unc0rr [Fri, 07 Mar 2008 14:10:13 +0000] rev 799
- Commit voice sounds by Stephen Alexander
- Use jump sounds
unc0rr [Fri, 07 Mar 2008 13:16:11 +0000] rev 798
Fix teleportation bug spotted by Tiyuri
unc0rr [Wed, 05 Mar 2008 19:34:52 +0000] rev 797
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
unc0rr [Tue, 04 Mar 2008 21:33:10 +0000] rev 796
Tiyuri
- Update 'nature' theme horizont
- New mine sprite
unc0rr [Tue, 04 Mar 2008 20:37:12 +0000] rev 795
Set svn:eol-style to native
unc0rr [Tue, 04 Mar 2008 20:26:52 +0000] rev 794
Oops, forgot to svn add theme contents
unc0rr [Tue, 04 Mar 2008 20:23:23 +0000] rev 793
- Massive images update by Tiyuri
- New theme 'nature' by Tiyury
- Some ajustment for new graphics in engine by me
unc0rr [Wed, 27 Feb 2008 12:51:57 +0000] rev 792
Polish translation by Maciej Mroziński
unc0rr [Mon, 25 Feb 2008 20:12:00 +0000] rev 791
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
unc0rr [Mon, 25 Feb 2008 18:10:12 +0000] rev 790
Make high jump behaviour like in worms (back somersault)
unc0rr [Sun, 24 Feb 2008 20:00:31 +0000] rev 789
- More accurate rope collision detection
- Implement hedgehog on rope speed limit
- All this should prevent rope to be stuck in the ground
unc0rr [Fri, 22 Feb 2008 16:07:16 +0000] rev 788
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
- Small fixes everywhere
unc0rr [Thu, 21 Feb 2008 19:31:53 +0000] rev 787
- Bring back usual console look
- Halfplement utf-8 compatible backspace
unc0rr [Thu, 21 Feb 2008 18:59:07 +0000] rev 786
Some bugfixing
unc0rr [Thu, 21 Feb 2008 18:48:16 +0000] rev 785
Start console OpenGL reincarnation
unc0rr [Tue, 05 Feb 2008 18:25:46 +0000] rev 784
- Handle new command in game record and net
- Inc protocol version due to changes
unc0rr [Tue, 05 Feb 2008 17:53:38 +0000] rev 783
- New command 'set weapon'
- Fixes bug with changing weapon while switching hedgehogs
unc0rr [Sun, 03 Feb 2008 17:02:20 +0000] rev 782
Full support for out-of-source build
unc0rr [Sat, 02 Feb 2008 15:20:41 +0000] rev 781
First steps to support out-of-source build
unc0rr [Fri, 01 Feb 2008 16:39:37 +0000] rev 780
- Store sky color in theme cfg file
- Repair water
unc0rr [Thu, 31 Jan 2008 20:01:07 +0000] rev 779
Hopefully finish freebsd port
unc0rr [Wed, 30 Jan 2008 18:41:01 +0000] rev 778
Try to prepare freebsd port for 0.9.2. Not finished yet.
