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hedgewars/uAmmos.pas
2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-05-16
nemo
bleah. sorry for spam. this reverts the first attempt in uAmmos
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2013-05-16
nemo
Yeah, this isn't safe either. Caused bug #629 - removing.
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2013-05-16
nemo
better way to do it that avoids screwing up angle bounds on single saucer
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2013-05-14
nemo
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-14
nemo
First pass at cleaver.
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2012-07-25
nemo
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-07-05
unc0rr
Fix crash when hedgehog dies while switching from it
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2012-07-04
nemo
Allow script to set number of ammo in a crate. untested.
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2012-05-10
unc0rr
uAmmos.c now compiles (3 warnings though)
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2012-05-02
koda
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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2012-04-24
unc0rr
Get rid of overloaded functions in uAmmo
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2012-04-21
unc0rr
- Remove support for variables in command handlers
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2012-03-12
nemo
Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
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