2011-10-24 tweak and document abstract page
sheepluva [Mon, 24 Oct 2011 20:01:25 +0200] rev 6200
tweak and document abstract page
2011-10-24 on file save: create parent directories if needed
sheepluva [Mon, 24 Oct 2011 11:14:09 +0200] rev 6199
on file save: create parent directories if needed
2011-10-24 unbreak command auto-completion (was broken since r0b92341adb6a - 52 commits ago)
sheepluva [Mon, 24 Oct 2011 10:59:52 +0200] rev 6198
unbreak command auto-completion (was broken since r0b92341adb6a - 52 commits ago)
2011-10-24 chat:
sheepluva [Mon, 24 Oct 2011 10:30:47 +0200] rev 6197
chat: + added timestamps (can also be css styled and disabled) + allow exchanging stylesheet by just dragging a *.css file into the chat widget! + /saveStyleSheet command for keeping the applied stylesheet for future runs + /discardStyleSheet to reset to the saved/default stylesheet Note: I noticed command auto-completion is broken, don't know since when. annoying.
2011-10-24 minor cleanups, mostly in own code
sheepluva [Mon, 24 Oct 2011 06:54:46 +0200] rev 6196
minor cleanups, mostly in own code
2011-10-24 * fixing my hat preview bug nemo pointed out (thanks!)
sheepluva [Mon, 24 Oct 2011 06:10:28 +0200] rev 6195
* fixing my hat preview bug nemo pointed out (thanks!) + cleanup of edit page loading, should speeed up application startup a bit.
2011-10-23 improve and cash hilight regexp
sheepluva [Mon, 24 Oct 2011 01:09:33 +0200] rev 6194
improve and cash hilight regexp
2011-10-23 highlight improvements
sheepluva [Sun, 23 Oct 2011 22:47:59 +0200] rev 6193
highlight improvements * only highlight if surrounded by whitespaces (or trailing ': ') + case-insensitive
2011-10-23 oops
nemo [Sun, 23 Oct 2011 14:44:19 -0400] rev 6192
oops
2011-10-23 Case-insensitive comparison of nicks
unc0rr [Sun, 23 Oct 2011 11:37:52 +0400] rev 6191
Case-insensitive comparison of nicks
2011-10-23 potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
sheepluva [Sun, 23 Oct 2011 09:01:53 +0200] rev 6190
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
2011-10-23 retain dx/dy from landgun
nemo [Sun, 23 Oct 2011 01:47:44 -0400] rev 6189
retain dx/dy from landgun
2011-10-22 doxygen seems to get confused if a ///< line is followed by a /// line
sheepluva [Sat, 22 Oct 2011 20:49:26 +0200] rev 6188
doxygen seems to get confused if a ///< line is followed by a /// line
2011-10-22 * adding destructors to my line edit subclasses
sheepluva [Sat, 22 Oct 2011 20:41:23 +0200] rev 6187
* adding destructors to my line edit subclasses + case-insensitive sorting for suggested nicknames
2011-10-22 let's create some templates so that the user knows how to start off
sheepluva [Sat, 22 Oct 2011 19:37:39 +0200] rev 6186
let's create some templates so that the user knows how to start off
2011-10-22 document css files better
sheepluva [Sat, 22 Oct 2011 18:24:36 +0200] rev 6185
document css files better
2011-10-22 Tweak ratios to deemphasise foreground flakes further
nemo [Sat, 22 Oct 2011 11:50:55 -0400] rev 6184
Tweak ratios to deemphasise foreground flakes further
2011-10-22 minor signal fail fix
sheepluva [Sat, 22 Oct 2011 10:59:06 +0200] rev 6183
minor signal fail fix
2011-10-22 some more chat fixes and changes, I think. hum. what was that? um. aaah, I better go catch some sheep ... er sleep.. um..
sheepluva [Sat, 22 Oct 2011 10:52:07 +0200] rev 6182
some more chat fixes and changes, I think. hum. what was that? um. aaah, I better go catch some sheep ... er sleep.. um..
