2014-01-24 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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2014-03-27 |
unc0rr |
- Fix applying vote result
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2014-03-23 |
unc0rr |
Some fixes to voting + small refactoring
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2014-01-21 |
koda |
fixwhitespace and dos2unix
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2014-01-12 |
unc0rr |
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
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2012-10-17 |
unc0rr |
Fix most of server warnings
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2012-08-09 |
unc0rr |
Check if 'for' cycle body is executed at least once
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2011-05-15 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
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2011-04-03 |
unc0rr |
Some polishing
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2011-03-10 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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2011-03-06 |
unc0rr |
- Write server config into .ini file on change
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2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-23 |
unc0rr |
Don't forkIO main loop
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2011-02-06 |
unc0rr |
- Take into account hlint suggestions
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2011-02-05 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
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2011-02-02 |
unc0rr |
Merge server refactor into default
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2011-01-29 |
unc0rr |
- Reactivate pings timer, reimplement PING handler
server_refactor
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2011-01-27 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
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2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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2010-10-10 |
unc0rr |
Some screwing around in try to fix space leak. No luck yet.
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2010-08-16 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
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2010-07-25 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
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2010-07-25 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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2010-07-19 |
unc0rr |
Run core timer
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2010-06-27 |
unc0rr |
Properly handle client exit
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2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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2010-05-10 |
unc0rr |
Make some more protocol commands work
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2010-05-09 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
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2010-05-06 |
unc0rr |
Some more steps in refactoring
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2010-05-05 |
unc0rr |
Start the server refactoring
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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2009-09-04 |
unc0rr |
Some fixes suggested by hlint
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2009-06-21 |
unc0rr |
Oops, fix database process interaction
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2009-06-19 |
unc0rr |
Send stats every minute
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2009-06-19 |
unc0rr |
Implement sending gameserver stats to webserver
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2009-05-25 |
unc0rr |
Bring back authentication to official server, now using separate process to perform database interaction
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2009-03-27 |
unc0rr |
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
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2009-03-27 |
unc0rr |
Add simple DoS protection mechanism (although better than previous server had)
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2009-02-25 |
unc0rr |
Retrieve client password from web database and ask for it
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2009-02-24 |
unc0rr |
Server now send ASKPASSWORD command to frontend when user has web account
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2009-02-23 |
unc0rr |
Add options for configuring database access
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2009-02-18 |
unc0rr |
New game server:
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