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hedgewars/uAIAmmoTests.pas
Thu, 04 Apr 2013 20:31:41 -0400
nemo
drill test tweak based on watching AI play
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Wed, 03 Apr 2013 00:03:46 +0400
unc0rr
Fixes to make pas2c parse this
webgl
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Tue, 02 Apr 2013 21:00:57 +0200
koda
update webgl branch
webgl
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Sun, 31 Mar 2013 14:20:40 -0400
nemo
Unbreak lua localisation, fix untranslated login prompt, update translations.
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Sat, 30 Mar 2013 08:11:09 -0400
nemo
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
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Tue, 26 Mar 2013 17:52:27 -0400
nemo
merge. hate the fact that "unsynced remote changes" is just a "note" now.
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Mon, 18 Mar 2013 12:13:46 -0400
nemo
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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