2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-01-26 |
koda |
uConsole on a diet
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2012-05-31 |
unc0rr |
pas2c stuff
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2012-05-28 |
unc0rr |
Some improvements to pas2c
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2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-12-11 |
koda |
added 'loaded locale' message, other minor things
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2011-11-26 |
unc0rr |
- Help parser more
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2011-10-04 |
koda |
fix compiling for android, strip out all delphi code, objfpc ftw
hedgeroid
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2011-09-25 |
koda |
code working on ios now
hedgeroid
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2011-08-26 |
Xeli |
Fixed AddFileLog, there's now a log created in /sdcard/Android/data/org.hedgewars.mobile/cache/Data/
hedgeroid
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2011-08-04 |
Xeli |
AddFileLog tweak, added [Con] to each line
hedgeroid
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2011-06-21 |
Xeli |
First commit..
hedgeroid
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2011-04-10 |
unc0rr |
Make WriteLnToConsole write to stderr instead of stdout
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-01 |
koda |
addfilelog <3 debugfile
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2010-12-18 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
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2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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2010-11-30 |
koda |
OMG merge
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2010-11-22 |
unc0rr |
Move doPut into uIO (not a very bad place really)
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2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
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2010-11-18 |
unC0Rr |
Introduce uCommands.pas
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2010-11-17 |
unc0rr |
uWorld
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2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
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2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-11-07 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
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2010-11-07 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
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2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
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2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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2010-10-31 |
nemo |
making indentation consistent (noticed while debugging)
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2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
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2010-10-11 |
nemo |
Disable newgrave - conflicts with resurrection
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2010-10-09 |
koda |
merge
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2010-10-08 |
unc0rr |
Some optimizations
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2010-10-09 |
koda |
made the new menu toggable
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2010-09-22 |
smaxx |
Engine:
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2010-09-04 |
koda |
typos, reduced sound size and last minute fixes
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2010-09-02 |
koda |
add a noconsole symbol, update the project file for appstore distribution
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2010-08-26 |
smaxx |
Engine:
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-07-03 |
koda |
a couple of fixes i missed previously
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2010-05-02 |
smxx |
Engine:
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2010-04-16 |
smxx |
Engine/Frontend:
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2010-03-28 |
nemo |
prg's maze generator
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-14 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-01 |
smxx |
Engine:
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2010-02-28 |
nemo |
Dude mine probability spinner
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2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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2010-02-10 |
smxx |
Engine:
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2010-02-04 |
smxx |
Server:
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-23 |
koda |
err, complete previous commit
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-10 |
unc0rr |
- Implement zoom reset
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2009-06-13 |
unc0rr |
- Implement zoom-in and zoom-out
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2009-05-28 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
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2009-05-27 |
nemo |
experiment in only sending a message to your clan
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2009-05-11 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-03-15 |
unc0rr |
More game options by nemo
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2009-03-01 |
unc0rr |
oops
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2009-03-01 |
unc0rr |
a patch :P
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2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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2009-02-15 |
unc0rr |
Templates filter by nemo
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2009-02-14 |
unc0rr |
engine part of nemo's patch
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2009-01-31 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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2009-01-12 |
unc0rr |
Start voicepacks implementation
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2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
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2009-01-02 |
unc0rr |
Quick replay round to spectators until current move
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2008-09-19 |
unc0rr |
- Unbreak previously broken themes
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2008-08-31 |
unc0rr |
Hats now fully implemented for local game
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-22 |
unc0rr |
Start exit confirmation implementation
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2008-06-11 |
unc0rr |
Enable history (bound on ` key)
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2008-06-11 |
unc0rr |
Get rid of old console
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2008-06-01 |
unc0rr |
- Quick hack for hats
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2008-06-01 |
unc0rr |
- Add CMake script for Hats folder
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2008-05-25 |
unc0rr |
Add nickname to message in more appropriate place
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-17 |
unc0rr |
Fix 'AI may break demos playing' message while loading saves
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2008-05-08 |
unc0rr |
Fix handling '/skip' command during net game
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-25 |
unc0rr |
- Fix sounds when the turn is skipped
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2008-04-24 |
unc0rr |
- Some more sounds
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2008-04-13 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
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2008-02-21 |
unc0rr |
- Bring back usual console look
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2008-02-21 |
unc0rr |
Some bugfixing
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2008-02-21 |
unc0rr |
Start console OpenGL reincarnation
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2008-01-28 |
unc0rr |
- Enable back console (doesn't render yet)
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2007-12-30 |
unc0rr |
Convert some stuff to sprites
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2007-12-02 |
unc0rr |
's' key to speed up demo playing
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2007-10-21 |
unc0rr |
- New training (not finished yet)
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2007-09-29 |
unc0rr |
- Fix some warnings
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2007-09-22 |
unc0rr |
- Make hwengine protocol more obvious
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2007-09-21 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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2007-09-09 |
unc0rr |
Start implementing triggers in engine
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2007-07-02 |
unc0rr |
Proto change: set color in addteam command
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-08 |
unc0rr |
- Bind also 9th slot
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2007-02-05 |
unc0rr |
Update copyright information
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2007-02-01 |
unc0rr |
Support unicode input for chat
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
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