Thu, 16 May 2019 00:17:49 +0200 Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14991
Update hedgewars-server.cabal
Thu, 16 May 2019 08:05:10 +0200 Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14990
Fix Birdy stopping turn after dropping 1st egg
Thu, 16 May 2019 06:50:34 +0200 Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14989
Show icon for resurrectable hog
Thu, 16 May 2019 06:41:56 +0200 Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14988
Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14987
Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14986
Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14985
Display current health in top right corner
Wed, 15 May 2019 20:40:37 +0200 Fix sndBoring being placed if ending turn during multi-shoot via skip command
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14984
Fix sndBoring being placed if ending turn during multi-shoot via skip command For example: - AI hog shoots once with shotgun - AI hog ends turn via ParseCommand("skip")
Wed, 15 May 2019 19:43:53 +0200 Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14983
Quick games: Add rare "floating flowers" map type
Wed, 15 May 2019 17:47:56 +0200 Quick games: Cap max. difficulty for the first 15 games
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14982
Quick games: Cap max. difficulty for the first 15 games
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