dec 2010 23:46:07 -0500] rev 4640
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
Wed, 22 Dec 2010 21:57:52 -0500 apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
nemo [Wed, 22 Dec 2010 21:57:52 -0500] rev 4639
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
Wed, 22 Dec 2010 21:36:17 -0500 change "mudball" on christmas theme
nemo [Wed, 22 Dec 2010 21:36:17 -0500] rev 4638
change "mudball" on christmas theme
Wed, 22 Dec 2010 21:33:46 -0500 enable snow on Christmas theme
nemo [Wed, 22 Dec 2010 21:33:46 -0500] rev 4637
enable snow on Christmas theme
Thu, 23 Dec 2010 01:35:06 +0100 New Christmas theme
Palewolf and others [Thu, 23 Dec 2010 01:35:06 +0100] rev 4636
New Christmas theme
Wed, 22 Dec 2010 19:25:00 -0500 more tweaking land graphics due to snow
nemo [Wed, 22 Dec 2010 19:25:00 -0500] rev 4635
more tweaking land graphics due to snow
Wed, 22 Dec 2010 18:50:00 -0500 Visual tweaks for snow
nemo [Wed, 22 Dec 2010 18:50:00 -0500] rev 4634
Visual tweaks for snow
Wed, 22 Dec 2010 18:29:43 -0500 braces fail
nemo [Wed, 22 Dec 2010 18:29:43 -0500] rev 4633
braces fail
Wed, 22 Dec 2010 14:25:25 -0500 Graphics updates
anon [Wed, 22 Dec 2010 14:25:25 -0500] rev 4632
Graphics updates
Wed, 22 Dec 2010 14:19:11 -0500 raise Y start to cloud level
nemo [Wed, 22 Dec 2010 14:19:11 -0500] rev 4631
raise Y start to cloud level
Wed, 22 Dec 2010 14:01:43 -0500 Another snow variant
nemo [Wed, 22 Dec 2010 14:01:43 -0500] rev 4630
Another snow variant
Wed, 22 Dec 2010 11:59:35 -0500 FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo [Wed, 22 Dec 2010 11:59:35 -0500] rev 4629
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
Wed, 22 Dec 2010 10:09:39 -0500 trying a graphic with more white and less translucency
nemo [Wed, 22 Dec 2010 10:09:39 -0500] rev 4628
trying a graphic with more white and less translucency
Wed, 22 Dec 2010 09:56:13 -0500 knock back y two to make snow pile up a bit less high
nemo [Wed, 22 Dec 2010 09:56:13 -0500] rev 4627
knock back y two to make snow pile up a bit less high
Wed, 22 Dec 2010 15:42:47 +0100 fixed showmission so it actually displays the right icons
Henek [Wed, 22 Dec 2010 15:42:47 +0100] rev 4626
fixed showmission so it actually displays the right icons
Wed, 22 Dec 2010 02:16:07 -0500 should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
nemo [Wed, 22 Dec 2010 02:16:07 -0500] rev 4625
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
Wed, 02 Feb 2011 21:53:39 +0300 Close branch server_refactor
unc0rr [Wed, 02 Feb 2011 21:53:39 +0300] rev 4624
Close branch
Wed, 22 Dec 2010 01:30:03 -0500 apply cGravityf when changing cGravity
nemo [Wed, 22 Dec 2010 01:30:03 -0500] rev 4623
apply cGravityf when changing cGravity
Mon, 31 Jan 2011 21:40:17 +0300 Implement room delegation when admin lefts it server_refactor
unc0rr [Mon, 31 Jan 2011 21:40:17 +0300] rev 4622
Implement room delegation when admin lefts it
Wed, 22 Dec 2010 01:19:47 -0500 more snow
nemo [Wed, 22 Dec 2010 01:19:47 -0500] rev 4621
more snow
Sun, 30 Jan 2011 20:43:18 +0300 Reimplement a bunch of administrator commands server_refactor
unc0rr [Sun, 30 Jan 2011 20:43:18 +0300] rev 4620
Reimplement a bunch of administrator commands
Wed, 22 Dec 2010 01:17:46 -0500 fix desync in snow
nemo [Wed, 22 Dec 2010 01:17:46 -0500] rev 4619
fix desync in snow
Sun, 30 Jan 2011 20:38:40 +0300 Reimplement KICK server_refactor
unc0rr [Sun, 30 Jan 2011 20:38:40 +0300] rev 4618
Reimplement KICK
Wed, 22 Dec 2010 01:11:48 -0500 minor visual tweaks to snow
nemo [Wed, 22 Dec 2010 01:11:48 -0500] rev 4617
minor visual tweaks to snow
Sun, 30 Jan 2011 20:36:32 +0300 Reimplement FOLLOW server_refactor
unc0rr [Sun, 30 Jan 2011 20:36:32 +0300] rev 4616
Reimplement FOLLOW
Wed, 22 Dec 2010 00:58:00 -0500 oops. forgot the graphic
nemo [Wed, 22 Dec 2010 00:58:00 -0500] rev 4615
oops. forgot the graphic
Sun, 30 Jan 2011 20:32:23 +0300 Reimplement some more protocol commands server_refactor
unc0rr [Sun, 30 Jan 2011 20:32:23 +0300] rev 4614
Reimplement some more protocol commands
Wed, 22 Dec 2010 00:48:06 -0500 minor position tweaks. hopefully checking array bounds correctly
nemo [Wed, 22 Dec 2010 00:48:06 -0500] rev 4613
minor position tweaks. hopefully checking array bounds correctly
Sat, 29 Jan 2011 21:33:24 +0300 - Reactivate pings timer, reimplement PING handler server_refactor
unc0rr [Sat, 29 Jan 2011 21:33:24 +0300] rev 4612
- Reactivate pings timer, reimplement PING handler - Reimplement INFO
Wed, 22 Dec 2010 00:17:43 -0500 A very very basic snow implementation
nemo [Wed, 22 Dec 2010 00:17:43 -0500] rev 4611
A very very basic snow implementation
Sat, 29 Jan 2011 13:43:07 +0300 Introduce numbered server notice messages server_refactor
unc0rr [Sat, 29 Jan 2011 13:43:07 +0300] rev 4610
Introduce numbered server notice messages
Wed, 22 Dec 2010 04:09:56 +0100 merge
koda [Wed, 22 Dec 2010 04:09:56 +0100] rev 4609
merge
Fri, 28 Jan 2011 22:34:07 +0300 Make client quit on send exception (was commented due to another approach in handling connection lost) server_refactor
unc0rr [Fri, 28 Jan 2011 22:34:07 +0300] rev 4608
Make client quit on send exception (was commented due to another approach in handling connection lost)
Wed, 22 Dec 2010 03:56:12 +0100 update weapons
koda [Wed, 22 Dec 2010 03:56:12 +0100] rev 4607
update weapons
Fri, 28 Jan 2011 22:21:29 +0300 Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
unc0rr [Fri, 28 Jan 2011 22:21:29 +0300] rev 4606
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
Wed, 22 Dec 2010 03:28:14 +0100 this should prevent that ever again
koda [Wed, 22 Dec 2010 03:28:14 +0100] rev 4605
this should prevent that ever again
Fri, 28 Jan 2011 22:19:06 +0300 Reimplement some more Actions server_refactor
unc0rr [Fri, 28 Jan 2011 22:19:06 +0300] rev 4604
Reimplement some more Actions
Wed, 22 Dec 2010 03:05:28 +0100 damn. it.
koda [Wed, 22 Dec 2010 03:05:28 +0100] rev 4603
damn. it.
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