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hedgewars/uVisualGears.pas
2017-10-13
Wuzzy
Fix failure to update all cloud layers properly when entering Sudden Death
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2017-09-21
Wuzzy
Fix vgtAmmo showing air attack icon if frame is amNothing
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2017-04-04
sheepluva
whitespace fixes (SEE, I AM USEFUL!)
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2016-10-09
KoBeWi
added CloudsL and FlakeL
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2015-08-10
sheepluva
more copyright fixes
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2015-03-30
sheepluva
draw birdy's feathers in low quality mode too
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2014-12-15
sheepluva
Issue 829: Drill rocket drilling dust is slightly misplaced
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2014-12-11
nemo
fix copypasta
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2014-11-30
sheepluva
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
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2014-08-02
sheepluva
fix flake angles
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2014-07-06
sheepluva
cont.
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2014-07-06
sheepluva
simplifying some code
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2014-07-05
sheepluva
WIP: weSea tweaks, functional and visual
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2014-06-14
sheepluva
huh? me? nono, don't mind me. I'm just here to clean up.
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2014-06-13
sheepluva
some rendering tweaks
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2014-06-01
sheepluva
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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2014-03-13
nemo
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
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2014-02-07
unc0rr
Implement a bit of astring
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-04
unc0rr
merge default
webgl
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2013-12-09
nemo
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
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2013-12-08
nemo
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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2013-12-08
nemo
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
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2013-12-08
sheepluva
disallow speech bubbles to go offscreen
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2013-11-01
unc0rr
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-06-27
unc0rr
Refactoring: get rid of GSHandlers.inc
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2013-06-27
unc0rr
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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