2010-10-31 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
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2010-10-24 |
sheepluva |
fix/tweak let clouds reflect wind speed and direction again + stronger
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2010-10-14 |
koda |
less warning, no rotation glitch, more comments
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2010-09-26 |
nemo |
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
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2010-09-06 |
nemo |
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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2010-08-24 |
smaxx |
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2010-08-22 |
smaxx |
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2010-08-22 |
smaxx |
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2010-08-01 |
smaxx |
Engine:
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2010-08-01 |
smaxx |
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-07-30 |
smaxx |
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2010-07-13 |
koda |
save the gl client state to get a nice 80% fps boost
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2010-07-03 |
koda |
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
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2010-07-03 |
koda |
further code cleanup and less redundancy
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2010-07-02 |
koda |
interpret parameters before initializing everything
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2010-06-30 |
sheepluva |
visual gears: fixing nemo's c-style assignment/multiplications
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2010-06-30 |
koda |
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
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2010-06-30 |
nemo |
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
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2010-06-30 |
sheepluva |
clouds: up-and-down-bouncing now without evil loop
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2010-06-17 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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2010-05-18 |
smxx |
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2010-05-07 |
sheepluva |
make some of the newly migrated visual gears visible in reduced quality mode
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2010-05-07 |
sheepluva |
finishing the gtHealthTag -> vgtHealthTag, no segfaults and hogzombies no more, hopefully
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2010-05-06 |
sheepluva |
* gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
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2010-05-04 |
smxx |
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2010-05-02 |
smxx |
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2010-05-01 |
smxx |
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2010-04-29 |
smxx |
Engine:
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2010-04-09 |
palewolf |
Fix splashes for older graphics cards
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2010-04-02 |
palewolf |
Slightly different easing equations for bigexplosion
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2010-04-02 |
palewolf |
- Added SkyOffset, HorizontOffset as global vars
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2010-03-29 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2010-03-28 |
mbait |
Feather: sprites was moved to another layer
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2010-03-28 |
mbait |
Birdy's falling feathers
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2010-03-27 |
nemo |
New impact sounds for HHG
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2010-03-27 |
smxx |
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2010-03-27 |
nemo |
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
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2010-03-26 |
nemo |
Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
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2010-03-26 |
smxx |
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2010-03-25 |
nemo |
tweak kick in case of wrapping
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2010-03-22 |
unc0rr |
Clean Augean stables
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-21 |
palewolf |
Insert commit message here
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2010-03-14 |
nemo |
Trying to tweak kicks a bit
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2010-03-14 |
nemo |
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
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2010-03-13 |
nemo |
Palewolf adds droplets to his splashes
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2010-03-11 |
smxx |
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2010-03-10 |
unc0rr |
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-05 |
nemo |
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
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2010-02-23 |
smxx |
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2010-02-19 |
smxx |
Engine:
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-26 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
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2010-01-24 |
nemo |
Palewolf's smoke traces for fire.
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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2010-01-03 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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2009-11-05 |
koda |
move compiler directives to standard pascal
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