Fri, 11 May 2012 00:28:06 +0400 |
unc0rr |
Some work to make more units compile after conversion to c
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Sat, 05 May 2012 16:53:46 +0100 |
koda |
fix more breakage
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Sat, 05 May 2012 15:17:16 +0100 |
koda |
adjust the scope of a few uSound variables and functions
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Wed, 02 May 2012 10:53:13 +0100 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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Sat, 21 Apr 2012 19:51:13 +0400 |
unc0rr |
- Remove support for variables in command handlers
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Sun, 08 Apr 2012 18:11:37 +0200 |
koda |
when focus is lost lower the volume to a minimum
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Fri, 06 Jan 2012 01:51:04 +0100 |
koda |
fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
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Thu, 08 Dec 2011 23:30:03 -0500 |
nemo |
missing nil
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Wed, 30 Nov 2011 23:16:44 +0100 |
Henek |
present somthing that could be taken as a structure
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Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
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Sun, 13 Nov 2011 21:28:11 +0100 |
koda |
be more gentle when you stop channels at the end of the game
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Sun, 13 Nov 2011 14:33:14 -0500 |
nemo |
Use -1 to clear all channels before playing victory sound
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Sun, 13 Nov 2011 19:32:42 +0100 |
koda |
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
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