Sat, 08 Apr 2023 01:23:47 +0300 force dllexport for physlayer interface
alfadur [Sat, 08 Apr 2023 01:23:47 +0300] rev 15976
force dllexport for physlayer interface
Tue, 28 Mar 2023 19:30:57 +0300 optimize out allocations in data iterator
alfadur [Tue, 28 Mar 2023 19:30:57 +0300] rev 15975
optimize out allocations in data iterator
Tue, 28 Mar 2023 17:53:30 +0300 add iteration overhead benchmark
alfadur [Tue, 28 Mar 2023 17:53:30 +0300] rev 15974
add iteration overhead benchmark
Sun, 26 Mar 2023 20:55:19 +0300 use multiple components for iteration benchmark
alfadur [Sun, 26 Mar 2023 20:55:19 +0300] rev 15973
use multiple components for iteration benchmark
Sun, 26 Mar 2023 06:06:14 +0300 fix component removal
alfadur [Sun, 26 Mar 2023 06:06:14 +0300] rev 15972
fix component removal
Sun, 26 Mar 2023 03:53:49 +0300 optimize type mask iteration
alfadur [Sun, 26 Mar 2023 03:53:49 +0300] rev 15971
optimize type mask iteration
Sun, 26 Mar 2023 02:31:04 +0300 add component manipulation benchmark
alfadur [Sun, 26 Mar 2023 02:31:04 +0300] rev 15970
add component manipulation benchmark
Sat, 25 Mar 2023 04:14:07 +0300 remove events
alfadur [Sat, 25 Mar 2023 04:14:07 +0300] rev 15969
remove events
Sat, 25 Mar 2023 04:00:30 +0300 add some server todos
alfadur [Sat, 25 Mar 2023 04:00:30 +0300] rev 15968
add some server todos
Sat, 25 Mar 2023 03:29:22 +0300 separate out DB task
alfadur [Sat, 25 Mar 2023 03:29:22 +0300] rev 15967
separate out DB task
Fri, 24 Mar 2023 03:26:08 +0300 add back server TLS support
alfadur [Fri, 24 Mar 2023 03:26:08 +0300] rev 15966
add back server TLS support
Thu, 23 Mar 2023 23:41:26 +0300 add basic ECS benchmark
alfadur [Thu, 23 Mar 2023 23:41:26 +0300] rev 15965
add basic ECS benchmark
Thu, 23 Mar 2023 16:21:39 -0400 and this one
nemo [Thu, 23 Mar 2023 16:21:39 -0400] rev 15964
and this one
Thu, 23 Mar 2023 16:20:41 -0400 also these
nemo [Thu, 23 Mar 2023 16:20:41 -0400] rev 15963
also these
Thu, 23 Mar 2023 16:13:04 -0400 switch server
nemo [Thu, 23 Mar 2023 16:13:04 -0400] rev 15962
switch server
Wed, 22 Mar 2023 20:42:48 +0100 This is yet another (empty) testing commit for the world to admire.
sheepluva [Wed, 22 Mar 2023 20:42:48 +0100] rev 15961
This is yet another (empty) testing commit for the world to admire.
Wed, 22 Mar 2023 18:53:00 +0300 add a client moderator flag just to commit something
alfadur [Wed, 22 Mar 2023 18:53:00 +0300] rev 15960
add a client moderator flag just to commit something
Wed, 22 Mar 2023 09:54:30 +0100 This is an empty commit, for testing purposes.
sheepluva [Wed, 22 Mar 2023 09:54:30 +0100] rev 15959
This is an empty commit, for testing purposes.
