Mon, 03 Feb 2014 14:06:11 +0100 fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
sheepluva [Mon, 03 Feb 2014 14:06:11 +0100] rev 10099
fix for issue #777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
Mon, 03 Feb 2014 13:52:47 +0400 - Cut actions array instead of performing full copy, when it is possible
unc0rr [Mon, 03 Feb 2014 13:52:47 +0400] rev 10098
- Cut actions array instead of performing full copy, when it is possible - Fix use of uninitialized attack parameters struct (existed for years, and could maybe explain some weird ai behavior)
Mon, 03 Feb 2014 13:32:09 +0400 Tiny optimization
unc0rr [Mon, 03 Feb 2014 13:32:09 +0400] rev 10097
Tiny optimization
Sat, 01 Feb 2014 22:03:22 -0500 don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
nemo [Sat, 01 Feb 2014 22:03:22 -0500] rev 10096
don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
Sun, 02 Feb 2014 00:37:00 +0400 Actually do some actions when flood detected
unc0rr [Sun, 02 Feb 2014 00:37:00 +0400] rev 10095
Actually do some actions when flood detected
Fri, 31 Jan 2014 23:36:02 +0400 Define some boundaries to detect events
unc0rr [Fri, 31 Jan 2014 23:36:02 +0400] rev 10094
Define some boundaries to detect events
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