2011-10-22 ugh wth... cleaned FL/IL change notifications up
sheepluva [Sat, 22 Oct 2011 08:51:02 +0200] rev 6181
ugh wth... cleaned FL/IL change notifications up
2011-10-22 some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
sheepluva [Sat, 22 Oct 2011 06:55:14 +0200] rev 6180
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
2011-10-22 Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers
nemo [Sat, 22 Oct 2011 00:49:55 -0400] rev 6179
Bit of an experiment with giving flakes a bit more depth. Might need to be theme flagged, or theme flakes reworked on some themes. Looks neat in stereo. Also finally use an array for the layers
2011-10-22 BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
sheepluva [Sat, 22 Oct 2011 02:41:59 +0200] rev 6178
BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
2011-10-21 same for chat. changed the paths to: css/qt.css css/chat.css
sheepluva [Sat, 22 Oct 2011 01:53:14 +0200] rev 6177
same for chat. changed the paths to: css/qt.css css/chat.css note: display:none is not supported by QTextBrowser, I might pimp it up to do so
2011-10-21 frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
sheepluva [Sat, 22 Oct 2011 01:00:21 +0200] rev 6176
frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
2011-10-21 moving a file around, fixing a png, etc.
sheepluva [Sat, 22 Oct 2011 00:00:48 +0200] rev 6175
moving a file around, fixing a png, etc.
2011-10-21 fix multiplayer script loading
sheepluva [Fri, 21 Oct 2011 20:58:49 +0200] rev 6174
fix multiplayer script loading
2011-10-21 fix netgame layout issues, I think all layout issues caused by page refactoring are fixed now, if you find any more let me know
sheepluva [Fri, 21 Oct 2011 19:37:45 +0200] rev 6173
fix netgame layout issues, I think all layout issues caused by page refactoring are fixed now, if you find any more let me know
2011-10-21 fix lobby layout issues
sheepluva [Fri, 21 Oct 2011 19:27:40 +0200] rev 6172
fix lobby layout issues
2011-10-21 fix layout of net page
sheepluva [Fri, 21 Oct 2011 19:17:08 +0200] rev 6171
fix layout of net page
2011-10-21 fix multiplayer page layout, doc/comment fixes
sheepluva [Fri, 21 Oct 2011 18:53:36 +0200] rev 6170
fix multiplayer page layout, doc/comment fixes
2011-10-21 fix overlapping issue in main menu
sheepluva [Fri, 21 Oct 2011 18:23:43 +0200] rev 6169
fix overlapping issue in main menu
2011-10-21 fix an include; fix/add comments
sheepluva [Fri, 21 Oct 2011 17:55:32 +0200] rev 6168
fix an include; fix/add comments
2011-10-21 simplified some stuff I wrote
sheepluva [Fri, 21 Oct 2011 08:41:21 +0200] rev 6167
simplified some stuff I wrote
2011-10-21 finishing SDLInterface cleanup (wrt audio)
sheepluva [Fri, 21 Oct 2011 08:03:42 +0200] rev 6166
finishing SDLInterface cleanup (wrt audio)
2011-10-21 moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
sheepluva [Fri, 21 Oct 2011 07:00:49 +0200] rev 6165
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
2011-10-21 change SDL.h/SDL.cpp to use HWDataManager instead of poking around on the harddrive - also I added doc/comments to the class
sheepluva [Fri, 21 Oct 2011 04:11:26 +0200] rev 6164
change SDL.h/SDL.cpp to use HWDataManager instead of poking around on the harddrive - also I added doc/comments to the class
2011-10-20 oops and good night
sheepluva [Fri, 21 Oct 2011 01:47:53 +0200] rev 6163
oops and good night
2011-10-20 comment fixes
sheepluva [Fri, 21 Oct 2011 01:36:13 +0200] rev 6162
comment fixes
2011-10-20 comments
sheepluva [Fri, 21 Oct 2011 00:02:11 +0200] rev 6161
comments
2011-10-20 cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva [Thu, 20 Oct 2011 23:25:16 +0200] rev 6160
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
2011-10-20 introduce HWDataManager util for transparent access to [user-]data files
sheepluva [Thu, 20 Oct 2011 13:10:24 +0200] rev 6159
introduce HWDataManager util for transparent access to [user-]data files
2011-10-20 comment typo
sheepluva [Thu, 20 Oct 2011 05:52:11 +0200] rev 6158
comment typo
2011-10-20 move this widget into the widget dir
sheepluva [Thu, 20 Oct 2011 02:56:58 +0200] rev 6157
move this widget into the widget dir
2011-10-20 lolwut
nemo [Wed, 19 Oct 2011 22:32:26 -0400] rev 6156
lolwut
2011-10-20 Fix sticky mine/mine activation bug
nemo [Wed, 19 Oct 2011 21:53:39 -0400] rev 6155
Fix sticky mine/mine activation bug
2011-10-20 Fix birdy flight bug
nemo [Wed, 19 Oct 2011 21:50:03 -0400] rev 6154
Fix birdy flight bug
2011-10-19 allow changing number of hogs or weapons with mousewheel
sheepluva [Wed, 19 Oct 2011 21:55:42 +0200] rev 6153
allow changing number of hogs or weapons with mousewheel
2011-10-19 make this transparent so that people can actually see /what/ they have disabled...
sheepluva [Wed, 19 Oct 2011 21:14:21 +0200] rev 6152
make this transparent so that people can actually see /what/ they have disabled...
