Wed, 31 Oct 2018 14:33:43 +0100 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Tue, 30 Oct 2018 23:51:01 +0100 |
Wuzzy |
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Sun, 28 Oct 2018 04:21:13 +0100 |
Wuzzy |
Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sun, 28 Oct 2018 00:47:10 +0200 |
Wuzzy |
Chance to play sndNutter if player sacrifices hog and misses
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Sat, 27 Oct 2018 20:31:31 +0200 |
Wuzzy |
Don't play sndDrat or sndBugger on self-kill
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Sat, 27 Oct 2018 17:17:01 +0200 |
Wuzzy |
Add 3 taunts: Amazing, Brilliant, Excellent
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 15:13:49 +0200 |
Wuzzy |
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
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Tue, 09 Oct 2018 11:28:07 -0400 |
nemo |
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
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Wed, 05 Sep 2018 01:53:21 +0200 |
Wuzzy |
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
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Tue, 04 Sep 2018 17:57:48 +0200 |
Wuzzy |
Fix turn reaction not working properly after turn
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Tue, 04 Sep 2018 16:12:53 +0200 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
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Tue, 04 Sep 2018 15:03:35 +0200 |
Wuzzy |
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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Tue, 04 Sep 2018 14:20:15 +0200 |
Wuzzy |
Rework rankings of losing clans: Rank them in the reverse order they died
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Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
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Thu, 28 Sep 2017 01:15:25 +0200 |
Wuzzy |
Don't play “missed” taunt if a target has been hit
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Tue, 23 Feb 2016 13:45:49 +0300 |
unc0rr |
Dump best time ghost on console
0.9.22
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Thu, 27 Apr 2017 16:29:23 +0200 |
Wuzzy |
Remove outdated/unused debug output
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Wed, 26 Apr 2017 22:31:29 +0200 |
Wuzzy |
Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
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Wed, 26 Apr 2017 01:51:51 +0200 |
Wuzzy |
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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Thu, 20 Apr 2017 00:04:35 +0200 |
Wuzzy |
Take sacrifices into account for the “Stupid” taunt
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Wed, 19 Apr 2017 22:26:24 +0200 |
Wuzzy |
Call hog stupid for selfkilling
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Wed, 19 Apr 2017 22:10:12 +0200 |
Wuzzy |
Call hedgehogs stupid for poisoning themselves
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Thu, 06 Apr 2017 23:28:13 +0200 |
Wuzzy |
Fix enemy saying “Missed” when poisoned w/o damage
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Tue, 04 Apr 2017 21:17:02 +0200 |
Wuzzy |
Fix hedgehogs/ticker ignoring kills without damage (#149)
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