Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Sat, 11 Jul 2009 15:22:10 +0000 |
koda |
-fix bamboo theme (unsupported color profile)
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Sat, 11 Jul 2009 13:59:27 +0000 |
koda |
hypothetical opengles improvements
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Sat, 11 Jul 2009 13:47:57 +0000 |
koda |
accessory stuff for iphone
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Fri, 10 Jul 2009 19:10:29 +0000 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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Fri, 10 Jul 2009 16:47:11 +0000 |
koda |
real fix for iphone color (reverting previous commit)
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Wed, 08 Jul 2009 12:53:36 +0000 |
koda |
initial support for touch input
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Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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Tue, 07 Jul 2009 21:48:55 +0000 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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Sun, 28 Jun 2009 14:37:26 +0000 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Thu, 18 Jun 2009 17:48:06 +0000 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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Thu, 11 Jun 2009 15:22:02 +0000 |
unc0rr |
Patch by koda:
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Tue, 14 Apr 2009 19:05:23 +0000 |
unc0rr |
koda's patch
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Tue, 07 Apr 2009 14:01:46 +0000 |
unc0rr |
patch by koda
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Mon, 23 Mar 2009 21:09:34 +0000 |
unc0rr |
patch by koda:
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Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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Wed, 18 Mar 2009 21:43:46 +0000 |
unc0rr |
Patch by koda
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Tue, 10 Mar 2009 17:55:29 +0000 |
unc0rr |
a patch
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Sat, 21 Feb 2009 11:49:56 +0000 |
unc0rr |
Patch by koda to better support Mac OS X
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Mon, 19 Jan 2009 15:25:22 +0000 |
unc0rr |
Patch by nemo (polished by me)
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Tue, 30 Dec 2008 19:17:47 +0000 |
unc0rr |
Patch for engine to successfully build on Mac OS X by Michael Schindler
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
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