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hedgewars/uGearsList.pas
Mon, 08 Dec 2014 14:52:56 -0500
nemo
HedgehogDamaged calls CurrentHedgehog
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Mon, 08 Dec 2014 11:20:31 -0500
nemo
sheepluva is right
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Mon, 08 Dec 2014 10:55:56 -0500
nemo
oh, probably need nil checks here too
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Mon, 08 Dec 2014 10:24:06 -0500
nemo
meh. will persevere. DeleteGear can't call that much stuff...
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Mon, 08 Dec 2014 09:35:14 -0500
nemo
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Thu, 04 Dec 2014 20:15:03 +0100
sheepluva
flake FrameTicks value of 0 now indicades that the frame should not be changed
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Sun, 30 Nov 2014 15:30:51 -0500
nemo
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
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