Thu, 09 Jan 2014 22:38:40 +0400 | Wolfgang Steffens | Import temp.diff which is a try to fix glitches with textures edges | file | diff | annotate |
Sun, 08 Jul 2012 13:29:06 +0400 | Stepan777 | First try to use framebuffer, instead of auxilary buffer. | file | diff | annotate |
Fri, 06 Jul 2012 13:22:33 +0400 | Stepan777 | When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda). | file | diff | annotate |
Tue, 10 Jul 2012 11:08:35 +0200 | Wolfgang Steffens | Added auto cropping to atlasing | file | diff | annotate |
Mon, 25 Jun 2012 15:46:08 +0200 | Wolfgang Steffens | using atlas for rendering now | file | diff | annotate |
Mon, 25 Jun 2012 11:47:40 +0200 | Wolfgang Steffens | retaining SDL surfaces in order to allow recreating atlases from scratch without | file | diff | annotate |