Fri, 10 Mar 2023 11:42:25 +0100 Fix water level, add medium template transitional_engine
unC0Rr [Fri, 10 Mar 2023 11:42:25 +0100] rev 15958
Fix water level, add medium template
Thu, 16 Feb 2023 07:33:33 +0300 expand theme definition
alfadur [Thu, 16 Feb 2023 07:33:33 +0300] rev 15957
expand theme definition
Wed, 15 Feb 2023 12:42:43 +0100 Format the code, apply clippy fixes transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:42:43 +0100] rev 15956
Format the code, apply clippy fixes
Wed, 15 Feb 2023 12:36:24 +0100 Allow defining compatible edges for grid, add few more templates transitional_engine
unC0Rr [Wed, 15 Feb 2023 12:36:24 +0100] rev 15955
Allow defining compatible edges for grid, add few more templates
Tue, 14 Feb 2023 08:52:20 +0100 Some bug fixes, build fixes and code formatting transitional_engine
unC0Rr [Tue, 14 Feb 2023 08:52:20 +0100] rev 15954
Some bug fixes, build fixes and code formatting
Mon, 13 Feb 2023 17:02:08 +0100 Get wavefront collapse generator to work in engine transitional_engine
unC0Rr [Mon, 13 Feb 2023 17:02:08 +0100] rev 15953
Get wavefront collapse generator to work in engine
Mon, 13 Feb 2023 12:31:30 +0100 Refactor mapgen to allow for easy switching between generators transitional_engine
unC0Rr [Mon, 13 Feb 2023 12:31:30 +0100] rev 15952
Refactor mapgen to allow for easy switching between generators
Mon, 13 Feb 2023 11:00:12 +0100 Refactor landgen package structure transitional_engine
unC0Rr [Mon, 13 Feb 2023 11:00:12 +0100] rev 15951
Refactor landgen package structure
Mon, 13 Feb 2023 10:39:37 +0100 Extract tile loading into separate method transitional_engine
unC0Rr [Mon, 13 Feb 2023 10:39:37 +0100] rev 15950
Extract tile loading into separate method
Sun, 12 Feb 2023 15:10:10 +0100 Fix some bugs transitional_engine
unC0Rr [Sun, 12 Feb 2023 15:10:10 +0100] rev 15949
Fix some bugs
Sun, 12 Feb 2023 14:19:02 +0100 Fix several issues with transformations, more work on getting generated image transitional_engine
unC0Rr [Sun, 12 Feb 2023 14:19:02 +0100] rev 15948
Fix several issues with transformations, more work on getting generated image
Fri, 03 Feb 2023 15:59:18 +0100 Add WIP for generation of rules transitional_engine
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15947
Add WIP for generation of rules
Fri, 03 Feb 2023 14:44:33 +0100 Rework how rules are defined, add transformations for tiles transitional_engine
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15946
Rework how rules are defined, add transformations for tiles
Thu, 02 Feb 2023 08:41:31 +0100 Add loading of tiles from png transitional_engine
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15945
Add loading of tiles from png
Wed, 01 Feb 2023 11:19:45 +0100 Fix mapgen transitional_engine
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15944
Fix mapgen
Wed, 01 Feb 2023 10:58:45 +0100 Switch to Vec2D in wavefront algorithm transitional_engine
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15943
Switch to Vec2D in wavefront algorithm
Mon, 30 Jan 2023 15:50:14 +0100 Add basics of wavefront collapse algorithm transitional_engine
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15942
Add basics of wavefront collapse algorithm
Fri, 27 Jan 2023 06:22:22 +0300 fix typo
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15941
fix typo
Sun, 22 Jan 2023 04:13:20 +0300 update credits
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15940
update credits
Sun, 22 Jan 2023 03:53:09 +0300 update spanish engine translation
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15939
update spanish engine translation
Fri, 20 Jan 2023 21:40:37 -0500 merge to trunk
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15938
merge to trunk
Fri, 20 Jan 2023 21:39:53 -0500 forbid hiding already hidden hogs 1.0.0
nemo [Fri, 20 Jan 2023 21:39:53 -0500] rev 15937
forbid hiding already hidden hogs
Thu, 12 Jan 2023 22:15:24 +0100 Fixed a memory leak
Sergey Alirzaev <zl29ah@gmail.com> [Thu, 12 Jan 2023 22:15:24 +0100] rev 15936
Fixed a memory leak
Wed, 04 Jan 2023 15:26:30 +0100 Fix fill points getting out of bounds when the map is mirrored transitional_engine
unC0Rr [Wed, 04 Jan 2023 15:26:30 +0100] rev 15935