2011-10-19 give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
sheepluva [Wed, 19 Oct 2011 16:10:18 +0200] rev 6151
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
2011-10-19 frontend chat input history, use arrow keys UP/DOWN
sheepluva [Wed, 19 Oct 2011 02:10:27 +0200] rev 6150
frontend chat input history, use arrow keys UP/DOWN
2011-10-18 + don't suggest ignored nicknames
sheepluva [Tue, 18 Oct 2011 15:34:40 +0200] rev 6149
+ don't suggest ignored nicknames * whipe data properly when lobby is left
2011-10-18 Fix repeat on SkyL, remove SkyR
Guillaume Englert [Tue, 18 Oct 2011 09:09:49 -0400] rev 6148
Fix repeat on SkyL, remove SkyR
2011-10-18 feature-pimpin'-up the chat input line in frontend:
sheepluva [Tue, 18 Oct 2011 14:28:50 +0200] rev 6147
feature-pimpin'-up the chat input line in frontend: ESC key will clear input TAB key will expand names and commands
2011-10-17 server lobby: don't stretch buttons right of the roomlist - instead let the roomlist use all the available space
sheepluva [Tue, 18 Oct 2011 00:13:50 +0200] rev 6146
server lobby: don't stretch buttons right of the roomlist - instead let the roomlist use all the available space
2011-10-17 don't hoard empty friends/ignore-lists on the HDD
sheepluva [Tue, 18 Oct 2011 00:01:26 +0200] rev 6145
don't hoard empty friends/ignore-lists on the HDD
2011-10-17 fix overlapping pixel in stormtrooper hat
sheepluva [Mon, 17 Oct 2011 22:48:11 +0200] rev 6144
fix overlapping pixel in stormtrooper hat
2011-10-17 fix outline of rcplane
sheepluva [Mon, 17 Oct 2011 20:40:15 +0200] rev 6143
fix outline of rcplane
2011-10-17 never doing any graphics stuff when I can't test, again :(
nemo [Mon, 17 Oct 2011 14:05:34 -0400] rev 6142
never doing any graphics stuff when I can't test, again :(
2011-10-17 :(
nemo [Mon, 17 Oct 2011 14:00:15 -0400] rev 6141
:(
2011-10-17 Not being able to test sucks :(
nemo [Mon, 17 Oct 2011 13:49:55 -0400] rev 6140
Not being able to test sucks :(
2011-10-17 Riiight. Let's try this instead
nemo [Mon, 17 Oct 2011 13:29:54 -0400] rev 6139
Riiight. Let's try this instead
2011-10-17 tint RC plane with team colour. untested.
nemo [Mon, 17 Oct 2011 13:03:39 -0400] rev 6138
tint RC plane with team colour. untested.
2011-10-17 graphic for team coloured RC planes
mikade [Mon, 17 Oct 2011 13:01:08 -0400] rev 6137
graphic for team coloured RC planes
2011-10-17 Sheepluva suggestion - brighten so that the team colours look less muddy, if some artist hates the result, they are welcome to clean it up
nemo [Mon, 17 Oct 2011 12:09:04 -0400] rev 6136
Sheepluva suggestion - brighten so that the team colours look less muddy, if some artist hates the result, they are welcome to clean it up
2011-10-17 Use SkyL if SkyR is not included. Saves a bit of texture memory and removes some redundant files.
nemo [Mon, 17 Oct 2011 11:21:08 -0400] rev 6135
Use SkyL if SkyR is not included. Saves a bit of texture memory and removes some redundant files.
2011-10-17 add tiara hat
sheepluva [Mon, 17 Oct 2011 02:07:58 +0200] rev 6134
add tiara hat
2011-10-16 missed a compiler option from previous merge
koda [Sun, 16 Oct 2011 21:21:43 +0200] rev 6133
missed a compiler option from previous merge
2011-10-16 tweak. constrain to full opacity
nemo [Sun, 16 Oct 2011 15:09:26 -0400] rev 6132
tweak. constrain to full opacity
2011-10-16 merge the changes applied to 0.9.16
koda [Sun, 16 Oct 2011 21:03:30 +0200] rev 6131
merge the changes applied to 0.9.16
2011-10-16 Blend the outter side too
nemo [Sun, 16 Oct 2011 11:45:46 -0400] rev 6130
Blend the outter side too
2011-10-14 Hide focus outline on buttons.