unc0rr [Mon, 28 Jan 2008 22:21:47 +0000] rev 777
Solve problem with crosshairs
unc0rr [Mon, 28 Jan 2008 19:05:29 +0000] rev 776
Convert the rest of rotated sprites to be rotated by OpenGL
unc0rr [Mon, 28 Jan 2008 18:22:35 +0000] rev 775
- Some optimizations
- Rotate grenade sprite using glRotatef (much better result)
unc0rr [Mon, 28 Jan 2008 17:51:18 +0000] rev 774
Add alpha-channel to maps
unc0rr [Mon, 28 Jan 2008 17:45:03 +0000] rev 773
- Reanimate Volcano theme
- Make clouds be transparent
unc0rr [Mon, 28 Jan 2008 17:26:57 +0000] rev 772
Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr [Mon, 28 Jan 2008 17:11:19 +0000] rev 771
- Enable back console (doesn't render yet)
- Make texture size be of power of 2
unc0rr [Sun, 27 Jan 2008 20:47:30 +0000] rev 770
- Add alpha-channel to all sprites left
- Reanimate ammo menu
unc0rr [Sun, 27 Jan 2008 20:35:40 +0000] rev 769
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
- Reanimate girder (and partly teleportation tool)
unc0rr [Sun, 27 Jan 2008 19:29:00 +0000] rev 768
Store Land surface in memory:
- Fixes strange land texture disappering
- Speed up operations, changing land after its initialization
unc0rr [Sun, 27 Jan 2008 18:39:02 +0000] rev 767
Introduce UpdateLandTexture function to update just parts of surface
unc0rr [Sun, 27 Jan 2008 17:27:13 +0000] rev 766
- Update land texture after explosions
- Restore loading progress
unc0rr [Sun, 27 Jan 2008 17:04:54 +0000] rev 765
Fix a bug introduced in previous revision (accidental delete of land surface)
unc0rr [Sun, 27 Jan 2008 16:49:11 +0000] rev 764
Now game looks almost like it did before switching to OpenGL
unc0rr [Sun, 27 Jan 2008 15:07:31 +0000] rev 763
Add alpha-channel to horizont sprites
unc0rr [Sun, 27 Jan 2008 15:02:12 +0000] rev 762
More sprites are visible
unc0rr [Sun, 27 Jan 2008 13:35:56 +0000] rev 761
Now hedgehogs are seen on map :)
unc0rr [Sun, 27 Jan 2008 13:23:57 +0000] rev 760
Now land texture renders properly
unc0rr [Sat, 26 Jan 2008 10:55:34 +0000] rev 759
Enable back fps counter
unc0rr [Sat, 26 Jan 2008 10:21:43 +0000] rev 758
- Start conveting pngs to have alpha-channel
unc0rr [Sat, 26 Jan 2008 00:06:23 +0000] rev 757
Enable water waves back
unc0rr [Fri, 25 Jan 2008 23:55:03 +0000] rev 756
Respect alpha channel
unc0rr [Fri, 25 Jan 2008 23:33:35 +0000] rev 755
Now show sprites too
unc0rr [Fri, 25 Jan 2008 21:55:48 +0000] rev 754
Some further work on switching to OpenGL rendering
unc0rr [Fri, 25 Jan 2008 20:47:50 +0000] rev 753
Start conversion to OpenGL rendering
unc0rr [Tue, 22 Jan 2008 17:18:58 +0000] rev 752
Some changelog fixes
displacer [Tue, 22 Jan 2008 17:06:10 +0000] rev 751
manual added
unc0rr [Tue, 22 Jan 2008 16:12:21 +0000] rev 750
Update README
displacer [Tue, 22 Jan 2008 16:11:07 +0000] rev 749
gcc 4.3 fixes
unc0rr [Mon, 21 Jan 2008 23:00:56 +0000] rev 748
Add misc files from my working copy
displacer [Mon, 21 Jan 2008 21:25:42 +0000] rev 747
delimiter changed
displacer [Mon, 21 Jan 2008 20:41:12 +0000] rev 746
hhnum regression fix
