Sun, 02 Oct 2011 10:36:43 -0400 | nemo | Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. | file | diff | annotate |
Fri, 30 Sep 2011 22:33:28 -0400 | nemo | This prevents girders from erasing landbacktex (square windows in tunnels and such), at the cost of requiring lfBasic and lfObject to be treated the same apart from graphically | file | diff | annotate |
Thu, 01 Sep 2011 17:03:19 +0200 | Xeli | merge + changed the tardis image to egg.png because the data folder isn't up to date | file | diff | annotate |
Wed, 31 Aug 2011 14:47:01 -0400 | nemo | Add option for a bottom border. Needs testing. | file | diff | annotate |
Mon, 15 Aug 2011 21:45:27 +0200 | Xeli | Zoom and moving the camera now works with SDL_FINGER* events | file | diff | annotate |
Sun, 24 Jul 2011 00:25:35 -0400 | nemo | Add grayscale option for 3d, helps with colour clashing | file | diff | annotate |
Fri, 01 Jul 2011 10:38:00 +0400 | unc0rr | Merge | file | diff | annotate |