Sat, 24 Sep 2011 22:35:31 +0200 |
koda |
warnings round also for ios
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Wed, 14 Sep 2011 22:27:17 +0200 |
koda |
disable ios screenshooting for now
Hedgewars-iOS-1.3.1
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Tue, 23 Aug 2011 03:46:17 +0200 |
koda |
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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Sun, 31 Jul 2011 16:03:24 +0200 |
koda |
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
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Thu, 12 May 2011 23:29:31 +0200 |
koda |
all together now! releaseAndNil ftw
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Wed, 20 Apr 2011 05:26:47 +0200 |
koda |
and now for something completely different, overlay refactoring!
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Mon, 18 Apr 2011 02:45:51 +0200 |
koda |
work in progress yet again (can run some games now)
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Sun, 13 Mar 2011 03:43:18 +0100 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Fri, 11 Feb 2011 00:15:11 +0100 |
koda |
screenshot binding for library (on ios it just plays the sound)
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Tue, 08 Feb 2011 02:43:07 +0100 |
koda |
screenshots 4 ios
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Sat, 05 Feb 2011 22:22:16 +0100 |
koda |
show dual head mode some love
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Sat, 05 Feb 2011 15:45:44 +0100 |
koda |
cleaning up how chat is handled on idevices
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Thu, 03 Feb 2011 00:23:41 +0100 |
koda |
change order of statspage/gamerun when running in dual screen
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Thu, 20 Jan 2011 01:49:20 +0100 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
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