Wed, 24 Feb 2010 01:55:59 +0000 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
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Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
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Tue, 16 Feb 2010 03:03:26 +0000 |
nemo |
Ensure InitialCount gets a value
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Tue, 16 Feb 2010 02:23:12 +0000 |
nemo |
Should be equivalent, but in any case, not needed
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Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
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Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
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Mon, 08 Feb 2010 12:49:58 +0000 |
nemo |
Yay for burning through revision numbers
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Mon, 08 Feb 2010 12:49:41 +0000 |
nemo |
redundant
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Mon, 08 Feb 2010 12:46:09 +0000 |
nemo |
Allow for ammos w/o teleports
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Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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Sun, 31 Jan 2010 19:32:43 +0000 |
nemo |
Only add turn timeout for weapons that don't already have a timeout
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Sun, 31 Jan 2010 19:25:31 +0000 |
nemo |
oops. forgot skip turn
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Sun, 31 Jan 2010 19:24:22 +0000 |
nemo |
Remove king invulnerability, disable everything but teleport instead.
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Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
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