Florian Fabre [Fri, 14 Oct 2011 11:36:46 -0400] rev 6129
Hide focus outline on buttons.
2011-10-13 oops
nemo [Thu, 13 Oct 2011 13:50:41 -0400] rev 6128
oops
2011-10-13 Add SkyL/SkyR to avoid repeating the cave entrance
Guillaume Englert [Thu, 13 Oct 2011 11:15:07 -0400] rev 6127
Add SkyL/SkyR to avoid repeating the cave entrance
2011-10-13 Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
nemo [Wed, 12 Oct 2011 21:00:12 -0400] rev 6126
Remove unnecessary assignments post-creation. Simplifies Lua manipulation of these adds as well as just being tidier.
2011-10-11 another crystal, spray and landtex tweaks.
Guillaume Englert [Tue, 11 Oct 2011 10:44:27 -0400] rev 6125
another crystal, spray and landtex tweaks.
2011-10-10 something for nemo to play around with
sheepluva [Tue, 11 Oct 2011 01:07:37 +0200] rev 6124
something for nemo to play around with
2011-10-10 make slope calcs skip small gaps
sheepluva [Tue, 11 Oct 2011 00:06:46 +0200] rev 6123
make slope calcs skip small gaps
2011-10-10 tidier
nemo [Mon, 10 Oct 2011 16:36:35 -0400] rev 6122
tidier
2011-10-10 Make sticky mines and normal mines start their typical behaviour a second after creation in infinite attack mode.
nemo [Mon, 10 Oct 2011 16:23:08 -0400] rev 6121
Make sticky mines and normal mines start their typical behaviour a second after creation in infinite attack mode.
2011-10-10 set followgear to cluster/melon/gascloud
nemo [Mon, 10 Oct 2011 15:45:19 -0400] rev 6120
set followgear to cluster/melon/gascloud
2011-10-10 Make a few more things be impacted by explosions nearby
nemo [Mon, 10 Oct 2011 15:25:59 -0400] rev 6119
Make a few more things be impacted by explosions nearby
2011-10-10 tweak (still a hack)
nemo [Mon, 10 Oct 2011 14:37:19 -0400] rev 6118
tweak (still a hack)
2011-10-10 Experiment in making ice more treacherous. also tweak to snow/christmas flake spawn
nemo [Mon, 10 Oct 2011 14:13:35 -0400] rev 6117
Experiment in making ice more treacherous. also tweak to snow/christmas flake spawn
2011-10-10 Aaaand another flag that used to be cleared here...
nemo [Sun, 09 Oct 2011 21:47:47 -0400] rev 6116
Aaaand another flag that used to be cleared here...
2011-10-10 HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda [Mon, 10 Oct 2011 02:50:01 +0200] rev 6115
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-10 expose border color to lua
nemo [Sun, 09 Oct 2011 20:03:04 -0400] rev 6114
expose border color to lua
2011-10-09 oops
nemo [Sun, 09 Oct 2011 19:48:13 -0400] rev 6113
oops
2011-10-09 Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo [Sun, 09 Oct 2011 19:36:09 -0400] rev 6112
Restrict slipperiness to girders and bridges. Make girders more obviously ice.
2011-10-09 Fix a few masks. The one that needed it the most was trophyrace.
nemo [Sat, 08 Oct 2011 23:36:52 -0400] rev 6111
Fix a few masks. The one that needed it the most was trophyrace.
2011-10-09 add a couple more
nemo [Sat, 08 Oct 2011 22:52:51 -0400] rev 6110
add a couple more
2011-10-09 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda [Sun, 09 Oct 2011 03:04:45 +0200] rev 6109
finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
2011-10-08 refreshed the ipad interface with some white
koda [Sun, 09 Oct 2011 01:45:12 +0200] rev 6108
refreshed the ipad interface with some white
2011-10-08 some code refactoring of the ios game config
koda [Sun, 09 Oct 2011 00:24:58 +0200] rev 6107
some code refactoring of the ios game config
2011-10-08 ooops
koda [Sat, 08 Oct 2011 23:23:25 +0200] rev 6106
ooops
2011-10-08 move some config files
koda [Sat, 08 Oct 2011 22:51:01 +0200] rev 6105
move some config files
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