hedgewars/uVisualGears.pas
2017-10-13 Wuzzy Fix failure to update all cloud layers properly when entering Sudden Death
2017-09-21 Wuzzy Fix vgtAmmo showing air attack icon if frame is amNothing
2017-04-04 sheepluva whitespace fixes (SEE, I AM USEFUL!)
2016-10-09 KoBeWi added CloudsL and FlakeL
2015-08-10 sheepluva more copyright fixes
2015-03-30 sheepluva draw birdy's feathers in low quality mode too
2014-12-15 sheepluva Issue 829: Drill rocket drilling dust is slightly misplaced
2014-12-11 nemo fix copypasta
2014-11-30 sheepluva fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
2014-08-02 sheepluva fix flake angles
2014-07-06 sheepluva cont.
2014-07-06 sheepluva simplifying some code
2014-07-05 sheepluva WIP: weSea tweaks, functional and visual
2014-06-14 sheepluva huh? me? nono, don't mind me. I'm just here to clean up.
2014-06-13 sheepluva some rendering tweaks
2014-06-01 sheepluva collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
2014-03-13 nemo By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
2014-02-07 unc0rr Implement a bit of astring
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2013-12-09 nemo Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
2013-12-08 nemo Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
2013-12-08 nemo revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
2013-12-08 sheepluva disallow speech bubbles to go offscreen
2013-11-01 unc0rr - Bring back white dot in the center of crosshair. Crosshair is blurred now!
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-06-27 unc0rr Refactoring: get rid of GSHandlers.inc
2013-06-27 unc0rr Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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