unc0rr [Sun, 20 Jan 2008 22:57:05 +0000] rev 745
Perform small optimization of sqrt
unc0rr [Sun, 20 Jan 2008 22:53:46 +0000] rev 744
- Remove debug
- Fix sqrt computation
unc0rr [Sun, 20 Jan 2008 22:17:03 +0000] rev 743
Some debug stuff
unc0rr [Sun, 20 Jan 2008 22:07:27 +0000] rev 742
More verbose awareness message
unc0rr [Sun, 20 Jan 2008 21:53:22 +0000] rev 741
Oops, this is right fix for assert
unc0rr [Sun, 20 Jan 2008 21:47:42 +0000] rev 740
- Small cleanup
- Fix assert not to disturb when rewinding save
displacer [Sun, 20 Jan 2008 21:21:59 +0000] rev 739
name fix
unc0rr [Sun, 20 Jan 2008 19:42:03 +0000] rev 738
Ignore many files, created by build system
unc0rr [Sun, 20 Jan 2008 17:40:28 +0000] rev 737
Fix infinity.png not to stretch
unc0rr [Sun, 20 Jan 2008 16:59:10 +0000] rev 736
More changelog fix
unc0rr [Sun, 20 Jan 2008 16:49:48 +0000] rev 735
Some fixes
unc0rr [Sun, 20 Jan 2008 16:27:44 +0000] rev 734
Fix version number
unc0rr [Sun, 20 Jan 2008 16:25:35 +0000] rev 733
Update changelog
unc0rr [Sun, 20 Jan 2008 15:09:28 +0000] rev 732
Translation fixes
displacer [Sun, 20 Jan 2008 15:01:39 +0000] rev 731
missing header
displacer [Sun, 20 Jan 2008 14:57:34 +0000] rev 730
tr()s everywhere
unc0rr [Sun, 20 Jan 2008 14:51:45 +0000] rev 729
More translation updates
displacer [Sun, 20 Jan 2008 14:44:01 +0000] rev 728
strange tr()
unc0rr [Sun, 20 Jan 2008 14:40:36 +0000] rev 727
Fix all issues with make package_source on my system
unc0rr [Sun, 20 Jan 2008 14:10:51 +0000] rev 726
Update russian translations
displacer [Sun, 20 Jan 2008 14:05:55 +0000] rev 725
can not save Default weapon set
displacer [Sun, 20 Jan 2008 13:51:22 +0000] rev 724
delete weapon set should work fine now
unc0rr [Sun, 20 Jan 2008 13:49:57 +0000] rev 723
Switch back to SelWeaponWidgets everywhere
unc0rr [Sun, 20 Jan 2008 13:41:38 +0000] rev 722
- Use shotgun training as more attractive than the second one with bazooka
- More filters for make package_source
unc0rr [Sun, 20 Jan 2008 13:18:10 +0000] rev 721
Oops, forgot file
unc0rr [Sun, 20 Jan 2008 13:17:24 +0000] rev 720
- Add 'Delete' button to demos and saves pages
- Set version to 0.9.2
unc0rr [Sun, 20 Jan 2008 12:50:26 +0000] rev 719
- Fix layout on options page
- New ammo icon for selecting weapon scheme widget
- Don't spread WeaponItems over the SelWeaponWidget
displacer [Sun, 20 Jan 2008 12:43:36 +0000] rev 718
delete weapon button added
displacer [Sun, 20 Jan 2008 12:21:13 +0000] rev 717
edit weapons is really edit now
unc0rr [Sun, 20 Jan 2008 12:15:23 +0000] rev 716
New infinity picture
unc0rr [Sat, 19 Jan 2008 13:14:25 +0000] rev 715
Last template for now
unc0rr [Sat, 19 Jan 2008 13:04:11 +0000] rev 714
And... one more
unc0rr [Sat, 19 Jan 2008 12:28:06 +0000] rev 713
LandTemplates++
unc0rr [Sat, 19 Jan 2008 12:16:27 +0000] rev 712
+1 land template
unc0rr [Sat, 19 Jan 2008 12:06:25 +0000] rev 711
One more crazy land template
unc0rr [Sat, 19 Jan 2008 11:54:44 +0000] rev 710
One more land template (pretty good IMO)
