hedgewars/GSHandlers.inc
Sun, 28 Jun 2009 23:36:41 +0000 nemo disable timers on a few silly items, trying out a timer on cake
Sun, 28 Jun 2009 18:47:55 +0000 nemo Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
Sun, 28 Jun 2009 16:44:04 +0000 nemo Move count notification to all multishoot
Thu, 25 Jun 2009 10:50:44 +0000 nemo small jetpack tweak
Mon, 22 Jun 2009 13:49:16 +0000 nemo extra check suggested by unc0rr
Mon, 22 Jun 2009 00:27:55 +0000 nemo allow brief ground touches
Mon, 22 Jun 2009 00:22:42 +0000 nemo Kill saucer if it touches the ground, Tiy's new graphic
Mon, 22 Jun 2009 00:17:09 +0000 nemo set vector to negative *after* applying upward vector
Mon, 22 Jun 2009 00:14:24 +0000 nemo disable selection sprite, nudge ship into the air on launch
Sun, 21 Jun 2009 22:43:38 +0000 nemo Localise words "Fuel" and "Remaining" - add shot counter to deagle.
Sun, 21 Jun 2009 17:47:57 +0000 nemo Ugly graphic for jetpack - jetpack should be essentially functional.
Sun, 21 Jun 2009 15:46:48 +0000 nemo thanks unc0rr (corrected flag - also check on turn time)
Sun, 21 Jun 2009 15:41:07 +0000 nemo Use different group to not erase messages, restore gear deletion on hog damage.
Sun, 21 Jun 2009 15:36:50 +0000 nemo Duplicate Parachute more closely :D
Sun, 21 Jun 2009 15:31:09 +0000 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
Tue, 02 Jun 2009 18:27:15 +0000 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
Mon, 01 Jun 2009 20:38:45 +0000 unc0rr Make code suck less
Mon, 01 Jun 2009 18:30:48 +0000 unc0rr Fix some cake bugs
Mon, 01 Jun 2009 17:04:36 +0000 nemo Death messages thanks to Smaxx
Mon, 01 Jun 2009 00:27:57 +0000 nemo Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
Sat, 23 May 2009 02:17:22 +0000 nemo prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
Fri, 22 May 2009 20:36:57 +0000 nemo Prevent unc0rr's sneaky escape
Fri, 22 May 2009 02:01:45 +0000 nemo neglected test on sniper rifle being active
Sat, 16 May 2009 20:54:43 +0000 unc0rr Fix rope disappearing bug
Fri, 15 May 2009 17:15:37 +0000 nemo fix crash in parachute/rope if drowning with active girder/teleport
Fri, 15 May 2009 12:56:32 +0000 nemo oops. forgot to reset turn time
Fri, 15 May 2009 02:14:13 +0000 nemo Neglected to delete gear at end of turn
Thu, 14 May 2009 03:41:34 +0000 nemo constrain angle, decrement turn time
Mon, 11 May 2009 18:56:55 +0000 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Thu, 07 May 2009 23:57:39 +0000 nemo allow adjusting angle during sniping
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Wed, 06 May 2009 16:56:01 +0000 unc0rr Add a tracing message to help debug rope bugs
Sun, 03 May 2009 21:28:15 +0000 nemo Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
Sun, 03 May 2009 21:12:34 +0000 nemo Disable long jump in artillery mode, make snipre rifle single shot
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 19 Apr 2009 11:59:23 +0000 unc0rr Move health sorter to visual gears:
Sun, 12 Apr 2009 12:50:43 +0000 unc0rr - Another way of defining official server
Thu, 26 Mar 2009 19:22:40 +0000 unc0rr Fix bug with rope and bazooka
Thu, 26 Mar 2009 16:20:01 +0000 unc0rr oops
Thu, 26 Mar 2009 14:03:46 +0000 unc0rr Optimize water bouncing a bit
Thu, 26 Mar 2009 13:59:27 +0000 unc0rr patch by nemo: water bouncing + some tweaks
Mon, 23 Mar 2009 19:03:51 +0000 unc0rr patch by nemo:
Sun, 22 Mar 2009 21:51:30 +0000 unc0rr Add sounds to girder
Sun, 22 Mar 2009 17:41:07 +0000 unc0rr nemo's patch for girder + some fixes
Sun, 15 Mar 2009 12:59:52 +0000 unc0rr Some tweaks by nemo
Sun, 08 Mar 2009 12:55:40 +0000 unc0rr patch by nemo
Sat, 07 Mar 2009 17:49:11 +0000 unc0rr loser animation by nemo
Sat, 07 Mar 2009 17:42:54 +0000 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
Thu, 05 Mar 2009 14:54:02 +0000 unc0rr nemo:
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Mon, 23 Feb 2009 18:58:22 +0000 unc0rr Faster fire falling
Sun, 01 Feb 2009 16:00:54 +0000 unc0rr Fix rope regression (unable to change angle)
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 11:58:09 +0000 unc0rr - Right way to handle rope ammo
Thu, 29 Jan 2009 17:27:43 +0000 unc0rr - nemo's patch for custom cave map dimensions
Mon, 26 Jan 2009 21:43:00 +0000 unc0rr Fix airplane
Mon, 26 Jan 2009 15:53:43 +0000 unc0rr Fix nemo's large land patch
