Wed, 22 Jun 2011 23:56:08 +0200 Moved Android-build to project_files/Android-build hedgeroid
Xeli [Wed, 22 Jun 2011 23:56:08 +0200] rev 5301
Moved Android-build to project_files/Android-build
Fri, 24 Jun 2011 14:40:44 -0400 unbreak localisation
nemo [Fri, 24 Jun 2011 14:40:44 -0400] rev 5300
unbreak localisation
Wed, 22 Jun 2011 23:55:32 +0200 Removed the extra WriteToConsole() hedgeroid
Xeli [Wed, 22 Jun 2011 23:55:32 +0200] rev 5299
Removed the extra WriteToConsole()
Fri, 24 Jun 2011 13:24:41 +0200 Remove unused variable
sheepluva [Fri, 24 Jun 2011 13:24:41 +0200] rev 5298
Remove unused variable
Wed, 22 Jun 2011 23:44:06 +0200 Cleaned up the makefil hedgeroid
Xeli [Wed, 22 Jun 2011 23:44:06 +0200] rev 5297
Cleaned up the makefil
Thu, 23 Jun 2011 15:08:19 -0400 At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
nemo [Thu, 23 Jun 2011 15:08:19 -0400] rev 5296
At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
Wed, 22 Jun 2011 13:27:02 +0200 Script called from Make.android to push the library to the device hedgeroid
Xeli [Wed, 22 Jun 2011 13:27:02 +0200] rev 5295
Script called from Make.android to push the library to the device
Thu, 23 Jun 2011 21:19:43 +0400 merge
unc0rr [Thu, 23 Jun 2011 21:19:43 +0400] rev 5294
merge
Wed, 22 Jun 2011 13:25:53 +0200 Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk hedgeroid
Xeli [Wed, 22 Jun 2011 13:25:53 +0200] rev 5293
Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk
Thu, 23 Jun 2011 21:14:41 +0400 merge
unc0rr [Thu, 23 Jun 2011 21:14:41 +0400] rev 5292
merge
Wed, 22 Jun 2011 13:24:30 +0200 Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4 hedgeroid
Xeli [Wed, 22 Jun 2011 13:24:30 +0200] rev 5291
Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4
Wed, 22 Jun 2011 18:55:58 -0400 This can afford to be a bit larger. Does not impact performance.
nemo [Wed, 22 Jun 2011 18:55:58 -0400] rev 5290
This can afford to be a bit larger. Does not impact performance.
Thu, 23 Jun 2011 21:12:27 +0400 - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr [Thu, 23 Jun 2011 21:12:27 +0400] rev 5289
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes) - .pro file is usable again
Wed, 22 Jun 2011 12:54:30 +0200 Changed back DARWINN typo, removed 3 commented functions hedgeroid
Xeli [Wed, 22 Jun 2011 12:54:30 +0200] rev 5288
Changed back DARWINN typo, removed 3 commented functions
Wed, 22 Jun 2011 01:04:38 +0200 fixed gfInfAttack preventing ending of turn while placing hedgehogs
Henek [Wed, 22 Jun 2011 01:04:38 +0200] rev 5287
fixed gfInfAttack preventing ending of turn while placing hedgehogs
Wed, 22 Jun 2011 00:38:31 +0200 First commit.. hedgeroid
Xeli [Wed, 22 Jun 2011 00:38:31 +0200] rev 5286
First commit..
Tue, 21 Jun 2011 18:28:34 -0400 Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
nemo [Tue, 21 Jun 2011 18:28:34 -0400] rev 5285
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
Tue, 21 Jun 2011 17:28:53 -0400 Remove default transparent chunks. Chunk will only be added if theme defined.
nemo [Tue, 21 Jun 2011 17:28:53 -0400] rev 5284
Remove default transparent chunks. Chunk will only be added if theme defined.
Tue, 21 Jun 2011 23:24:50 +0200 oops
koda [Tue, 21 Jun 2011 23:24:50 +0200] rev 5283
oops
Tue, 21 Jun 2011 23:23:21 +0200 whitelist Island theme on ios (with Tiy approval)
koda [Tue, 21 Jun 2011 23:23:21 +0200] rev 5282
whitelist Island theme on ios (with Tiy approval)
Tue, 21 Jun 2011 22:57:46 +0200 update theme listing for ios
koda [Tue, 21 Jun 2011 22:57:46 +0200] rev 5281
update theme listing for ios
Tue, 21 Jun 2011 22:57:10 +0200 remove/rename icons for dummy themes
koda [Tue, 21 Jun 2011 22:57:10 +0200] rev 5280
remove/rename icons for dummy themes
Tue, 21 Jun 2011 22:47:12 +0200 remove theme.cfg from CMakeLists too
Henek [Tue, 21 Jun 2011 22:47:12 +0200] rev 5279
remove theme.cfg from CMakeLists too
Tue, 21 Jun 2011 20:51:51 +0200 New User Mission: That Sinking Feeling
mikade [Tue, 21 Jun 2011 20:51:51 +0200] rev 5278
New User Mission: That Sinking Feeling
Tue, 21 Jun 2011 20:49:47 +0200 PianoStrike exploit fix for Capture The Flag.
mikade [Tue, 21 Jun 2011 20:49:47 +0200] rev 5277
PianoStrike exploit fix for Capture The Flag. New Gameplay Mode: The Specialists
Tue, 21 Jun 2011 22:43:55 +0400 Derive themes list from list of dirs in Themes folder which have icon.png inside
unc0rr [Tue, 21 Jun 2011 22:43:55 +0400] rev 5276
Derive themes list from list of dirs in Themes folder which have icon.png inside
Tue, 21 Jun 2011 16:55:34 +0200 restore logging on mac
koda [Tue, 21 Jun 2011 16:55:34 +0200] rev 5275
restore logging on mac
Mon, 20 Jun 2011 20:46:27 -0400 Avoid desyncing on blurry land
nemo [Mon, 20 Jun 2011 20:46:27 -0400] rev 5274
Avoid desyncing on blurry land
Mon, 20 Jun 2011 19:00:19 -0400 oops
nemo [Mon, 20 Jun 2011 19:00:19 -0400] rev 5273
oops
Mon, 20 Jun 2011 18:58:26 -0400 Allow scripting to set arbitrary weapon counts
nemo [Mon, 20 Jun 2011 18:58:26 -0400] rev 5272
Allow scripting to set arbitrary weapon counts
Mon, 20 Jun 2011 15:21:27 -0400 ack. forgot to add my stub files
nemo [Mon, 20 Jun 2011 15:21:27 -0400] rev 5271
ack. forgot to add my stub files
Mon, 20 Jun 2011 20:43:11 +0200 merge
mikade [Mon, 20 Jun 2011 20:43:11 +0200] rev 5270
merge
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