unc0rr [Sat, 12 Nov 2022 15:40:20 +0100] rev 15918
Implement data path
Sergey Alirzaev <zl29ah@gmail.com> [Sat, 05 Nov 2022 17:48:45 +0100] rev 15917
GameServer: bump network dependency
unc0rr [Sun, 06 Nov 2022 17:27:28 +0100] rev 15916
Remove stray debugging
S.D. [Mon, 31 Oct 2022 02:11:37 +0200] rev 15915
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
S.D. [Sun, 30 Oct 2022 18:29:29 +0200] rev 15914
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
unc0rr [Fri, 28 Oct 2022 21:12:01 +0200] rev 15913
- Run engine and socket listener in parallel to avoid ping timeouts
- Update dependencies
nemo [Mon, 24 Oct 2022 10:07:35 -0400] rev 15912
merge branch
nemo [Mon, 24 Oct 2022 10:06:52 -0400] rev 15911
cfgdir needs a default value to avoid writing stubs to current path
nemo [Mon, 24 Oct 2022 10:02:06 -0400] rev 15910
bump version
S.D. [Sun, 16 Oct 2022 20:15:57 +0300] rev 15909
Make direct messages (/msg) look nicer for the next version clients
S.D. [Sun, 16 Oct 2022 13:14:16 +0300] rev 15908
Add Drawing mode, which allows drawing some graphics private to the members of a clan
S.D. [Thu, 06 Oct 2022 20:58:54 +0300] rev 15907
Don't abort ready timer if the game is in Confirm state