Fix fill points getting out of bounds when the map is mirrored
Wed, 04 Jan 2023 11:56:58 +0100 Split generation and painting phases, paint by old engine, use template filters transitional_engine
unC0Rr [Wed, 04 Jan 2023 11:56:58 +0100] rev 15934
Split generation and painting phases, paint by old engine, use template filters
Wed, 04 Jan 2023 10:42:21 +0100 Use rust land generator in hwengine transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:42:21 +0100] rev 15933
Use rust land generator in hwengine
Wed, 04 Jan 2023 10:40:40 +0100 Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:40:40 +0100] rev 15932
Update mapgen to take into account actual values for 'zero' and 'basic' colors
Wed, 04 Jan 2023 10:37:12 +0100 Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
unC0Rr [Wed, 04 Jan 2023 10:37:12 +0100] rev 15931
Update lfprng for better distribution, make it conform 'rand' package traits
Tue, 03 Jan 2023 12:05:59 +0100 Use LandPixels array allocate in hwengine-future library transitional_engine
unC0Rr [Tue, 03 Jan 2023 12:05:59 +0100] rev 15930
Use LandPixels array allocate in hwengine-future library
Mon, 02 Jan 2023 15:59:26 +0100 Introduce hwengine-future library, use Land allocated in it transitional_engine
unC0Rr [Mon, 02 Jan 2023 15:59:26 +0100] rev 15929
Introduce hwengine-future library, use Land allocated in it
Tue, 13 Dec 2022 21:21:55 +0100 Fix infinite loop in rendering of laser sight
unc0rr [Tue, 13 Dec 2022 21:21:55 +0100] rev 15928
Fix infinite loop in rendering of laser sight
Fri, 09 Dec 2022 08:18:50 +0100 Optimize doStepSnowflake a bit, losing backwards compatibility
unC0Rr [Fri, 09 Dec 2022 08:18:50 +0100] rev 15927
Optimize doStepSnowflake a bit, losing backwards compatibility
Thu, 01 Dec 2022 14:23:48 +0100 Improve performance of CheckGearNear
unC0Rr [Thu, 01 Dec 2022 14:23:48 +0100] rev 15926
Improve performance of CheckGearNear
Wed, 30 Nov 2022 16:07:32 +0100 Optimize hwFloat multiplication a bit
unC0Rr [Wed, 30 Nov 2022 16:07:32 +0100] rev 15925
Optimize hwFloat multiplication a bit
Tue, 29 Nov 2022 00:49:05 +0200 Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly draft
S.D. [Tue, 29 Nov 2022 00:49:05 +0200] rev 15924
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
Tue, 15 Nov 2022 15:26:00 +0100 Fix camera move control in qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:26:00 +0100] rev 15923
Fix camera move control in qmlfrontend
Tue, 15 Nov 2022 15:25:37 +0100 Code formatting, enable c++17 for qmlfrontend
unC0Rr [Tue, 15 Nov 2022 15:25:37 +0100] rev 15922
Code formatting, enable c++17 for qmlfrontend
Tue, 15 Nov 2022 14:27:22 +0100 Implement generation of c header from rust interface, adapt qmlfrontend
unC0Rr [Tue, 15 Nov 2022 14:27:22 +0100] rev 15921
Implement generation of c header from rust interface, adapt qmlfrontend
Sun, 13 Nov 2022 08:45:10 +0100 Adapt hwrunner to the changed API
unc0rr [Sun, 13 Nov 2022 08:45:10 +0100] rev 15920
Adapt hwrunner to the changed API
Sat, 12 Nov 2022 21:12:14 +0100 Allow passing data_path from QML
unc0rr [Sat, 12 Nov 2022 21:12:14 +0100] rev 15919
Allow passing data_path from QML
Sat, 12 Nov 2022 15:40:20 +0100 Implement data path
unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
Sat, 05 Nov 2022 17:48:45 +0100 GameServer: bump network dependency
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
Sun, 06 Nov 2022 17:27:28 +0100 Remove stray debugging
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
Mon, 31 Oct 2022 02:11:37 +0200 Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo draft
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
Sun, 30 Oct 2022 18:29:29 +0200 Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer draft
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
Fri, 28 Oct 2022 21:12:01 +0200 - Run engine and socket listener in parallel to avoid ping timeouts
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts - Update dependencies
Mon, 24 Oct 2022 10:07:35 -0400 merge branch
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
Mon, 24 Oct 2022 10:06:52 -0400 cfgdir needs a default value to avoid writing stubs to current path 1.0.0