unc0rr [Fri, 18 Jan 2008 16:46:42 +0000] rev 709
Use new ammo icon for switching tool
unc0rr [Fri, 18 Jan 2008 16:40:26 +0000] rev 708
New animated switching sign
unc0rr [Thu, 17 Jan 2008 11:23:37 +0000] rev 707
Try to fix SDL problem
displacer [Tue, 15 Jan 2008 08:04:09 +0000] rev 706
missing header fix
unc0rr [Mon, 14 Jan 2008 17:12:57 +0000] rev 705
There is weapon scheme combo also on pageSimpleGame
unc0rr [Mon, 14 Jan 2008 17:00:54 +0000] rev 704
Make team health bar surface transparent
displacer [Sat, 12 Jan 2008 22:41:03 +0000] rev 703
weapon names transmitted over network
displacer [Sat, 12 Jan 2008 17:17:09 +0000] rev 702
"Default" weapon is now default :)
unc0rr [Fri, 11 Jan 2008 23:37:23 +0000] rev 701
- Fix undefinite function result
- Remove debug
unc0rr [Fri, 11 Jan 2008 23:11:53 +0000] rev 700
- Revert previous debug things
- Add new tracing dbg
unc0rr [Fri, 11 Jan 2008 22:56:28 +0000] rev 699
Fix previous commit
unc0rr [Fri, 11 Jan 2008 22:47:54 +0000] rev 698
Some debug stuff
displacer [Fri, 11 Jan 2008 21:45:24 +0000] rev 697
pre-alpha network weapons selection
displacer [Wed, 09 Jan 2008 21:22:22 +0000] rev 696
working multiplayer weapons combo
displacer [Wed, 09 Jan 2008 20:26:31 +0000] rev 695
update weapons combo fixed
displacer [Tue, 08 Jan 2008 20:32:17 +0000] rev 694
working save weapons to file
displacer [Mon, 07 Jan 2008 15:44:13 +0000] rev 693
prepare weapons combo
displacer [Mon, 07 Jan 2008 13:09:10 +0000] rev 692
code size reduse
unc0rr [Sun, 30 Dec 2007 16:51:06 +0000] rev 691
Better tags switching sequence
unc0rr [Sun, 30 Dec 2007 16:40:12 +0000] rev 690
Finally, get rid of large stupid StoreSurface
unc0rr [Sun, 30 Dec 2007 16:19:41 +0000] rev 689
The rest of stuff converted to sprites
unc0rr [Sun, 30 Dec 2007 15:24:02 +0000] rev 688
Convert some stuff to sprites
unc0rr [Wed, 26 Dec 2007 22:18:34 +0000] rev 687
Header cleanup in hwform.cpp
unc0rr [Wed, 26 Dec 2007 22:16:22 +0000] rev 686
- Header cleanup in game.cpp
- Page 'in game' to hide frontend interface during the game
unc0rr [Wed, 26 Dec 2007 21:08:25 +0000] rev 685
Teleport ammo picture added
displacer [Thu, 20 Dec 2007 16:11:58 +0000] rev 684
some copy/paste code removed
displacer [Thu, 20 Dec 2007 10:54:42 +0000] rev 683
select default and save weapons added
unc0rr [Wed, 19 Dec 2007 20:54:00 +0000] rev 682
Some misc fixes
displacer [Wed, 19 Dec 2007 11:10:23 +0000] rev 681
working weapons select
displacer [Wed, 19 Dec 2007 07:38:36 +0000] rev 680
. is needed for cmake
displacer [Wed, 19 Dec 2007 07:37:17 +0000] rev 679
Qt 4.3 version only style define
unc0rr [Mon, 17 Dec 2007 19:14:42 +0000] rev 678
Move map view also when we have no window focus
unc0rr [Mon, 17 Dec 2007 18:05:58 +0000] rev 677
Save some vertical pixels using fewer margin in HWMapContainer
unc0rr [Sun, 16 Dec 2007 19:34:13 +0000] rev 676
Fix AI breaking demos and saves in some cases
unc0rr [Sun, 16 Dec 2007 19:16:22 +0000] rev 675
Remake widgets layout on PageNetServer
unc0rr [Sun, 16 Dec 2007 16:21:42 +0000] rev 674
