project_files/hedgewars.pro
Thu, 23 Jun 2011 21:12:27 +0400 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
Mon, 20 Jun 2011 12:57:44 -0400 nemo Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
Sun, 03 Apr 2011 19:26:53 +0400 unc0rr - Update .pro file
Sat, 29 Jan 2011 15:39:04 +0300 unc0rr Update frontend's project file
Sun, 26 Dec 2010 16:45:14 -0500 nemo Add stubs for korean locale, now that we have a volunteer, update locale files
Wed, 24 Nov 2010 16:41:35 -0500 nemo update translations, add Dutch
Fri, 29 Oct 2010 11:19:21 -0400 circoficus An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
Thu, 30 Sep 2010 11:50:32 -0400 nemo Update translations, add a hungarian stub for edge_hog who is volunteering
Sat, 17 Apr 2010 08:30:34 +0000 koda OpenAL makes a comeback! (might require some cleanup)
Fri, 16 Apr 2010 12:38:31 +0000 smxx Frontend:
Sat, 03 Apr 2010 10:35:53 +0000 sheepluva * give translators their "unfinished" tags back :>
Wed, 17 Feb 2010 20:03:25 +0000 smxx Engine:
Wed, 17 Feb 2010 19:50:22 +0000 smxx Frontend:
Sun, 18 Oct 2009 14:36:01 +0000 koda fix mac bundle
Sun, 18 Oct 2009 14:31:22 +0000 koda update .pro file, lupdate and smaller italian translation
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