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
Mon, 24 Oct 2022 10:02:06 -0400 bump version
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
Sun, 16 Oct 2022 20:15:57 +0300 Make direct messages (/msg) look nicer for the next version clients draft
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
Sun, 16 Oct 2022 13:14:16 +0300 Add Drawing mode, which allows drawing some graphics private to the members of a clan draft
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
Thu, 06 Oct 2022 20:58:54 +0300 Don't abort ready timer if the game is in Confirm state draft
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state
Thu, 06 Oct 2022 12:38:07 +0200 Simplify code
unC0Rr [Thu, 06 Oct 2022 12:38:07 +0200] rev 15906
Simplify code
Wed, 05 Oct 2022 22:39:07 +0300 Add direct message server command (/msg <nick_name>|<[nick name]> <message>) draft
S.D. [Wed, 05 Oct 2022 22:39:07 +0300] rev 15905
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
Thu, 29 Sep 2022 16:30:02 +0200 Add some work towards having checker work with the new server
unC0Rr [Thu, 29 Sep 2022 16:30:02 +0200] rev 15904
Add some work towards having checker work with the new server
Thu, 29 Sep 2022 16:29:23 +0200 Add replay storage to the new server implementation
unC0Rr [Thu, 29 Sep 2022 16:29:23 +0200] rev 15903
Add replay storage to the new server implementation
Thu, 29 Sep 2022 16:28:52 +0200 Fix a couple issues
unC0Rr [Thu, 29 Sep 2022 16:28:52 +0200] rev 15902
Fix a couple issues
Tue, 27 Sep 2022 15:10:52 +0300 Change the next major release version number to 1.1.0
S.D. [Tue, 27 Sep 2022 15:10:52 +0300] rev 15901
Change the next major release version number to 1.1.0
Tue, 27 Sep 2022 14:59:03 +0300 Allow to see rooms of incompatible versions in the lobby
S.D. [Tue, 27 Sep 2022 14:59:03 +0300] rev 15900
Allow to see rooms of incompatible versions in the lobby For the new clients the room version is shown in a separate column. There is also a hack for previous versions clients: the room vesion specifier is prepended to the room names for rooms of incompatible versions, and the server shows 'incompatible version' error if the client tries to join them.
Fri, 23 Sep 2022 12:47:47 -0400 Fix clang-15 compile error
LocutusOfBorg [Fri, 23 Sep 2022 12:47:47 -0400] rev 15899
Fix clang-15 compile error
Fri, 23 Sep 2022 02:45:49 +0300 Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
S.D. [Fri, 23 Sep 2022 02:45:49 +0300] rev 15898
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
Fri, 23 Sep 2022 02:21:21 +0300 Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
S.D. [Fri, 23 Sep 2022 02:21:21 +0300] rev 15897
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
Wed, 21 Sep 2022 06:55:31 +0300 fix the other 2 pred/succ conversions 1.0.0
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15896
fix the other 2 pred/succ conversions
Wed, 21 Sep 2022 06:36:05 +0300 fix pred/succ conversion 1.0.0
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15895
fix pred/succ conversion
Wed, 21 Sep 2022 06:55:31 +0300 fix the other 2 pred/succ conversions
alfadur [Wed, 21 Sep 2022 06:55:31 +0300] rev 15894
fix the other 2 pred/succ conversions
Wed, 21 Sep 2022 06:36:05 +0300 fix pred/succ conversion
alfadur [Wed, 21 Sep 2022 06:36:05 +0300] rev 15893
fix pred/succ conversion
Mon, 12 Sep 2022 18:56:28 -0400 merge from 1.0 branch
nemo [Mon, 12 Sep 2022 18:56:28 -0400] rev 15892
merge from 1.0 branch
Mon, 12 Sep 2022 18:37:04 -0400 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:37:04 -0400] rev 15891
tag a 1.0.2
Mon, 12 Sep 2022 18:36:39 -0400 I keep forgetting to bump the patch version 1.0.0 1.0.2-release
nemo [Mon, 12 Sep 2022 18:36:39 -0400] rev 15890
I keep forgetting to bump the patch version
Mon, 12 Sep 2022 18:36:27 -0400 Removed tag 1.0.2-release 1.0.0
nemo [Mon, 12 Sep 2022 18:36:27 -0400] rev 15889
Removed tag 1.0.2-release
Mon, 12 Sep 2022 18:31:43 -0400 tag a 1.0.2 1.0.0
nemo [Mon, 12 Sep 2022 18:31:43 -0400] rev 15888
tag a 1.0.2
Thu, 22 Oct 2020 12:33:35 +0200 Mark global variables in implementation section static 1.0.0
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15887
Mark global variables in implementation section static