Sun, 25 Jan 2009 18:10:23 +0000 unc0rr Apply nemo's world resize patch
Sun, 25 Jan 2009 18:07:52 +0000 unc0rr Fix accidental rope removinf from ammo in some cases
Tue, 20 Jan 2009 20:26:09 +0000 unc0rr Fix blowtorch delete condition
Mon, 19 Jan 2009 15:44:12 +0000 unc0rr Remove deprecated comment
Mon, 19 Jan 2009 15:34:11 +0000 unc0rr Fix rc plane fire spread
Mon, 19 Jan 2009 15:30:23 +0000 unc0rr Hedgehog is also sad when rcplane is drawning
Mon, 19 Jan 2009 15:25:22 +0000 unc0rr Patch by nemo (polished by me)
Sun, 18 Jan 2009 15:01:54 +0000 unc0rr More predictable bombs trajectory with rc plane
Sun, 18 Jan 2009 14:17:10 +0000 unc0rr Fallback to no hat when hat couldn't be loaded
Sun, 18 Jan 2009 13:02:38 +0000 unc0rr Play sad animation on rc plane crash
Sun, 18 Jan 2009 13:01:49 +0000 unc0rr rc plane falls down when looses control
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Wed, 14 Jan 2009 16:36:16 +0000 unc0rr Mostly fix voicepack usage
Mon, 12 Jan 2009 18:50:49 +0000 unc0rr Reorganize rope code, adjust some constants
Mon, 12 Jan 2009 14:43:56 +0000 unc0rr Fix yet another ballgun bug
Sat, 10 Jan 2009 15:45:15 +0000 unc0rr Cake makes a step after turn. This fixes cake stucking in air
Sat, 10 Jan 2009 15:36:28 +0000 unc0rr Fix rope bug which allowed hedgehog to go into land
Sat, 10 Jan 2009 15:27:21 +0000 unc0rr Drill rocket patch
Sat, 10 Jan 2009 12:47:54 +0000 unc0rr Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
Sat, 10 Jan 2009 12:44:26 +0000 unc0rr Some debug stuff for ballgun bug
Fri, 09 Jan 2009 11:55:05 +0000 unc0rr - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
Thu, 08 Jan 2009 15:49:38 +0000 unc0rr Update changelog
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Tue, 06 Jan 2009 17:37:18 +0000 unc0rr - Refactor drill rocket
Tue, 06 Jan 2009 14:18:09 +0000 unc0rr Adjust flame parameters to produce more damage
Sun, 04 Jan 2009 14:24:44 +0000 unc0rr More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
Fri, 02 Jan 2009 21:39:51 +0000 unc0rr Drill rocket
Sun, 28 Dec 2008 20:57:51 +0000 unc0rr - Hellish bomb now spreads fire
Sun, 28 Dec 2008 15:58:40 +0000 unc0rr Fix rope animation
Sun, 28 Dec 2008 15:57:10 +0000 unc0rr The best final fix for rope stucking in the ground bug
Sun, 28 Dec 2008 15:42:55 +0000 unc0rr Bring back old rope behaviour when changing its length (that's more correct physical model)
Fri, 26 Dec 2008 19:34:05 +0000 unc0rr Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
Tue, 23 Dec 2008 20:44:32 +0000 unc0rr - Fix wrond hedgehog speed calculation when using rope and changing rope length
Sun, 21 Dec 2008 18:26:28 +0000 unc0rr - Fix blowtorch regression
Sun, 14 Dec 2008 13:48:29 +0000 unc0rr Filter messages to blowtorch. Fixes long tunnels
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Sat, 22 Nov 2008 14:39:14 +0000 unc0rr Quick and dirty napalm implementation
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Thu, 20 Nov 2008 15:48:50 +0000 unc0rr Some reformatting
Mon, 17 Nov 2008 20:35:11 +0000 unc0rr Tune blowtorch a bit
Sun, 16 Nov 2008 18:16:34 +0000 unc0rr Modify melon pieces spread a bit
Fri, 14 Nov 2008 16:44:39 +0000 unc0rr More verbose gear delete debuglog message
Tue, 28 Oct 2008 22:22:26 +0000 unc0rr That const is better...
Tue, 28 Oct 2008 20:58:25 +0000 unc0rr Well, okay, better fix
Tue, 28 Oct 2008 20:56:02 +0000 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
Tue, 28 Oct 2008 18:42:21 +0000 unc0rr Repair flame dependancy on wind
Sun, 26 Oct 2008 14:37:50 +0000 unc0rr Fix some problems with water rising
Mon, 20 Oct 2008 21:15:28 +0000 unc0rr Fix seduction sound
Thu, 16 Oct 2008 16:57:51 +0000 unc0rr Use seduction sound
Wed, 15 Oct 2008 17:00:35 +0000 unc0rr Small rope optimization
Sun, 12 Oct 2008 16:31:23 +0000 unc0rr Fix water rising too fast
Mon, 29 Sep 2008 09:33:44 +0000 unc0rr - Fix water rise
Sun, 28 Sep 2008 22:49:38 +0000 unc0rr Try to adjust flame parameters
Sun, 28 Sep 2008 22:39:07 +0000 unc0rr Start flames rework
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Fri, 19 Sep 2008 20:41:53 +0000 unc0rr Use new sounds
Fri, 19 Sep 2008 14:18:33 +0000 unc0rr Fix mortar
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 14:44:44 +0000 unc0rr Add watermelon sprite
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
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