Save and restore window size
unc0rr [Sun, 16 Dec 2007 15:58:29 +0000] rev 673
- Save after save now works
- Stretching first column in net servers list
unc0rr [Sat, 15 Dec 2007 23:24:43 +0000] rev 672
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
- Fix port in previous commit
unc0rr [Sat, 15 Dec 2007 22:57:22 +0000] rev 671
Actually pass host and port values to NetConnect method
unc0rr [Sat, 15 Dec 2007 21:10:43 +0000] rev 670
Fix project and translate more entries
unc0rr [Sat, 15 Dec 2007 20:41:13 +0000] rev 669
Update translation
unc0rr [Sat, 15 Dec 2007 20:28:58 +0000] rev 668
- Share much code between models
- Update some labels
unc0rr [Sat, 15 Dec 2007 20:08:08 +0000] rev 667
UDP server list model
unc0rr [Sat, 15 Dec 2007 19:44:05 +0000] rev 666
Abstract HWForm from custom PageNet implementation
unc0rr [Sat, 15 Dec 2007 19:40:50 +0000] rev 665
Start move from custom widgets to custom models
unc0rr [Sat, 15 Dec 2007 18:58:55 +0000] rev 664
Fully implement www server list via model
unc0rr [Sat, 15 Dec 2007 18:04:56 +0000] rev 663
"QT" is "Qt" really
unc0rr [Sat, 15 Dec 2007 16:44:13 +0000] rev 662
- Parse new XML from www (now valid)
- Start attemp to implement model for www servers list
unc0rr [Fri, 14 Dec 2007 16:18:42 +0000] rev 661
Unregister server in servers list when the game is started
unc0rr [Fri, 14 Dec 2007 16:13:35 +0000] rev 660
- Simplify net game objects relationship
- Fix statistics page bug caused by recent protocol changes
unc0rr [Fri, 14 Dec 2007 15:36:00 +0000] rev 659
- Fix some stupid object casts
- Fix deleting server entry in www list
unc0rr [Fri, 14 Dec 2007 15:02:46 +0000] rev 658
Make use of server port option
unc0rr [Thu, 13 Dec 2007 23:07:16 +0000] rev 657
Basic concept for net server options page (subject to change)
unc0rr [Thu, 13 Dec 2007 22:46:36 +0000] rev 656
Fix network game bug caused by recent protocol changes
unc0rr [Thu, 13 Dec 2007 22:24:06 +0000] rev 655
- Temporary set delimiter to *, as \t seems to be endline now in Qt
- Fix network game: avoid telling server the nick before it actually is set on fast network (found on FreeBSD)
unc0rr [Thu, 13 Dec 2007 21:49:52 +0000] rev 654
Finish asking host/port dialog implementation
unc0rr [Thu, 13 Dec 2007 21:31:47 +0000] rev 653
Class to ask host/port to connect to ('Specify' button on PageNet)
unc0rr [Thu, 13 Dec 2007 16:10:58 +0000] rev 652
- Fix for hedgehogs switching
- Try to make rope better (not go into the ground, at least not so easy)
unc0rr [Thu, 13 Dec 2007 15:45:31 +0000] rev 651
Don't spam traffic in network game
unc0rr [Thu, 13 Dec 2007 14:34:13 +0000] rev 650
Update copyright header
unc0rr [Thu, 13 Dec 2007 14:15:56 +0000] rev 649
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
- Inc protocol version number
unc0rr [Thu, 13 Dec 2007 13:51:55 +0000] rev 648
Use list instead of array (no limit for network packets amount)
unc0rr [Thu, 13 Dec 2007 13:49:20 +0000] rev 647
Move nick edit to PageOptions
unc0rr [Thu, 13 Dec 2007 12:39:26 +0000] rev 646