Tue, 20 Oct 2020 20:09:44 +0200 Fix lack of declaration decorations for dynamic arrays in Pas2C 1.0.0
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15886
Fix lack of declaration decorations for dynamic arrays in Pas2C
Mon, 12 Sep 2022 18:23:24 -0400 removed at request 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 18:23:24 -0400] rev 15885
removed at request "basically, you copy pasted from some really old cmake version not shipping it, I don't know"
Mon, 12 Sep 2022 12:51:41 -0400 Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro 1.0.0
LocutusOfBorg [Mon, 12 Sep 2022 12:51:41 -0400] rev 15884
Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro
Mon, 12 Sep 2022 12:50:37 -0400 build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122 1.0.0
Jens Petersen [Mon, 12 Sep 2022 12:50:37 -0400] rev 15883
build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122
Mon, 12 Sep 2022 10:44:55 -0400 do the actual remove 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:44:55 -0400] rev 15882
do the actual remove
Mon, 12 Sep 2022 10:40:53 -0400 Remove FindSDL2 find-module, use sdl2-config.cmake instead 1.0.0
Simon McVittie <smcv@debian.org> [Mon, 12 Sep 2022 10:40:53 -0400] rev 15881
Remove FindSDL2 find-module, use sdl2-config.cmake instead This requires SDL >= 2.0.4. Since <https://bugzilla.libsdl.org/show_bug.cgi?id=2464> was fixed in SDL 2.0.4, SDL behaves as a CMake "config-file package", even if it was not itself built using CMake: it installs a sdl2-config.cmake file to ${libdir}/cmake/SDL2, which tells CMake where to find SDL's headers and library, analogous to a pkg-config .pc file. As a result, we no longer need to copy/paste a "find-module package" to be able to find a system copy of SDL >= 2.0.4 with find_package(SDL2). Find-module packages are now discouraged by the CMake developers, in favour of having upstream projects behave as config-file packages. This results in a small API change: FindSDL2 used to set SDL2_INCLUDE_DIR and SDL2_LIBRARY, but the standard behaviour for config-file packages is to set <name>_INCLUDE_DIRS and <name>_LIBRARIES. Use the CONFIG keyword to make sure we search in config-file package mode, and will not find a FindSDL2.cmake in some other directory that implements the old interface. In addition to deleting redundant code, this avoids some assumptions in FindSDL2 about the layout of a SDL installation. The current libsdl2-dev package in Debian breaks those assumptions; this is considered a bug and will hopefully be fixed soon, but it illustrates how fragile these assumptions can be. We can be more robust against different installation layouts by relying on SDL's own CMake integration. When linking to a copy of CMake in a non-standard location, users can now set the SDL2_DIR or CMAKE_PREFIX_PATH environment variable to point to it; previously, these users would have used the SDL2DIR environment variable. This continues to be unnecessary if using matching system-wide installations of CMake and SDL2, for example both from Debian.
Wed, 07 Sep 2022 17:28:08 -0400 merge to trunk
nemo [Wed, 07 Sep 2022 17:28:08 -0400] rev 15880
merge to trunk
Wed, 07 Sep 2022 16:54:58 -0400 Added tag 1.0.1-release for changeset 9dceb83331d5 1.0.0
nemo [Wed, 07 Sep 2022 16:54:58 -0400] rev 15879
Added tag 1.0.1-release for changeset 9dceb83331d5
Wed, 07 Sep 2022 16:53:38 -0400 Removed tag 1.0.1-release 1.0.0
nemo [Wed, 07 Sep 2022 16:53:38 -0400] rev 15878
Removed tag 1.0.1-release
Wed, 07 Sep 2022 16:52:45 -0400 forgot to bump the patch num 1.0.0 1.0.1-release
nemo [Wed, 07 Sep 2022 16:52:45 -0400] rev 15877
forgot to bump the patch num
Wed, 07 Sep 2022 16:49:59 -0400 Added tag 1.0.1-release for changeset fcea0f51d94f 1.0.0
nemo [Wed, 07 Sep 2022 16:49:59 -0400] rev 15876
Added tag 1.0.1-release for changeset fcea0f51d94f
Tue, 06 Sep 2022 22:08:27 +0300 Fix the sound issues and crashes on some platforms 1.0.0
S.D. [Tue, 06 Sep 2022 22:08:27 +0300] rev 15875
Fix the sound issues and crashes on some platforms This commit updates misc/libphyslayer/physfsrwops.* files to the latest versions provided by PhysFS project (https://github.com/icculus/physfs/tree/main/extras/).
