Mon, 08 Dec 2014 14:52:56 -0500 | nemo | HedgehogDamaged calls CurrentHedgehog | file | diff | annotate |
Mon, 08 Dec 2014 11:20:31 -0500 | nemo | sheepluva is right | file | diff | annotate |
Mon, 08 Dec 2014 10:55:56 -0500 | nemo | oh, probably need nil checks here too | file | diff | annotate |
Mon, 08 Dec 2014 10:24:06 -0500 | nemo | meh. will persevere. DeleteGear can't call that much stuff... | file | diff | annotate |
Mon, 08 Dec 2014 09:35:14 -0500 | nemo | Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?). | file | diff | annotate |
Thu, 04 Dec 2014 20:15:03 +0100 | sheepluva | flake FrameTicks value of 0 now indicades that the frame should not be changed | file | diff | annotate |