Some work on network widgets
unc0rr [Wed, 12 Dec 2007 19:49:13 +0000] rev 645
Extract IP from XML
displacer [Mon, 10 Dec 2007 23:16:46 +0000] rev 644
some more layout tune
displacer [Mon, 10 Dec 2007 23:09:43 +0000] rev 643
sizeHint for items Widget
displacer [Mon, 10 Dec 2007 22:55:14 +0000] rev 642
zero weapons count is allowed
displacer [Mon, 10 Dec 2007 22:45:04 +0000] rev 641
forget file
displacer [Mon, 10 Dec 2007 22:36:54 +0000] rev 640
first buggy infinity state for weapons
displacer [Mon, 10 Dec 2007 22:05:50 +0000] rev 639
some layout tune
unc0rr [Sun, 09 Dec 2007 17:16:15 +0000] rev 638
Fix some bugs
unc0rr [Sun, 09 Dec 2007 14:12:01 +0000] rev 637
Fix bad behavior when quickly click Connect button more than once
unc0rr [Sun, 09 Dec 2007 13:49:33 +0000] rev 636
- Switch between local and internet game
- Some bugs a left
unc0rr [Sun, 09 Dec 2007 13:21:47 +0000] rev 635
Register in www works
unc0rr [Sun, 09 Dec 2007 11:43:56 +0000] rev 634
Fix some bugs
unc0rr [Sun, 09 Dec 2007 11:25:59 +0000] rev 633
Half implement registration in servers list
unc0rr [Sun, 09 Dec 2007 10:09:52 +0000] rev 632
Half implement possibility for different backends of servers list
(www for getting list is supported now)
displacer [Thu, 06 Dec 2007 20:31:56 +0000] rev 631
back to black colored weapons
displacer [Thu, 06 Dec 2007 20:25:32 +0000] rev 630
mask applied
displacer [Thu, 06 Dec 2007 20:02:01 +0000] rev 629
more icons at weapon select
unc0rr [Sun, 02 Dec 2007 18:54:10 +0000] rev 628
Oops, forgot to save file before commiting
unc0rr [Sun, 02 Dec 2007 18:53:04 +0000] rev 627
Button for renaming demo and save files
unc0rr [Sun, 02 Dec 2007 17:29:20 +0000] rev 626
's' key to speed up demo playing
unc0rr [Sat, 01 Dec 2007 12:38:15 +0000] rev 625
Sample WWW server list class
displacer [Fri, 30 Nov 2007 18:31:41 +0000] rev 624
weaponItem added
unc0rr [Fri, 26 Oct 2007 18:55:27 +0000] rev 623
Respect omen on about page
unc0rr [Sun, 21 Oct 2007 15:39:21 +0000] rev 622
- New training (not finished yet)
- Make parameter for number of mines on map
unc0rr [Sat, 20 Oct 2007 17:27:06 +0000] rev 621
New game flag for non-destroyable land
unc0rr [Sat, 20 Oct 2007 13:49:36 +0000] rev 620
Add theme and map by omen (with fixes by me)
unc0rr [Sun, 07 Oct 2007 15:55:09 +0000] rev 619
- Update protocol doc
- Fix typo
unc0rr [Sun, 07 Oct 2007 14:54:31 +0000] rev 618
Add doc, describing protocol details (in russian)
unc0rr [Sun, 07 Oct 2007 14:46:49 +0000] rev 617
Better Net page
unc0rr [Sun, 30 Sep 2007 14:43:15 +0000] rev 616
Use same team colors everywhere
unc0rr [Sun, 30 Sep 2007 13:36:32 +0000] rev 615
- Add 'Mission Fail' trigger type
- Some improvements to triggers code
unc0rr [Sat, 29 Sep 2007 16:39:21 +0000] rev 614
- Fix some warnings
- Game mode flags to let instance not delayed shotgun fire
unc0rr [Thu, 27 Sep 2007 16:55:49 +0000] rev 613
Add 'Successful finish' trigger
displacer [Mon, 24 Sep 2007 20:34:28 +0000] rev 612
abstract class for items container (hedgehogs num, bullets, etc.)
