Wed, 18 Jun 2014 15:42:01 +0200 | sheepluva | tweak/refactor how water is drawn | file | diff | annotate |
Wed, 18 Jun 2014 01:37:28 +0200 | sheepluva | tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code | file | diff | annotate |
Tue, 17 Jun 2014 15:18:07 +0200 | sheepluva | little visual tweak to weSea rendering | file | diff | annotate |
Mon, 16 Jun 2014 02:23:37 +0200 | sheepluva | various tweaks | file | diff | annotate |
Sun, 15 Jun 2014 23:48:06 +0200 | sheepluva | tweak engine segfault capabilities | file | diff | annotate |
Sun, 15 Jun 2014 13:42:34 +0200 | sheepluva | fix videorec build | file | diff | annotate |