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hedgewars/uLandObjects.pas
Wed, 29 May 2013 15:12:06 -0400
unc0rr
bump copyright year for Andrey entries
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Thu, 04 Apr 2013 08:10:59 -0400
nemo
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
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Tue, 02 Apr 2013 21:00:57 +0200
koda
update webgl branch
webgl
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Mon, 18 Mar 2013 12:13:46 -0400
nemo
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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Tue, 25 Dec 2012 04:45:22 +0100
koda
update branch with default
webgl
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Thu, 29 Nov 2012 23:23:19 -0500
Joe Doyle (Ginto8)
Move global variables to units that use them
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Thu, 22 Nov 2012 00:41:53 +0100
koda
updated branch
webgl
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