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hedgewars/uGearsRender.pas
Sat, 14 Feb 2015 17:34:12 -0500
nemo
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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Sat, 24 Jan 2015 13:49:57 -0500
nemo
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
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Sun, 18 Jan 2015 16:01:09 -0500
nemo
more tweakery
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Sun, 18 Jan 2015 14:47:25 -0500
nemo
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
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Sun, 18 Jan 2015 14:18:06 -0500
nemo
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
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Fri, 16 Jan 2015 17:51:29 -0500
nemo
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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Tue, 16 Dec 2014 14:32:53 -0500
nemo
just in case. one more nil check
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