unc0rr [Sat, 22 Sep 2007 17:50:14 +0000] rev 611
Fix warnings
unc0rr [Sat, 22 Sep 2007 17:04:28 +0000] rev 610
- Training format change
- Some camera improvements
unc0rr [Sat, 22 Sep 2007 16:19:11 +0000] rev 609
Quite good targets sequence
unc0rr [Sat, 22 Sep 2007 14:19:58 +0000] rev 608
Oops, fix compile
unc0rr [Sat, 22 Sep 2007 10:45:18 +0000] rev 607
Now trainings can have custom ammostore
unc0rr [Sat, 22 Sep 2007 10:06:27 +0000] rev 606
Add ammostores in frontend, should help further ammostores implemetation
unc0rr [Sat, 22 Sep 2007 09:49:55 +0000] rev 605
- Make hwengine protocol more obvious
- Update protocol version due to changes
unc0rr [Fri, 21 Sep 2007 21:51:48 +0000] rev 604
Let hedgehog position be taken from config, still more work is needed
unc0rr [Fri, 21 Sep 2007 19:18:06 +0000] rev 603
- Use current screen color depth in engine
- Fix regexps
unc0rr [Fri, 21 Sep 2007 18:55:44 +0000] rev 602
Add CurrentHedgehog variable which simplifies code
unc0rr [Thu, 20 Sep 2007 20:00:10 +0000] rev 601
Special game mode allowing the only clan on map for training mode
unc0rr [Tue, 18 Sep 2007 19:52:46 +0000] rev 600
Select weapon scheme page
unc0rr [Tue, 18 Sep 2007 18:53:54 +0000] rev 599
Fix THandle -> TThreadID
displacer [Tue, 18 Sep 2007 18:42:50 +0000] rev 598
new files added
displacer [Tue, 18 Sep 2007 18:37:51 +0000] rev 597
kdevelop project add, initial weapons scheme button
unc0rr [Tue, 18 Sep 2007 18:24:02 +0000] rev 596
First step to store trainings in files
unc0rr [Sat, 15 Sep 2007 13:01:44 +0000] rev 595
Triggers PoC: targets are spawned right after the previous damaged
unc0rr [Sat, 15 Sep 2007 10:27:34 +0000] rev 594
- Fix some triggers bugs
- Improve triggers
unc0rr [Fri, 14 Sep 2007 20:51:40 +0000] rev 593
Triggers proof-of-concept
unc0rr [Tue, 11 Sep 2007 17:04:24 +0000] rev 592
Sorry, this is not needed
unc0rr [Tue, 11 Sep 2007 16:46:43 +0000] rev 591
Fix win32 packages
unc0rr [Mon, 10 Sep 2007 20:00:58 +0000] rev 590
Basic gtTarget support
unc0rr [Sun, 09 Sep 2007 14:53:28 +0000] rev 589
Start implementing triggers in engine
unc0rr [Sat, 08 Sep 2007 12:12:23 +0000] rev 588
Better stub for Training mode
unc0rr [Thu, 06 Sep 2007 19:10:03 +0000] rev 587
More work on Training mode
unc0rr [Thu, 06 Sep 2007 18:14:12 +0000] rev 586
Prepare to new page 'Training'
unc0rr [Thu, 06 Sep 2007 15:31:52 +0000] rev 585
Rename PageLocalGame -> PageSimpleGame due to future changes
unc0rr [Fri, 24 Aug 2007 20:24:29 +0000] rev 584
Some stuff to get good results from make 'package_source'
unc0rr [Wed, 22 Aug 2007 16:37:51 +0000] rev 583
Oops, forgot file
unc0rr [Mon, 20 Aug 2007 18:52:12 +0000] rev 582
Update translation
unc0rr [Mon, 20 Aug 2007 18:47:24 +0000] rev 581
Better 'Load' page
unc0rr [Mon, 20 Aug 2007 18:11:43 +0000] rev 580
Working 'Load' page
unc0rr [Mon, 20 Aug 2007 17:49:39 +0000] rev 579
- Some changes to make build process clear
- There could be 1-8 hedgehogs (was 3-8) in team
- Start implementing 'Load' page
unc0rr [Mon, 20 Aug 2007 16:05:59 +0000] rev 578
By default, turn 'alt damage show' option off
unc0rr [Mon, 20 Aug 2007 15:58:44 +0000] rev 577
New palette of team colors
unc0rr [Sat, 18 Aug 2007 20:53:49 +0000] rev 576
Fix some warnings