Tue, 26 Jul 2022 12:37:17 +0200 Fix texture copying routine not taking pitch into account
unc0rr [Tue, 26 Jul 2022 12:37:17 +0200] rev 15874
Fix texture copying routine not taking pitch into account
Fri, 20 May 2022 17:24:14 -0400 add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
nemo [Fri, 20 May 2022 17:24:14 -0400] rev 15873
add more checks on nil current hedgehog gear, remove checks on nil current hedgehog which should never happen.
Wed, 11 May 2022 13:51:04 +0200 Comment out conflicting flag
unC0Rr [Wed, 11 May 2022 13:51:04 +0200] rev 15872
Comment out conflicting flag
Wed, 11 May 2022 13:50:35 +0200 Ignore dist-newstyle folder
unC0Rr [Wed, 11 May 2022 13:50:35 +0200] rev 15871
Ignore dist-newstyle folder
Wed, 11 May 2022 13:48:55 +0200 Implement appropriate routing of checker messages
unC0Rr [Wed, 11 May 2022 13:48:55 +0200] rev 15870
Implement appropriate routing of checker messages
Tue, 10 May 2022 02:59:11 +0300 better sentry free fall behavior
alfadur [Tue, 10 May 2022 02:59:11 +0300] rev 15869
better sentry free fall behavior
Tue, 10 May 2022 00:19:52 +0300 add density to sentries
alfadur [Tue, 10 May 2022 00:19:52 +0300] rev 15868
add density to sentries
Mon, 09 May 2022 23:58:51 +0300 pass unicode paths as base64 on windows
alfadur [Mon, 09 May 2022 23:58:51 +0300] rev 15867
pass unicode paths as base64 on windows
Mon, 09 May 2022 20:11:38 +0300 revert blowtorch hit frequency reduction
alfadur [Mon, 09 May 2022 20:11:38 +0300] rev 15866
revert blowtorch hit frequency reduction
Mon, 09 May 2022 20:03:09 +0300 remove Hedgehog from generated mines
alfadur [Mon, 09 May 2022 20:03:09 +0300] rev 15865
remove Hedgehog from generated mines
Mon, 09 May 2022 19:10:43 +0300 fix minigun bullet collision detection
alfadur [Mon, 09 May 2022 19:10:43 +0300] rev 15864
fix minigun bullet collision detection
Tue, 26 Apr 2022 14:35:21 -0400 make unplaced hogs a bit less interactive
nemo [Tue, 26 Apr 2022 14:35:21 -0400] rev 15863
make unplaced hogs a bit less interactive
Wed, 20 Apr 2022 15:35:48 +0200 Fix typo, small adjustments
unC0Rr [Wed, 20 Apr 2022 15:35:48 +0200] rev 15862
Fix typo, small adjustments
Thu, 07 Apr 2022 08:15:08 +0200 Update Wuzzy's e-mail address in credits
Wuzzy <Wuzzy@disroot.org> [Thu, 07 Apr 2022 08:15:08 +0200] rev 15861
Update Wuzzy's e-mail address in credits
Tue, 15 Mar 2022 19:54:43 +0300 limit scope of u128 operations in sqrt
alfadur [Tue, 15 Mar 2022 19:54:43 +0300] rev 15860
limit scope of u128 operations in sqrt
Mon, 14 Mar 2022 22:08:31 +0300 port sqrt optimization to u128 case
alfadur [Mon, 14 Mar 2022 22:08:31 +0300] rev 15859
port sqrt optimization to u128 case
Mon, 14 Mar 2022 10:12:00 +0100 Fix incorrect calculation of target point in AI drill strike test
unC0Rr [Mon, 14 Mar 2022 10:12:00 +0100] rev 15858
Fix incorrect calculation of target point in AI drill strike test
Sat, 05 Feb 2022 10:50:25 -0500 1.0.0 merge
nemo [Sat, 05 Feb 2022 10:50:25 -0500] rev 15857
1.0.0 merge
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