hedgewars/uLandObjects.pas
Sun, 10 Aug 2008 19:55:08 +0000 unc0rr Enable back rendering objects that are put on top of land texture
Fri, 08 Aug 2008 20:54:55 +0000 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
Fri, 08 Aug 2008 20:45:13 +0000 unc0rr - Fix previous commit
Fri, 08 Aug 2008 20:38:26 +0000 unc0rr Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
Wed, 06 Aug 2008 12:47:42 +0000 unc0rr Fix small glitch when placing girder on map
Sun, 27 Jul 2008 22:26:47 +0000 unc0rr - Add ability to choose clouds number in theme config file
Fri, 25 Jul 2008 19:26:44 +0000 unc0rr Enable music dependance on current land theme
Tue, 22 Jul 2008 18:31:34 +0000 unc0rr Load flakes information from theme.cfg when playing painted map
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Fri, 07 Mar 2008 20:25:19 +0000 unc0rr Finish flakes implementation
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