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hedgewars/uVariables.pas
Wed, 24 Apr 2013 10:38:28 -0400
nemo
aaaaand this one never was damaging
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Wed, 24 Apr 2013 10:34:52 -0400
nemo
cheezemonkey pointed out this is no longer damaging
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Tue, 02 Apr 2013 21:00:57 +0200
koda
update webgl branch
webgl
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Thu, 28 Feb 2013 23:15:33 -0500
nemo
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
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Wed, 27 Feb 2013 11:17:45 -0500
nemo
define ice edge colour
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Tue, 26 Feb 2013 09:10:48 -0500
nemo
put ice colour in uVariables, add check for land that is already ice
icegun
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Mon, 25 Feb 2013 13:51:45 -0500
nemo
ice texture still needs moving to uLandGraphics and circle drawing
icegun
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