Sun, 03 Nov 2013 14:45:07 -0500 | nemo | this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy | file | diff | annotate |
Sun, 03 Nov 2013 22:39:00 +0400 | unc0rr | Quick and simple implementation of afk mode (toggled by /pause) | file | diff | annotate |
Wed, 30 Oct 2013 00:18:10 +0400 | unc0rr | - More HealthTex to clan structure | file | diff | annotate |
Tue, 29 Oct 2013 23:47:57 +0400 | unc0rr | Tinted crosshair (without that cool white dot in the middle) | file | diff | annotate |
Wed, 23 Oct 2013 22:25:17 +0400 | unc0rr | Oh, dudes :( | file | diff | annotate |
Sat, 19 Oct 2013 15:59:47 -0400 | nemo | differentiate borders a bit | file | diff | annotate |
Fri, 11 Oct 2013 17:43:13 +0200 | koda | merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang | file | diff | annotate |